Get a 100% completion by discovering all maps, life cells, energy cells, ability cells, light spirit cells, and map pieces.
Press Left, Up, Right, Down, Up three times, [Jump].
Complete the game without spending any points in the ability tree. It is possible to get all collectibles and secrets without the use of an ability.
There is a short window after the death animation begins and when Ori respawns at the last saved game point. You can quickly quit to the menu. If done correctly, when you resume the game it will not count your death. As long as your respawn count remains zero at the top right corner of the pause screen, you will still qualify. Try to use multiple save slots to avoid losing your progress.
Later in the game, you can obtain the Bash ability. Find one of the two bashable rocks. They are located at Sorrow's Pass and Mount Horu. You must interact with both of them to progress, in order to block sand blasts and lava. Use Bash and aim Ori down so that the rock goes up. Repeat the process four additional times without allow the rock to hit the ground.
All twelve Health Cells must be collected. The Forlorn Ruins contains one cell which must be collected before you free the wind, since this prevents you from returning later. The remaining eleven cells are in the open area and can be found at any time before you enter Mount Horu. Some will not become available until you have certain skills. All will become available after you have the Charge Jump skill. There is an ability which shows cell locations on the map, however some may be hidden in secret areas.
Complete the following achievements to unlock Microsoft Gamerscore points.
Achievement | How to unlock
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| - Break open 5 shortcuts using the Charge Flame.
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| - Double Jump 5 times consecutively without touching the ground.
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| - Bash off enemies 10 times in a row without touching the ground.
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| - Kill 100 enemies with Charge Flame.
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- Choices Choices (10 points)
| - Use your first ability point.
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| - Escape a dangerous situation.
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- Combat Master (15 points)
| - Earn all Combat Skills in the Ability Tree.
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| - Crush a Ram with a Stomper.
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| - Kill 5 enemies with Charge Jump.
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- Deadly Deflection (10 points)
| - Kill 25 enemies using Bash to reflect projectiles.
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- Deadly Detonation (10 points)
| - Kill 4 enemies simultaneously using Charge Flame.
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| - Trick 5 enemies into killing another enemy.
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| - Complete the whole game without using an Ability Point.
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- Fight to live another day (20 points)
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| - Kill 500 enemies with Spirit Flame.
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| - Kill 3 enemies without touching the ground.
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- Get back here! (20 points)
| - Discover the character in the shadows.
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| - Find the lost corridor in the Misty Woods.
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- Halfway There (10 points)
| - Restore 50% of all Map Stones.
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| - Complete whole game without dying.
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- Into the Fire (20 points)
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| - Juggle a rock 5 times without it hitting the ground.
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- Lets be Friends (40 points)
| - Make an unexpected friend.
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- Marking the way (5 points)
| - Restore your first Map Stone.
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- Master Guardian (20 points)
| - Collect all Health Cells.
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- Master of the Forest (10 points)
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- No stone unturned (25 points)
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- Obtaining Clarity (30 points)
| - Clear the haze from the Misty Woods.
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| - Earn all skills in the Ability Tree.
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| - Collect 200 Energy Shards.
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| - Collect all Energy Cells.
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- Rotten Inside (20 points)
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- Run for your Life (60 points)
| - Cleanse the Ginso Tree's Heart.
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- Safe and Sound (20 points)
| - Save at every Spirit Portal.
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- Seasoned Explorer (10 points)
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- Self Destruction (5 points)
| - Cause an enemy to destroy itself.
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- So many secrets (5 points)
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| - Restore the winds of Nibel.
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| - Earn all Efficiency Skills in the Ability Tree.
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| - Kill 50 enemies with Stomp.
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| - Finish the game in under 3 hours.
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- The Ancient Being (20 points)
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- The Journey Begins (20 points)
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- The Journey Ends (100 points)
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- Top of the World (40 points)
| - Climb to the top of Nibel.
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- Utility Master (15 points)
| - Earn all Utility Skills in the Ability Tree.
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- World at your feet (25 points)
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