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Borderlands

Cheats, Tips, Secrets & Walkthroughs for Borderlands on PlayStation 3

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Borderlands Cheats



Fast travel to Old Haven and follow the left wall after you get in to reach a pile of dead bandits. Notice the glowing bandit or glowing key nearby that starts the quest.

To get the Green Thumb quest, fast travel to the Middle of Nowhere Bounty Board. Get a car from Scooter's and drive to the right. Notice the small shack with big plants around it. Talk to the man leaning against the shack tp get the quest.

The Boomstick weapon's description is "Beyond groovy", which is a reference to Ashley's shotgun in Army Of Darkness.

The "1.21 Gigawatts" achievement or trophy's description's name is a reference to Back to the Future.

Make sure you're in a fight with more than one enemy and your health is extremely low (10-20). Activate Berserker just before you enter Fight For Your Life! Mode, then kill someone to gain a Second Wind. If done properly, you should be able to run as fast as Brick can in Berserker mode AND you'll be able to fire your weapons. Note: you're not able to sprint while using this, but why would you need to anyway? Activating his Berserker mode again and finishing it, OR dying will cancel the effect.

Successfully complete the game to unlock New Game+ mode. In your second session, all the enemies will be very powerful.

To score a critical hit on a human, shoot it in the head. With a sniper rifle this usually kills instantly For a Skag, shoot it in the face when its mouth is open. This varies depending on the type. For the pups, shoot them while they roar at you. For adults, quickly shoot them while they jump at you. For the spitters, shoot their mouths while they fire their poison projectile at you. Critical hits are easiest at close range with a shotgun or scattergun.

This creature is from another dimension and is massive with a health level to match. This creature is a mountain of flesh with several tentacles that can re-spawn as the battle progresses. It has a blue-lighted cave that seems to be its eye. Most of the tentacles have large glowing orbs about halfway down their length. Shooting the orbs will destroy the tentacles. Start the battle by running toward the creature and then hiding behind a pillar that is located to the right or left just out of range for the tentacle's reach. From here, take out all but one tentacle that you can see easily from that point. Destroy the ones you cannot see easily by peeking around and taking shots at the orbs, but return to your hiding point. This pillar will shield you from missile-like attacks, and later from the eye that shoots a beam weapon. If you get reduced to zero health, you can take out one of the orbs on the tentacle that you can see easily to be revived before you get killed and have to respawn. It is like killing another enemy. This is the reason why you must keep one tentacle. If you do get killed, the creature recovers all health but you will respawn in front of the creature. Once again, you can run to your pillar of protection hiding place. A few times in the battle, the tentacles will spawn and you have to take them out again. The tentacles are the source for the missile-type weapon it attacks with. As you reduce the number of tentacles it also reduces the about of missiles flying at you. With the tentacles nearly gone, you can now focus your attack at the mouth/tongue and its eye for the critical shot. Continue this process when the tentacles respawn. Having weapons that have unlimited ammunition or having ones that create ammo is very useful with the large amount of health level that this Boss has.

In the Rust Commons West area, near Journal 224 (Hidden Journal quest), a unique Rakk will appear. Its name is Rakkinishu, named after a unique Carver from Diablo 2. Rakkinishu will also drop a shield named the "Cracked Sash", which is a type of item in Diablo 2.

Start a Co-op mode game. After finding a desired item, drop it on the ground then exit the game without saving it. Have your Co-op partner take the item. Resume the game and you will still see that item on the ground and can collect it. Your Co-op partner can then give you the duplicate item that was previously picked up. This can be repeated as many times as desired.

After you've defeated Sledge (and collected the artifact), exit and save your game. When you start you're game again you'll begin at the save point at the very beginning of the mission. This way you don't have to backtrack on foot and you'll save a lot of ammo too.

At the start of the game, unlock the cars then just run everyone over. The rocket launcher car is recommended; if need be you can use the rockets to kill the flying things.

Use the following trick to get easy experience and weapon proficiencies, as well as more weapons and cash by selling loot from all the dead enemies. For this to work, make sure you do not kill everyone. Leave one enemy alive (preferably the little ones), otherwise the quest ends. Also, do not die. You will lose lots of your hard earned money. Exit out (the game saves automatically) after killing almost all of the enemies and collecting all the sellable items desired. Reload your game and re-rampage in the arena. When you exit, the game saves all your information. Reload your game. Once you are in "the middle of nowhere" you will eventually get a Thunderdome/Arena type quest called "Circle Of Slaughter". You can go into the game, enter the arena, and slaughter everyone except one enemy. Note: There are three rounds, with the last one called" Final Round". Do not finish it if you want to repeat your work. You will earn easy experience, weapons proficiency, find nice loot, and money from selling all the items you do not want.

