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Eternal Darkness

Cheats, Tips, Secrets & Walkthroughs for Eternal Darkness on GameCube

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Eternal Darkness Cheats



Complete the game three times, choosing a different story each time, to earn the impressive alternate ending.

After you kill the unholy bishop, return to the hallway were Anthony first sees a Trapper. Run towards the Trapper, then run all the way back to the door. The Trapper will cast his three trapping rings, then it will die allowing Anthony to pass. Note: If you get caught by a Trapper in Karim's chapter, the introductory scene for the Trapper Dimension will occur.

After level 5, you can save ammo on trappers by using the Magickal Attack spell on them. It's a Project adn Area spell. | Submitted by CenturionZ_1

When you encounter multiple enemies, do not go for the kill if there are enemies near you. They will attack freely; avoid them.

Be aware that the game continues even if you forget some objects, as long as you did not need them to open doors or secret passages on the previous level. You will pass to another character and probably need the forgotten object later in the game. If you end up at a dead end because of this, you will have to start the game again. To help avoid this, make sure the rumble feature in the controller is enabled and pay attention to it. It hints at things that you might not see. Keep your eyes open and read everything where you find yellow words. They are probably a hint as to what needs to be done.

Instead of waiting for them to open their wings, attack from the back which hurts them. | Submitted by CenturionZ_1

Beat game once and save clear data to unlock the ''Credits'' option. Carry over the saved data to a new game and beat the game a second time (select a different artifact) to unlock ''Jump to Game'' option. Beat the game a third time to unlock ''Eternal Mode." Eternal Mode is accessible from the Jump to Game option only. | Submitted by CidHighwind

When playing as Anthony in Chapter 3, make sure that you save the man who is using a torch and afterwards talk to him. He will give you the two-edged sword, which can be used in chapters 7 and 9 as well.

Stop its attack on the servant in the upstairs bedroom (the one on the right). Attack it until it retreats and you see an intermission sequence of it "refueling". Talk to the servant and he will give you the Gun Cabinet Key. Take it to the other bedroom and unlock the gun cabinet, liberating the Elephant Gun. Track down the vampire creature two more times and it will drop the top half of the Basement Key. Mix the two halves and enchant the broken key to fix it. Then, enchant the Elephant Gun with the Strong Alignment and go to the basement. The first thing you should do is shoot the relic in the corner with the Elephant Gun (double barreled). Go back upstairs to reload so it cannot get you. Once the relic breaks you can attack the creature.

You can see the vampire creature all the time if you cast Reveal Invisible. You can now fight him without worrying about when or where he is going to hit you.

The Winged Guardians that first appear in Dr. Lindsay's chapter only spawn new creatures when they hit you. Attack them when they open their wings, then run back before they strike. You can also run behind them and hit their backs without them opening their wings. This works very well when you make yourself invisible, since they will not open their wings when you are in that state.

Wait until you finally get the spell to summon Trappers. When you do so, you can control them for unlimited amount of time, but your sanity meter will continually drop, causing your player to go insane after you kill the Trapper by pressing A.

When playing as Dr. Lindsay, find the two Runes for Summon and Creature. One is found in a zombie on the staircase down on the last floor and another is on the last floor in some cobwebs. Use your archeological brush to uncover it. Combine these two runes together to make the Summon Trapper spell. Go back up to the floor with the gold statue and find your way to the machinery that was uncovered when you dispelled all the magick fields. When you examine it, you will learn that there is a hole small enough for a small dog to walk through. Summon a Trapper to walk through the hole. Inside will be a bridge with two Horrors on each side. Walk past them and onto a switch with a purple Rune on it. Press A to kill the Trapper and take control of Lindsey again. The switch will have opened a door behind you, where the Mantorok Rune is located.

Get to the point a fter the vampire creature attacks the first servant and you receive the Gun Cabinet Key for the Elephant Gun. Every servant that you protect from the vampire creature after this point will give you shotgun ammunition after you save them. However, this will only work once with every servant. You will have more shotgun ammunition to use down in the city against the guardians, making things easier.

At the beginning of Ellia's chapter, instead of going straight and examining the statue, immediately go into the right door. Going through that section of the temple first eliminates half of the trouble. Afterwards, continue as normal.

To get the Enchanted Gladius you must collect the three effigies:

Ruby: Chapter 4 - In the room before up the the ladder before the rubble which you must climb over.
Sapphire: Chapter 8 - In the room before the one with the Forgotten Corridor Key, use a 5 point Reveal Invisible to show the effigy.
Emerald: Chapter 11 - Protected by a damage field next to the worms.

After getting all effigies, go to the room with the plastic explosives and put the red effigy on the blue wall, green on red and blue on green opening a secret passage with a permantely enchanted gladius. | Submitted by CenturionZ_1

Complete the game under three Ancient's (with data carried over). | Submitted by CenturionZ_1

Beat the game 2 times on the same save game to get Level Select.

