Code | Effect
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| - Adjust angle of all roofs on the lot
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| - After typing expand, will you see the game version in the cheat box
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- boolProp allowObjects45degrees
| - Allow diagonal object placement
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- familyfunds < family name > < number >
| - Assign money value to a family from the neighborhood level
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- floatProp tvVolume < 0.0-1.0 >
| - Change television volume; default is 0.5
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- setLotLightingFile < filename >
| - Create a new lighting file with specific lot lighting values
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| - Currently selected Sim gains access to all career reward objects in the catalog
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| - Display information about indicated cheat
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- boolProp enablePostProcessing < true or false >
| - Enable postprocessing cheats; requires video card that supports pixel shaders
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| - Enables aging cheat when shift clicking on other Sims
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| - Expand or contract console window
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| - Give aspiration reward points to currently selected Sim
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- twinzr2cute or twinsr2cute
| - Have twins when baby is born
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- boolprop ShowLotPackageFilename < true or false >
| - In neighborhood, shows filename of house when lot is highlighted
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| - Increase game performance with some graphics glitches
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- StretchSkeleton < number >
| - Make Sims larger or smaller; 1.0 is normal
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- showHeadlines < on or off >
| - Makes all thought balloons, speech balloons, and ++/-- type headlines hidden or visible
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| - Maximum motive bars of all Sims on lot
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| - No censor; set to 8 to return to normal
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- moveObjects < on or off >
| - Objects can be placed anywhere in buy and build modes; hand tool can move any object
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| - Remove all Sims; use in neighborhood view
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- aspirationPoints < number >
| - Set aspiration level for currently selected Sim
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- boolprop lotTerrainLighting < true or false >
| - Set to false and lots will not light up when highlighted in neighborhood
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- boolprop locktiles < true or false >
| - Set to false to place floor tiles outside lot
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- boolProp snapObjectsToGrid < true or false >
| - Set to false to place objects out of grid
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- boolprop constrainFloorElevation < true or false >
| - Set to false to raise and lower floor even when covered with objects
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- boolprop displayNeighborhoodRoadsWithModel < true or false >
| - Set to false to remove bridges from neighborhood.
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- boolprop lotTerrainPaints < true or false >
| - Set to false to remove floorpainting on lot
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- boolprop displayNeighborhoodProps < true or false >
| - Set to false to remove props like rocks and towers from neighborhood
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- boolprop objectShadows < true or false >
| - Set to false to remove removes shadows on objects outside house
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- boolprop lotWater < true or false >
| - Set to false to remove removes water (ponds) from lots
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- boolprop displayNeighborhoodRoads < true or false >
| - Set to false to remove roads from neighborhood
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- boolProp guob < true or false >
| - Set to false to remove shadows on objects inside house
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- boolprop displayNeighborhoodWater < true or false >
| - Set to false to remove water from neighborhood
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- boolprop displayLotImposters < true or false >
| - Set to false to removes house graphics from neighborhood
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- boolprop displayNeighborhoodFlora < true or false >
| - Set to false to removes trees/plants from neighborhood
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- boolprop displayLookAtBoxes < true or false >
| - Set to true and blocks appear on Sims faces and on parts where Sims look at
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- boolprop carsCompact < true or false >
| - Set to true and cars will have more detail in neighborhood
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- boolprop renderSelectedSimLevel < true or false >
| - Set to true and walls will no longer cut away from selected Sim
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- boolprop allObjectLightsOn < true or false >
| - Set to true to light up objects continuously instead of only when used
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- boolProp displayPaths < true or false >
| - Set to true to see the path where the selected Sim walks to
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- boolprop lotInfoAdvancedMode < true or false >
| - Set to trueto show lot information
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| - Slow motion; 0 is normal, 8 is slowest
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- lockAspiration < on or off >
| - Stops aspiration decay or gain for all Sims on lot
|
- motiveDecay < on or off >
| - Stops or starts motive decay for all Sims on lot
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| - Toggle automatic game updates
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- boolprop showFloorGrid < true or false >
| - Toggle grid in build or buy mode
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- boolProp simShadows < true or false >
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- TerrainType < desert or temperate >
| - Toggle terrain types; use in neighborhood view
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- faceBlendLimits < on or off >
| - Turn off facial DNA blending in Create A Sim
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- boolprop lotTerrainCanvas < true or false >
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- intProp maxNumOfVisitingSims < number >
| - Use in neighborhood screen to invite more guests with a party
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Press [Ctrl] + [Shift] + S during game play to toggle the display of the current frame rate.
Use the following case-sensitive codes after enabling the Postprocessing cheats with the boolProp enablePostProcessing true code.
Ok to make yourself a torture room make a family and move them into a city with lots of people in the town. Turn on the move all objects cheat (by pressing holding Ctrl, Shift, C and typing moveobjects_on) then make a second floor to your house without stairs or an elevator leading up to it. Then when neighbors come to visit you pick them up and put them in your torture room and don't put anything in there like a bed or toilet. It is hilarious watching all of the people interact. Also order groceries or a pizza or call the cops or firemen etc. to get more people in there. |