During the tour with the scrap robot after first starting the game, follow it to the small campsite with the raised car next to some burning tires. Collect all the guns and money along the way and kill all enemies. Then, pause game play and select "Exit". Your character will be saved with the current items and experience. Load the saved game to start at the very beginning again. Repeat this as many times as desired.

Get into a vehicle spawned with a machine gun and not the rocket launcher. Using a rubber band, get L2 + R2 held. Note: Make sure the controllers are connected to the port and not in wireless mode as this will take some time. All the game to idle for about 24 hours.

After entering the arena where Mad Mel is, bandits in vehicles will spawn. Get killed by them. If you passed the autosave point outside the arena, you will respawn there and Mad Mel and the bandits will still be inside the arena. Now you can wait outside the arena and snipe Mad Mel and they will have a hard time hitting you. Use an explosive sniper rifle for more damage.

In Borderlands some weapons have an elemental effect. These are usually very useful but there are drawbacks. Enemies might have special resistant shields or an elemental animal will naturally resist what you shoot it with. Here is a rundown of each elemental effect:

Fire - When you tag an enemy with fire they take gradual damage until they die or it goes out. Fire damages enemies more if they're shield is gone. Additionally, enemies tend to freak out and lose accuracy when burning.

Shock - Shock damage is like the reverse of fire. It deals an incredible amount of damage to an enemy's shield but loses effectiveness once they're down to their health meter. Also, enemies don't usually panic when shocked.

Acid - Possibly the best all-around element. Acid damage easily eats through armored opponents (like Spiderants and Crimson Lance soldiers) and can spread to multiple enemies if they happen to touch each other while panicking. The only drawbacks to it are that Acid-type enemies are about 90% immune to it and if you try Iron-sight aiming the acid splash from your gun-muzzle can throw off your aim.

Explosive - Not so much an element as a bonus. Randomly when you shoot an enemy with a bullet from an explosion-type gun it will explode and deal extra damage relative to the weapon's base damage. Try to aim for groups.

Eridian - Whenever you find an Eridian weapon try shooting an enemy. Sometimes extra effects not mentioned in the description will occur. The 10101 Cannon is a good example of a Shock/Explosion combination element.

Create a new "bank" character for use in Co-op mode. When you want to store an item, start a Co-op game with your main character and the "bank" character. Transfer the items to be stored to the "bank" character until you need them, then transfer them back.

In the first scene, when you're getting the tour with the scrap robot, follow him all the way through to the small campsite with the car up on the lift next to the burning tires. Collect all the loot (guns, money) along the way and kill all of the guys. Once everyone is dead simply pause the game and go to exit. It will save your character (level & loot) and start you at the very beginning upon loading your game. You can repeat this as many times as you'd like!

The title of the mission "Earl needs food... badly" is a reference to the classic NES game Gauntlet. When your character was low on health, a voice would say "Blue Elf needs food badly!"

The "Truly Outrageous" achievement or trophy's description is "Kill an enemy with Lilith's action skill", which is a reference to Gem, a cartoon from the 1980s.

The Patton weapon's description is "May God have mercy on my enemies, because I won't," which is a quote from General George Patton.

When you get off the bus at the beginning, look to your left past the claptrap. You will see a broken down gas station. When you can move, inspect the building for several money crates. Jump on top of the building to find a weapon chest.

The "You're On A Boat" achievement or trophy's description is "Bet you never thought you'd be here", which is a Lonely Island song reference.

The "Can't we get BEYOND Thunderdome?" achievement or trophy's name is a reference to Mad Max: Beyond Thunderdome.

The "My Brother Was An Italian Plumber" achievement or trophy's description is "Kill an enemy by stomping on them", which is a reference to Mario.

Complete the game one time to unlock New Game+. All the enemies are super powerful on this playthrough.

When you obtain (do not complete) the quest "Another Piece Of The Puzzle", you can enter a blue house in New Haven. An elevator door opens up, leading to random loot, level 30 Raider Mutants, and always one of the weapons is a gun named "Rider". Its stats usually vary slightly each time you get one. The weapon is only located in this house. The weapon's "manufacturer" is "Gearbox" (the game's developer), as opposed to an in-game company such as Dahl, Hyperion, etc. Note: When this location is used with the others in New Haven for the "Unlimited guns and money" trick, it really pays off.

