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Fable III

Cheats, Tips, Secrets & Walkthroughs for Fable III on Xbox 360

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Fable III Cheats



Complete the indicated task to unlock the corresponding Avatar Award.

AwardHow to unlock

Any time after you witness Reaver's cruelty outside of his main factory you'll have access to it's entrance. Directly to the left as you enter is a pile of boxes with a small opening around the side. Head around to the back of it and you'll find a small crate with the Big Blue Box logo (a development studio) on the sides of it.

Search the indicated locations to find all six Demon Doors. You must perform certain actions to convince them to open and reveal a secret area that contains treasure.

Brightwall Village Demon Door

This ancient doorway is feeling rather broody.

You need to show up in front of this Demon Door with your own child because your child is the only child you can hold hands with and drag to the Demon Door. To have a child, you must obtain the Family and Lover Expression Packs from the Road To Rule. Propose to a potential mate of the opposite sex (since you need to conceive a child), fulfill his or her marriage requirements, purchase a house, and have "Unsafe" sex by activating the "Sleep" icon at the bed in your house. You will then have an infant child. Wait for the child to become a toddler, and you can then take them to the Demon Door. Alternately, you may adopt a child from the Bowerstone Orphanage. You must first complete the "Bowerstone Resistance" quest. Inside the Demon Door are 25 Guild Seals and 3 Summon Creature Potions in the "Last Orders" area.

City Of Aurora Demon Door

This stone portal questions the value of traditionally held notions of aesthetics.

Note: You can only access this Demon Door after the Revolution because rubble is blocking it. It is just to the left of the main gate. You can easy find it when going to the Shifting Sands. To get this door to open, you will have to max out your morality and be completely evil or good. This takes the entire game to accomplish, since moral choices to kill, rob, break promises, and do other bad things occur often. At the end of the game, you can give to the Treasury or rob it to help tilt your morality meter the desired direction. In the "Moral View", you will see a different scene depending on your choice, but the reward will be the same, a Legendary weapon.

Millfields Demon Door

This stone portal questions the value of traditionally held notions of aesthetics.

This door requires you to be fat and ugly. To do this, you need to put on an outfit (your pajamas or night clothes from the very beginning of the game are recommended), and color each part of the outfit a different color. You can do this in the Sanctuary. Then, check your Hero Status in the Sanctuary to see your weight. You need to get this meter all the way to the right. To gain weight, you can eat pies and meat bought from vendors in Bowerstone or drink beer at the pub. Once you are fat and dressed in a multicolored outfit, the Demon Door will open. Inside is "Twitcher's Curtains", where you can find a chest with 40 Guild Seals.

Mistpeak Valley Demon Door

This stone edifice seeks inspiration for a tale of Heroes.

Note: This Demon Door requires either a cooperative second player through an online game or locally using a second controller. In Mistpeak Valley, move uphill from the lake towards the snowy area with bridges crisscrossing the frozen valley. Follow the path under the first bridge that leads into the valley. This path ends at the Mistpeak Valley Demon Door. This Demon Door requires you to hug, kiss, and possibly propose; thus, you and your co-op partner must have the Lover Expression Pack from the Road To Rule. Perform these actions in front of the door by holding A until the controller vibrates. If this does not work, you will need to propose. When one character proposes to the other, go through the motions and marry each other, and the door will open. The "Demon Door Retirement Home" features many strange Demon Doors to listen to and a Legendary weapon in the chest. Note: Only the host will get the Legendary weapon.

Mourningwood Demon Door

This ancient and war-weary edifice is quite interested in weaponry.

You must max out your melee or ranged weapon skills (purchase Level 5 on the Road To Rule) and get all three upgrades for a Legendary weapon to access this Demon Door. While you can purchase Level 5 for 100 Guild Seals on the Road To Rule, it is more difficult to get three upgrades for a Legendary weapon. Any Legendary weapon (not your Hero weapons) has three upgrades that you can read about by pressing Y in the Sanctuary while examing the weapon. After upgrading your weapon skills and Legendary weapon, pull it out in front of the Demon Door for it to open. Inside is a space-scape called "Planet One", where you can get the Military costume and a Summon Creatures Potion.

Sunset House Demon Door

An ancient and sentient door near Sunset House wants to meet a monarch.

