Choose Guan Yu and stun three enemy gods at once with his ultimate ability (the wide cone area in front of you). Only the last hit when Guan Yu dismounts will cause a stun. Slow down or cancel the ability early to avoid missing that hit while dismounting.
Defensive item Hide of Nemean Lion: Reflects 20% of incoming basic attack damage to the attacker as magical damage.
Goddess Nemesis's shield: Reflect 30% to 50% of incoming damage with a temporary shield up, which ranges from 100-500 shield health.
Select Nemesis with Hide of Nemean Lion and use your damage reflection when enemies engage you at low health. Your ultimate can remove up to 50% of their current HP and also reduce their protections.
Bellona's basic sword (no skills used) also counts as a stance. You must also hit an enemy with it.
Select Arena mode. Maximize the second ability, which provides 2/4/6/8/10% ground speed. Build Warrior Tabi, Hastened Fatalis, Winged Blade, and have active item as Greater Sprint. Activate a sprint to get over 600 movement speed.
Start by casting Raining Fire on a group of three enemies. Then immediately cast Noxious Fumes where the three enemy gods are standing. Note: To make this easier, have a ground targeter set up as part of your targeting system and have Noxious Fumes on Quick/Instant Cast. Because your targeter is already on the group of enemies for Raining Fire, Noxious Fumes will land in the same location and cause a stun. This may require a few attempts before the enemies end up grouped correctly. Have Agni unlocked and in Assault will make this easy.
The mid-jungle camps marked by the two large harpies will respawn two minutes after they are cleared. They are worth more experience and gold than the two smaller harpy camps that are located closer to the phoenixes. Have Junglers clear those camps as often as possible. Kill the Gold Fury on the conquest map to rewards your team with 300 gold and 200 experience. Kill the Fire Giant on the conquest map to reward your team 150 gold, 200 experience, and the Fire Giant Buff (increased attack power and mana and health regenerative ability for four minutes).
The Fire Giant is a neutral boss that, when killed, will automatically provide every person in the killer's team with the Fire Giant Buff (increased attack power and mana and health regenerative ability for 4 minutes) reward your team 150 Gold, 200 Experience.
When you manage to kill the Gold Fury your team will be rewarded 200 Experience and 300 Gold. Gold Fury is one of the strongest neutral monsters on the Conquest map and she can be found in the central jungle camp.
You can gain easy Experience and Gold by having Junglers clear the area at the mid-jungle camps that is marked by the two large harpies. This area will respawn every two minutes and is worth more than the smaller harpy camps that are positioned closer to the phoenixes.
When Magi's Blessing is fully built, it provides a shield that negates a single crowd-control effect every 45 seconds. Use it in conjunction with Purification Beads.
Use Purification Beads instead of Sprint or Meditation because it can counter crowd-control from Ares' chain pull and Ymir's freezing breath.
Complete the following achievements to unlock Microsoft Gamerscore points.
Achievement | How to unlock
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| - Kill enemy gods more than 20 times in a single match, and only die once.
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- Adept of Mastery (40 points)
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| - Kill an enemy god after they had already killed you.
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- All About the Conquest (20 points)
| - 25 Normal Conquest matches played.
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- Assassin for Hire (30 points)
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| - Summon 20 Siege Monsters in Siege Mode.
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| - Get the killing blow on an enemy Siege Monster in Siege Mode.
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- Blood and Sand (20 points)
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- Bloodthirster (20 points)
| - Get 10 first blood accolades in qualifying matches.
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- Can't Stop This (20 points)
| - Get 50 killing sprees in qualifying matches.
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| - Kill 3 enemy gods with a single ability.
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- Combo Breaker (15 points)
| - Shut down 10 killing sprees in qualifying matches.
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| - Win a match where your team had 4000 less combined gold than the enemy team.
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- Death from Above (10 points)
| - Killed 25 gods from damage dealt by landing from a leap.
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| - Destroy a tower before 8 minutes in Conquest or Siege.
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- Diamonds Are Forever (10 points)
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- Double Edged Sword (10 points)
| - Win a match where your team has killed twice as many gods as the enemy team.
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| - Get 10 double kills in qualifying matches.
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- Down to the Wire (10 points)
| - Win an Arena match where your team has only 20 tickets or less remaining.
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| - You have earned First Blood in any game mode before 0:00 on the in-game clock.
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| - Kill 100 gods in qualifying matches.
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- Feel The Fury! (10 points)
| - Reach the maximum Attack Speed of 2.5 in a single match.
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| - Get the killing blow on an enemy god using damage reflect.
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| - Complete a match with 5 or more Kills, 10 or more Assists, and 2 or fewer Deaths.
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| - You killed more than 20 enemy gods in a single Conquest match.
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| - Get 5 triple kills in qualifying matches.
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- Heals for Days (10 points)
| - Healed gods other than yourself for more than 10,000 health.
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| - Get 100 assists in qualifying matches.
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- I Will Find Them! (10 points)
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- Join the Hunt (30 points)
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| - You have leaped over 100 times with gods that have leaps.
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| - Kill 20 minions by getting the last hit with a Basic Attack in a single match.
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- Last Man Standing (10 points)
| - Be the only god left alive on either team in Conquest, Assault, or Arena.
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| - Disarm or Silence 10 enemy gods.
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| - Hit 3 different enemy gods with a single ability.
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- Love to Guard (30 points)
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- Mage for Life (30 points)
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- Master Assailant (20 points)
| - 25 Assault matches played.
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- Minion Mayhem (10 points)
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- Objective Killer (20 points)
| - Get 25 killing blows on map objectives in qualifying matches.
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- Objective Stealer (20 points)
| - Deliver the killing blow on a map objective where enemies did more damage in a qualifying match.
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| - Completed a match with a god from all Pantheons.
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| - Get a penta kill in a qualifying match.
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| - Get the killing blow on an enemy god without taking damage from them.
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| - Get a double kill where both kills were the result of ranged basic attacks.
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| - Get a quadra kill in a qualifying match.
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- Questions Later (30 points)
| - Dealt damage to every enemy player in Arena before any of them damaged you.
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| - Destroy 50 towers in qualifying matches.
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| - Win a game of Conquest, Siege, or Joust after one of your Phoenixes was destroyed.
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- Siege Breaker (20 points)
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| - Win an Arena match with more than 100 tickets remaining.
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| - Survived more than 50 battles with less than 10% health.
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- That's Far Enough! (10 points)
| - Root or Cripple 15 enemy gods.
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- Use Your Fists (10 points)
| - Get the killing blow on an enemy god with a Basic Attack while playing a Guardian.
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- Valiant Jouster (20 points)
| - 25 Joust 3v3 matches played.
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