Running away from hordes of zombies or the other crazy beasts is easy, but soon when you run out of breath they are fast on your tail ready to rip you apart. Well, I have found away to keep running, and never run out of breath. This easy thing will work with any character as far as I know. First, start running. As you are running, every few seconds let go of the run button, and at max a second later, press it again. Keep on doing this, and the bug in the game will let you run on into infinity. This bug can really help you, such as when you are Peter and fighting one of the 3 God's creatures summoned by Pious Augustus. Hope it helped! | Submitted by Raven

Cast a Reveal Invisible Spell aligned with Mantorok. | Submitted by CenturionZ_1

If you have a torch and you are face a large group of zombies, swing the torch at them. They will die in one hit. You will have to do a final blow quickly because they will disappear if you are too slow. Note: This will only work on the normal common zombies.

Complete the game under two Ancient's (with data carried over). | Submitted by CenturionZ_1

To intentionally lose your sanity, kill the servants or other people who have not been taken over by Bonethieves.

When you play as Dr. Edwin Lindsey (the archaeologist), you destroy a field blocking one of those "small dog" holes, which you find out later is a clue to the use of the Summon Trapper spell. Usually, you will pass this area and continue on, since the spell you need isn't available - not only do you not have the scroll but a rune is missing. A little bit later you will acquire the necessary rune (TIER) to complete the spell.

When you have the TIER rune, head back towards the hole and send a trapper through. You will find two horrors inside, along with a pad displaying the purple Manotorok symbol and a spider web. Placing the trapper on the pad will open a door opposite the hole, revealing the Mantorok rune. A horror will then break open the wall opening the path to the spider web which hides the Mantorok codex.

The Mantorok rune is strong against all three others, and poisons the enemy when used as a shield or enchanted weapon. It dispels all types of damage fields, although the opposing rune is still needed for Reveal Invisible. Enjoy! | Submitted by CidHighwind

Play the Fireman chapter in Eternal Mode. Pick up the rifle, select it as your weapon, and select "Mode" until there is a picture of an ammo-clip next to it. The order is one bullet, three bullets, clip, grenade rounds. Since you never lose any bullets, you can now shred enemies without prejudice by simply holding Attack. When locked-on to zombies, you can blow off all of their parts by wiggling the Analog-stick during your relentless spray of bullets. You can even keep hitting them after they fall to the ground by staying targeted on them.

Find the room with the three pictures and make sure that you have all three effigies. Put the effigies on the ledges in this order:

Warrior: Blue Effigy
Sorcerer: Green Effigy
Scholar: Red Effigy

This will open a hidden staircase in the circle room before the hallway that leads to the room you are in. Go down the stairs and you will enter a room with an Enchanted Gladius. Pick up the Gladius and complete the level as usual. When it comes time for Alex to receive the essence of whatever guardian that Mike received in his level, the Enchanted Gladius will also be in the box. This Gladius' enchantment will not run out. Use it on Pious and the battle will go much smoother than fighting him and having to re-enchant the weapon multiple times.

The easiest way to open the safe is to use the D-pad. The combination is 59 Right, 81 Left and 46 Right.

In the A War to End All Wars chapter (World War I, in the church), select either the revolver or the rifle as your weapon. Go into any room that has rats running around. Face towards the rats and press the R (aim). If one of the rats will glows white, you can shoot and kill it with your gun while targeting it. This trick works best when you have complete the game three times and can select "Eternal Mode" so that you have unlimited bullets.

With Alex, after the Peter Jacob chapter allow the game to idle at least five minutes with a low sanity level. Pious face should appear on the screen, but you will still hear the cries and laughing. Press any button and the game will return to normal.

When you run out of ammunition for any weapon, press Start, then select your gun. Select "Mix", and choose the ammunition that goes with your gun. It will be loaded without any time being wasted. This is especially useful when facing multiple enemies, as reloading is often difficult against various murderers.

Beat the game 1 time.

Go to Options from the Main Menu to see the picture of Alex change into a skeleton.

At the end of the game, you can choose one of three artifacts. Beat the game three times and keep choosing a differemt artifact. When you beat the game for the third time, you'll get a big special ending.

In the death chapter (Dr. Lindsay), go into the room with all the zombies. Kill them all and look at the floor. The floor will be the same as your Reveal Invisible spell scroll.

There are three different Deities that Pious Augustus can choose at the beginning of the game. The enemies will vary in the game depending on which Deity Pious Chose to worship.

The three Deities and their corresponding colors are:

Chattur'gha (Red)
Xel'lotath (Green)
Ulyaoth (Blue)

You can cast spells under the rune of each deity that will adjust the affect of the spell on items and enemies. Remember that one Deity's weakness is one of the
other Deities.

This chart will show the Superior Deities:

Chattur'gha(red) is the superior Deity to Xel'lotath (green)

Xel'lotath(green) is the superior Deity to Ulyaoth (blue)

Ulyaoth(blue) is the superior Deity to Chattur'gha (red)

There is also a fourth rune, Mantorok (purple), that varies in potency on each Deity's minions.

Remember to use the Superior Deity chart in order to know what type of spell will work the best against each type of enemy, Example: A Ulyaoth (blue) spell will work the best against a Chattur'gha (red) enemy, because Ulyaoth is the Superior Deity to Chattur'gha.


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