Return as King or Queen of Albion to access this Demon Door. This will happen as part of the main quest you progress through the game. You can simply walk in and get the 1 million gold treasure in the "Pools Of Sorrow" area.

Any time a Hero is given a choice, the hero may choose Good and Evil (and Neutral at times). Pressing A represents good choices, X represents Evil choices, and Y represents Neutral (when available) choices. Note: This will make the game easier or more difficult during the King of Albion portion, depending on your choices.

Join a friend's game who has completed the game. Travel to the Road to Ruin. Once there you can open any chest on that path, if you have the correct amount of Guild seals. For example, at the beginning of the game if you have 60 Guild seals and you want the Blade spell, join a friend's game and do this trick. The game even tells you which one of the two has yet to open the chest.

Go to Millfields. Go below the graveyard and find the graves that are marked "Walter Coen, Stabbed in broad daylight", "Jeffrey Coen, Burned at sunrise", and "Theodore Coen, Shot in the dead of night". Notice that there are statues that hold spyglasses around Millfields. Exit the grave area and find the statue standing ahead of you that reads "Theodore Coen". Keep shooting that statue at midnight. It will glow momentarily, and you should hear someone dying. Go to the gazebo in the middle of the lake. Look down the bridge that leads to it to find the Jeffrey Coen statue. Equip the fire spell and casting it on the statue in the morning. It will glow momentarily and you should hear someone dying. Next, go to the Demon Door to find the statue of Walter Coen. Keep hitting it with your sword at noon. It will glow momentarily and you should hear someone dying. You will be prompted do perform an action. Do so, and the "East Hare Egg" will appear in the gazebo.

During the second part of the game (ruling as the king), if you want to earn more money without making evil rulings, buy out land from Albion during or before the last mission on the to-do list of every day. This will grant you money over time, and help you lower the Civilian Casualties before the final battle of the game. Note: Although long, this process is effective and does not progress the time remaining until the final battle.

After you become King or Queen, buy yourself a house or sleep at the castle until midnight. Preferably, purchase a house next to the Tattoo store at Bowerstone Market. Sleeping until midnight about 12 a.m. is the best. Run over to the store that sells potions and do a break in. The guards will warn you not to be in the store and that they will make an arrest. Ignore them. Because of your status you can get away with the crime. Steal all of the items in the stores. You will not want to pay for any of the items, because you need to save for the final battle (especially if you are good). Raise the rent on the houses and the stall vendors to be set to "High". For stores that are in the buildings such as the Blacksmith, set their prices to "Highest". After the potion store, run to the clothes shop, then to the Blacksmith, and over to the barber shop. Steal all their items and sell them to the pawnshop, for easy money. Do this before morning. Repeat this as many times as desired. There are no limitations.

Note: This works best with a wired controller. At any point in the game, provided you have purchased property, go onto the Road to Rule and just remain there. Every five minutes, you will earn your rent/shop profits and there will be no risk of attack. This works best when you own shops, as properties will deteriorate over time unit you earn nothing, but shop profits do not diminish.

First take controller 2 and join the game in progress. Then take controller 1 and gift player 2 all your money. Then take controller 2 and reject the money, then kick controller 2 out. Then rejoin the game and you will see the gift again. Reject the gift many times and you will see in player 1 gifts of all the gifts you rejected.

In Fable 2, kids ran around pretending to be adventurers. This has now been taken a step further, including lines such as:

"We need a DPS."
"Yay! I finally became a hero now. I can go on adventures like killing insects."
"The bandits destroyed my village just like my sister predicted." Note: This is a reference to Theresa in the original Fable.

Go under the main bridge in Bowerstone Market to find a Dive Spot. Note: This where you can find the Gargoyle's Trove in Fable 2. Dive there to find a Royal Left Leg Tattoo. You will also hear the Gargoyle laughter from Fable 2.

During development of the original Fable, rumors mentioning cut content involving something called the Sandgoose. In Fable 2 this was parodied by labeling a Tavern in Oakvale "The Sandgoose". In Fable 3, when dragging an escaped convict back to the guard he says "I'll make you a deal. You let me go and I'll tell you how to find the legendary Sandgoose."

You can obtain a legendary sword called "Avo's Lamentation", which is the sister sword to "Avo's Tear". "Avo's Tear" was the sword you received for completing Fable: The Lost Chapters as an all good character.

Search the indicated locations to find the Gold Key Doors.

