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You can buy relics at the merchant: This one may be pretty obvious for some people, but it may be easy to miss. Each merchant sells a couple of relics (most of them are pretty expensive), but it may boost your run insanely much, so be on a lookout. You can remove curse cards: Curse cards that sits in your deck can be removed when using "Remove card from deck". Elites ALWAYS drops relics: You should remember this one when planning your paths. While elites may be hard to defeat, the reward is almost always worth it due to them guaranteeing a random relic. Cards can only be upgraded once: When upgrading cards at campfires, remember that unless specified otherwise, cards may only be upgraded once. You are healed to full health after the boss: You may notice this fairly quickly but it's still good to know. After killing a boss and moving on to the next level, your health will be filled. So no need to conserve your health if you're sure you can win the fight. Start game bonus: If you've encountered the first boss in the previous run, you will be offered a list of bonuses before starting a new run. These can include stuff like "Lose all gold, gain a random relic" or "Remove a card from your deck". Character unlocks: When you finish a run (doesn't matter if you win or lose), ater a certain amount of points earned for your character you will unlock new relics and cards. These will be accessible in all future runs.
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