Notice the garage door across from the normal weapons vendor in New Haven. There is a hidden vendor behind it. To get the door to open, try fast travelling to the gun machines in New Haven, Rust Commons West, and Middle of Nowhere. Return to New Haven and the garage door might be open.

Examine the wall in the cell that Tannis is trapped inside.

The names of the ships in "That Sinking Feeling" mission are Righteous Man, Great Vengeance, and Furious Anger. Each of those names is found in the biblical lines quoted by Samuel L. Jackson's character in Pulp Fiction.

Want purple and orange items without having to kill a single enemy? Once you get to "New Haven," head to the save/transport post near "Scooter" and save your game. Then, there are 2 red chests and 3 silver chest in town...4 of them on rooftops, and one that the claptrap rescue opens for you. Just loot them all, keep what you want, sell what you don't want and then save your game. Log off, then log back in to repeat the process. Check all the vending machines each time as they will offer great items as well.

Here is a rundown of the loot route from at the save/transport post near Scooter:

Red Chest #1 - On the roof of the building directly right of the save post. Go to the side with the yellow barrel, jump few times and you are there.

Silver Chest #1 - From the save post, turn directly left and go up the stairs, keep going in the same direction, cross the wood plank and then jump the railing to the other building. Turn a slight right around the corner.

Red Chest #2 - from Silver Chest#1...some tricky jumps, but not too hard. Simply look out to the red tarp hanging over a little platform and make a running jump to land on the tarp. Then turn around till you see the Red Chest, make another jump (not too high or you will get caught on the red tarp over the chest and fall off).

Silver Chest #2 - After completing the Claptrap Rescue this Silver Chest will be in a little shed across the courtyard from the Bounty Board (you just have to crouch to get in there).

Silver Chest #3 - From the save post go forward and go up the stairs where the dollar sign and arrow are. Hop on top of the washing machine, then on top of the roof with the big antenna. The Silver Chest is behind it.

During a reload, press R3 to melee as soon as the cartridge is removed or new rounds are being inserted. The gun will complete reloading instantly.

Complete the following tasks to unlock PlayStation 3 trophy rewards.

TrophyHow to unlock

The description for the Sucker Born Every Minute Trophy says "Paid for a worthless tour of the world's largest bullet." Go go the huge bullet and there should be a building closest to the bullet. There will be arrows pointing to a box with a $ sign on it. Simply activate the prompt here to get the Trophy.

The "Master Exploder" achievement or trophy's description's name is a reference to the song of the same name by Tenacious D.

Go to Treacher's Landing, then the secret dock in the southeast. Shoot the yellow barrel to the right of the dock. Then, shoot the green barrel in the far trash pile to the east of the boat. Shoot one of the blue barrels on the boat. Finally, shoot the red barrel in the water to the left of the boat.

Go southeast from the start of the map. You will need to take out a few bandits in a small gathering of huts, but keep to the south east. You will find a red weapons crate up on a ledge. This was intended to be obtained once you looped around the map and were on your way out. However, there is a way to get to the ledge. On the right side is a cabinet to open. Jump on top, then locate a post along the fence. Jump to the post. From here you can jump onto the ledge with the red weapons crate. Then, continue southeast. You will encounter a hut with two bandits. Keep moving southeast along the water's edge. Once you pass a large boulder, you will see a ship. There is another red weapons crate on the ship. You can repeat this by going back to the save point at the beginning of the map, exiting once, and restarting by loading your character again. The weapons crates will have respawned.

Complete the following tasks to unlock PlayStation 3 trophy rewards.

TrophyHow to unlock

Find a respawning weapons case. For example, in New Haven, there are five weapon crates that respawn every time you load the game. Three are on the roofs (above the truck stop, west staircase over the bar, and above the west gate -- jump from canopy). The repaired claptrap opens another crate behind some steel plates, and there is one more weapon crate north east behind a junk hill under a large canvas canopy. Note: There are a few bandits and aliens that spawn here. Collect the contents of the crates, quit the game, resume and collect them again. Repeat this until you get your desired weapon and sell the excess guns to get as much money as desired.

The pistol that regenerates ammuntion can be use to gain ammo for any pistol. Equip the regenerating pistol to build up ammunition, then switch to any other pistol.


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