Gold Key Door 1
It is along the path in the Catacombs under Bowerstone Castle, which you traverse at the very beginning of the game. You can reach the area once you have access to the castle. There are 30 Guild Seals inside this Gold Key Door.

Gold Key Door 2
In the Sunset House area, enter the main gate, and go right as soon as you are on the lawn. A winding path will lead back to a Gold Key Door. It is directly across from the gazebo. There is a Legendary weapon inside this Gold Key Door.

Gold Key Door 3
In Mourningwood, you can access the Ossuary through a door in the graveyard after completing the "Bored To Death" and "Gone But Not Forgotten" (which involve Sam, Max, and the Normanomicon) side quests. In the Ossuary, turn left just as you enter to find the Gold Key Door. There is a Legendary weapon inside this Gold Key Door.

Gold Key Door 4
In the Reliquary under the Academy in Brightwall Village, you can find a hidden Gold Key Door. To get to it, you must complete the "Special Delivery" (Dweller Camp) and "The Ancient Key (Academy)" side quests. In the second side quest, you can lead Saul to a secret library in the Reliquary, where you can find a flit switch on the wall, which takes four shots from a firearm to activate. Then, go up the stairs and through the door on the left. There will be a melee flit switch you can hit. It will float down below, so vault off the edge and hit it again. After defeating the wave of Hollow Men, stairs and platforms will align to lead to the Gold Key Door. There are five chests in the area beyond called The Prism with the various pieces of the complete Highway Man costume.

Search the indicated locations to find the Gold Keys.

Gold Key (Mistpeak Valley)
If you examine the map of Mistpeak Valley, you can see two cave entrances above the Demon Door and one on the far side of the level up in the hills. Travel to the cave up in the hills; you can reach it by running uphill from the lake and going left just before the path to Brightwall Village. You can follow a grassy ridge past a treasure chest to find the cave entrance to Chillbreath Cavern; it is not an icy entrance, it is a thawed, brownish cave entrance. Run through this cave, and take the path leading upwards. You should pass a 15 Silver Key chest on the way, as well as various other dig spots and chests. Keep heading uphill, and eventually you will come to an exit at the very top. Once outside, run down the short hill to find the Gold Key floating amongst some ruins.

Gold Key (Driftwood)
Driftwood is an area that you can access after completing the "Restoration" side quest in Millfields (pay 750 gold to repair the bridge). In Driftwood, complete three side quests to help reach the coastal islands: An Island Getaway, Pest Control, and Giftwood for Driftwood. Then, leave and return to the area to reach a flit switch on an island across the new bridge. You can now follow the flit switch around the area, and hit it with you melee or ranged weapons. Climb the mountain in pursuit of the switch. A warp zone at the top will take you to the Gold Key.

Gold Key (The Veiled Path - Aurora)
At the staircase at the far end of The Veiled Path is the entrance to The Enigma area. Look for a flit switch at the end of the room. It is above the door. Use the Fireball gauntlet (alone) to light the torches in the next area. In the room with the colored floor panels, examine the flames on the wall. These flames reveal the order in which you must step on the panels: Yellow, Blue, Yellow, Red, Blue, Red, Blue, Red. The Gold Key is just beyond the door.

Gold Key (Shifting Sands - Aurora)
To get this Gold Key, you first need to have access to the Aurora continent. In the city, do the "A Key To A Greater Key" quest. This quest should become available after completing the main game. Talk to the guy who offers the quest near the tatooist, and he will sell you a key for 4,000 gold. Then, go to Shifting Sands, and run across the vast dunes. On the far side, turn left and follow the cliff face until you find a little path down by some ruins. At the bottom, use the key to unlock an area that contains the Gold Key. Step on the platforms to fight enemies and slowly make your way to the key.

Inspect the various gravestones in the graveyards to find the following references.

Demon door: A gravestone reads "Andy Gay Crushed by a demon door, last words "I swear those things pop up overnight".

Fable: A gravestone reads "Here lies the brother of the notorious Jack, "Fred of Blades".

Florence Nightingale: A gravestone reads "Florence Killed by rabid nightingales".

Legend Of Zelda: Move through a graveyard in Mourningwood and your dog will lead you to a dig location over a grave. Dig there to get a toy sword. Check the gravestone, and it will read "It's dangerous to go alone take this". This is the same phrase the old man in the original Zelda games said when giving you the first sword.

