Code | Effect
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| - Adjust angle of all roofs on the lot
|
| - After typing expand, will you see the game version in the cheat box
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- boolProp allowObjects45degrees
| - Allow diagonal object placement
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- familyfunds < family name > < number >
| - Assign money value to a family from the neighborhood level
|
- floatProp tvVolume < 0.0-1.0 >
| - Change television volume; default is 0.5
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| |
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- setLotLightingFile < filename >
| - Create a new lighting file with specific lot lighting values
|
| - Currently selected Sim gains access to all career reward objects in the catalog
|
| - Display information about indicated cheat
|
- boolProp enablePostProcessing < true or false >
| - Enable postprocessing cheats; requires video card that supports pixel shaders
|
| - Enables aging cheat when shift clicking on other Sims
|
| - Expand or contract console window
|
| - Give aspiration reward points to currently selected Sim
|
- twinzr2cute or twinsr2cute
| - Have twins when baby is born
|
- boolprop ShowLotPackageFilename < true or false >
| - In neighborhood, shows filename of house when lot is highlighted
|
| - Increase game performance with some graphics glitches
|
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- StretchSkeleton < number >
| - Make Sims larger or smaller; 1.0 is normal
|
- showHeadlines < on or off >
| - Makes all thought balloons, speech balloons, and ++/-- type headlines hidden or visible
|
| - Maximum motive bars of all Sims on lot
|
| - No censor; set to 8 to return to normal
|
- moveObjects < on or off >
| - Objects can be placed anywhere in buy and build modes; hand tool can move any object
|
| |
| - Remove all Sims; use in neighborhood view
|
- aspirationPoints < number >
| - Set aspiration level for currently selected Sim
|
- boolprop lotTerrainLighting < true or false >
| - Set to false and lots will not light up when highlighted in neighborhood
|
- boolprop locktiles < true or false >
| - Set to false to place floor tiles outside lot
|
- boolProp snapObjectsToGrid < true or false >
| - Set to false to place objects out of grid
|
- boolprop constrainFloorElevation < true or false >
| - Set to false to raise and lower floor even when covered with objects
|
- boolprop displayNeighborhoodRoadsWithModel < true or false >
| - Set to false to remove bridges from neighborhood.
|
- boolprop lotTerrainPaints < true or false >
| - Set to false to remove floorpainting on lot
|
- boolprop displayNeighborhoodProps < true or false >
| - Set to false to remove props like rocks and towers from neighborhood
|
- boolprop objectShadows < true or false >
| - Set to false to remove removes shadows on objects outside house
|
- boolprop lotWater < true or false >
| - Set to false to remove removes water (ponds) from lots
|
- boolprop displayNeighborhoodRoads < true or false >
| - Set to false to remove roads from neighborhood
|
- boolProp guob < true or false >
| - Set to false to remove shadows on objects inside house
|
- boolprop displayNeighborhoodWater < true or false >
| - Set to false to remove water from neighborhood
|
- boolprop displayLotImposters < true or false >
| - Set to false to removes house graphics from neighborhood
|
- boolprop displayNeighborhoodFlora < true or false >
| - Set to false to removes trees/plants from neighborhood
|
- boolprop displayLookAtBoxes < true or false >
| - Set to true and blocks appear on Sims faces and on parts where Sims look at
|
- boolprop carsCompact < true or false >
| - Set to true and cars will have more detail in neighborhood
|
- boolprop renderSelectedSimLevel < true or false >
| - Set to true and walls will no longer cut away from selected Sim
|
- boolprop allObjectLightsOn < true or false >
| - Set to true to light up objects continuously instead of only when used
|
- boolProp displayPaths < true or false >
| - Set to true to see the path where the selected Sim walks to
|
- boolprop lotInfoAdvancedMode < true or false >
| - Set to trueto show lot information
|
| - Slow motion; 0 is normal, 8 is slowest
|
- lockAspiration < on or off >
| - Stops aspiration decay or gain for all Sims on lot
|
- motiveDecay < on or off >
| - Stops or starts motive decay for all Sims on lot
|
| - Toggle automatic game updates
|
- boolprop showFloorGrid < true or false >
| - Toggle grid in build or buy mode
|
- boolProp simShadows < true or false >
| |
- TerrainType < desert or temperate >
| - Toggle terrain types; use in neighborhood view
|
- faceBlendLimits < on or off >
| - Turn off facial DNA blending in Create A Sim
|
- boolprop lotTerrainCanvas < true or false >
| |
- intProp maxNumOfVisitingSims < number >
| - Use in neighborhood screen to invite more guests with a party
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