Use a text editor such as notepad to edit the "campaign.cs" file in the desired campaign folder. Change the "techLevel = 3;" entry to "techLevel = 10;". Start a new game in the edited campaign for all technology.
If you have a player using "heavy armor" you will need an energy pack just to get out of your base. Using medium armor with a shield pack is suggested so you can take just as many hits without being very slow.
If you are on a server with a lot of snipers, use heavy armor. It will take at least three or four shots to get killed, rather than the one or two shots with light or medium armor. However, if you are wearing light or medium armor, use your jetpack. Its very difficult for most snipers to hit people that are in the air.
To enable cheat mode when you are on another server, type ~giveall();. If you are on your own server, type $testcheats=1; then giveall(); on the next line. Then, enter one of the following codes at the console window to activate the corresponding cheat function.
Effect | Code
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- All weapons and 200 of all ammo
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| - buy("inventory station");
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- Press [Up] + [Enter] + [Fire] for rapid fire
| - setarmor(larmor);giveall();
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| - gamebase::setposition (2049, "-250 0 20"); into ~
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- Warp to Diamond Sword base
| - gamebase::setposition (2049, "-350 632 20"); into ~
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Run into objects such as shielded turrets with a scout to destroy them.
The plasma gun is a must -- its high power and rapid fire make for a tremendous weapon once you penetrate the enemy base. The grenade launcher is also very powerful and versatile. The blaster is weak for most combat -- you will often find yourself blown apart by the enemy's plasma gun or disc launcher.
The repair pack should be distant third choice for most gamers. The energy pack offers a increased range of flight and can keep you alive as most opponents cannot hit you in air. The second choice should be the shield pack, especially for players that have use the "action hero" approach and go off on their own. Properly used, its effects are devastating.
Grenades and beacons are very valuable to any player class. Dropping a few grenades while hovering over an opponent is a great way to walk away from the fight. Beacons are great for marking a target for a heavy teammate to blast with the mortar.
Use the following steps to make or change your maps, or to make new ones. You will first have to host a game. Select the map that you want to change. Go you the folder where they are located and copy the .MIS and .DSC file of the desired map. Paste it in that folder and rename it to any desired name, but both have to be the same. If you are online it is a good idea to set a password. Once in a game, press ~ mark to bring up the game prompt. Then type in exec(editor); then press [Enter]. You should see nothing. Press ~ again to get rid of the game prompt. Press 6 and then hold E until you get above the map. Here is a list of the commands that should get you started. It may take awhile for you to get to know how to do everything. Note: Do not use the "Relighting" and "New" buttons until you have are used to the editor verywell.
Action | Command
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- Hold and move to rotate view
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| - [Ctrl] + Left Mouse Button
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| - [Shift] + Left Mouse Button
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- Rotate object up and down
| - [Alt] + Left Mouse Button
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One-man turret destruction
To destroy a turret in light armor, drop a mine in front of it and drain its shields with an ELF gun. When you estimate that the shields are low enough, drop a grenade on the mine to create a double explosion which will most likely destroy it. It helps if you use deploy a sensor jammer first and an energy pack to have unlimited firing time for the ELF.
Type setarmor(); into ~ and press [Up]. Repeatedly press [Enter] to fly until you release the jet pack button.
If you are playing as a sniper, no matter how hidden you think you are, change positions at least once every ten seconds.
Enable the exec(editor); code then look up and make it snow. A star field will keep going up and you will be in snow space.
Type one of the following entries at the chat feature.
~whello
~wbye
~whelp
~wdoh
~woops
~wsorry
~wretreat
~wattack!
~wcolor6 (Damn it)
~wdsgst4 (Argh)
~wdsgst5 (Sigh)
~wcheer2 (Woo Hoo)
~wcheer1 (All right)
~wcheer3 (Yea)
~wyes (Yes)
~wwatchsh (Hey)
~wbelay (Belay order)
~wdoh (Ah crap - female only)
~wdoh (Doh - male only)
The following a list of things to type and get a voice in a game and your own personal touch without the need of a voice pack. For example, type ~wattack to say "Attack!" without words. However, type Get Them! ~wattack into the chat window, your message will say "Get Them!" and you will hear "Attack!".
~wattack (Attack!)
~wwaitsig (Wait for my signal to attack!)
~wcease (Cease Fire!)
~wmoveout (Move out!)
~wretreat (Retreat!)
~whitdeck (Hit the deck!)
~wregroup (Regroup!)
~wcoverme (Cover Me!)
~wono (Going Offence!)
~wwaitpas (APC redy to go... waiting for passengers)
~wtgtacq (Target aquired!)
~wfiretgt (Fire on my target!)
~wneedtgt (I need a target!)
~wtgtout (Target out of range.)
~wdesgen (Destroy the enemy Generators )
~wgendes (Enemy generator destroyed!)
~wdestur (Destroy enemy turrets!)
~wturdes (Enemy turret destroyed!)
~wincom2 (Incoming Enemies!)
~wbasatt (We are being attacked!)
~wbasundr (The enemy is attacking our base!)
~wneeddef (We need more defense!)
~wdefbase (Defend our base!)
~wdefend (Defending our base!)
~wbasetkn (Our base has been taken!)
~wbsclr2 (Our base is secure!)
~wisbsclr (Is our base clear?)
~wflgtkn1 (Our flag is not in the base!)
~wflgtkm2 (The enemy has our flag!)
~whaveflg (I have the enemy flag!)
~wflaghm (Our flag is secure!)
~wretflag (Return our flag to our base!)
~wgeteflg (Get the enemy falg!)
~wflgmine (Our flag is mined!)
~wclrflg (Clear the mines from our flag!)
~wmineclr (Mines have been cleared!)
~wneedrep (Need repairs!)
~wneedpku (I need an APC pickup!)
~wneedesc (I need an escort back to base!)
~wneedamo (Can anyone bring me some ammo?!?!)
~wwshoot3 (Watch were you're shooting!)
~wdontkno (I don't know!)
~wno (No)
~wyes (Yes)
~wthanks (Thanks)
~wnoprob (No Problem)
~wsorry (Sorry)
~whurystn (Hurry up with that station!)
~woops1 (Doh!)
~woops2 (Oops!)
~wcolor2 (Shazbot!)
~wcolor6 (Damnit!)
~wcolor7 (Ah Crap!)
~wdsgst1 (Duh!)
~wdsgst2 (You idiot!)
~wovrhere (Over here!)
~woutway (Move outta the way!)
~wretreat (Retreat!)
~wdsgst4 (Stop)
~wcheer1 (All right!)
~wcheer2 (Woo Hoo!)
~wcheer3 (Yeah!)
~wtaunt10 (How'd that feel?)
~wtaunt4 (Come get some!)
~whello (Hi!)
~wbye (Bye!)
~wacknow (Command acknowledged!)
~wobjcomp (Objective complete!)
~wobjxcmp (Unable to complete objective!)
If you type something such as messageall(5, "CapinCrackHead: i am stupid"); into ~ and the game will broadcase "CapinCrachHead: i am stupid" to the players.
Use a text editor such as notepad to edit the "campaign.cs" file in the desired campaign folder. Change the "usePlanetInv = true;" entry to "usePlanetInv = bool;". Start a new game in the edited campaign for unlimited parts.
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