Rabbit and street fight: One grave mentions falling down a rabbit hole another mentions losing a street fight to a rabbit, and a last one mentions a street fight the person in the grave could not win.

Scooby Doo: A gravestone reads, "Mark Church" "And I would have gotten away with it too if it hadn't been for that meddling hero".

This trick requires two controllers. While playing the game and not in the sanctuary, press Start on controller two, and join the game using a different profile. Have your main character stand next to the second character, and press LB when "Give" appears to be teleported to the "gift" room. There is a blue coin purse to the right on a pedestal when you enter the "gift" room. Give all of your current gold to the second character. Then, exit the sanctuary with the main character. Press Start on controller two to teleport him or her to the sanctuary. To the left, next to your dog's bed/interface, is a gift shelf. Walk over to it, and press A to display the second character's gifts. Choose to reject the gifts. Press Start on controller two to leave the sanctuary and be teleported back to your main character. When you are near your main character, press Down on controller two to leave the game. Once the second character has left the game, press Start on controller two to rejoin the game. Since the game did not save after you rejected the gifts, they should all be back on the gift shelf. Repeat this as many times as desired. You can also do this with other items, such as flowers, necklaces, etc. Note: This glitch was done on an unpatched version of the game. Make sure you do not go over 999 million or the game will freeze.

Swim out into the ocean in the Driftwood area until you cannot go further. Tilt your camera down to look into the water to find the Lionhead Studios on the ocean floor.

As you are fighting the elite soldiers, they'll sometimes say "It's only a flesh wound" when you strike them. That comment is an apparent reference to the Monty Python sketch, "The Black Knight."

Note: This requires a friend who has any or all Silver Keys. Have your friend join our world and open the Silver Chests for you. You can use this trick when you start a new file. Walk to the 50 Silver Key Chest in the Bowerstone Castle backyard (farthest garden on the right side). Open it to get a legendary weapon with 2,000,000 in gold before you enter the tomb. This trick only works if your friend has the correct amount of Silver Keys for the chest you are trying to open.

Play the Hideout mission in Bowerstone. While going to capture Nigel Ferret you will find a room with a silver key. At the far end of the room is a path around boxes to the other jail cell. Inside the cell is a Hobbe worshiping the Companion Cube from Portal. Also notice that there is a cake on the table next to the cell.

To quickly save your game without going to the Sanctuary and walking over to the cogs on the wall, etc., use the following trick. Press Xbox Guide(2) to display "Game Options" menu. This is also a useful way to change the in-game settings or simply pausing the game without John Cleese talking at you all the time.

Inside the bedroom in Bowerstone Castle, immediately to the right when you step in is a cupboard that you can search. You can get various items similar to those obtained from level 4 and 5 dig spots (for example, rare gems, old kingdom tattoos, etc.). This is also the only way to obtain the Cook's Hat without befriending the castle chef.

As you're leaving the Mourningwood graveyard with Walter, check the second-to-last tombstone to find the following inscription: "In loving memory of Arnold. He won't be back."

Collect all 30 Auroran flowers to be able to dye your tattoos red, orange, yellow, blue, green, or purple at any time at the temple in Aurora.

Complete the following achievements to unlock Xbox Live Gamerscore points.

AchievementHow to unlock

This trick requires two controllers. Login using a second controller and join your character's game. Then, gift the amount of money you would like to receive to the second character. Go to the second character's Sanctuary and immediately save the game. After that, approach the gift of money and reject it. Then, use either controller's D-pad to kick the second character. Rejoin the second character and go back to the Sanctuary. The same gift of gold will be present. Reject and rejoin as many times as desired. This can be done with multiple gifts because the maximum is 100,000.

Since the game's original release, there has been an Xbox Live update for Fable 3 that patches some of the glitches, including the "Infinite gold and items" glitch. If you wish to use the glitches, do not download it. You can delete all patches for the game by using the "Clear hard drive cache" code for the Xbox 360.

Complete the following achievements to unlock Xbox Live Gamerscore points.

AchievementHow to unlock

At Mourningwood Cemetery, as you enter the cemetary form the fort, check the left side. In the front row, walk to the final grave stone. It reads "It's dangerous to go alone. Take this." Dig here to find a toy sword. this is similar to the beginning of The Legend of Zelda, where the old man gives you your first sword.


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