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Exploding Enemies Gives a 75 percent experience points boost and every time an enemy dies, they explode harming everything around them. Recommended if you use primarily ranged attacks. More Ammo Enemies drop more ammunition, you have less health, and gain a 75 percent experience points boost. Recommended if you can take cover frequently. More Health Gives a 125 percent experience point boost and enemies drop more health than ammo. Recommended if your weapon has decent ammunition capacity. No Shield Regen Gives a 300 percent experience points boost but your shield does not regenerate unless you defeat an enemy. Recommended if you can aim well and take cover frequently. Tough Guys Gives a 200 percent experience points boost, but enemies inflict more damage and have less health. Recommended if you can avoid damage or take cover until your shield regenerates.
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