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Far Cry 5

Cheats, Tips, Secrets & Walkthroughs for Far Cry 5 on Xbox One

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Far Cry 5 Cheats



The M249 LMG is the best all around weapon in the game. It can quickly and easily destroy vehicles and armored cultists. It is faster than a rocket launcher, and it has much more ammo. Immediately unlock the Heavy Weapons Mastery and Vehicle Buster perks for it to make it much better. Additionally, use armor-piercing ammo to easily destroy the strongest soldiers and helicopters. A quick burst from the M249 will destroy everything in your path. There is almost no reason to equip other guns. It is like an automatic bazooka.

First, go to a boat shop or hangar (green icon on map) and get a sea plane with a machine gun (Carmina, Clusterduck, The Wild Goose). The Carmina plane is unlocked automatically from the "Air Raid" story mission in John's region (Nick is the mission giver for it). Then, spawn another plane and use the machine gun (press RT) to destroy it with your plane. Stay parked on the ground while doing this, as there is no need to fly. After destroying the plane, spawn a new one and repeat the process until you get the "Ace Killer" achievement.

First, go to a boat shop or hangar (green icon on map) and get one of the planes with bombs (Carmina, Clusterduck, The Wild Goose). The Carmina plane is unlocked automatically from the "Air Raid" story mission in John's region (Nick is the mission giver for it). Next, fly the plane to any garage (green icon on map). Park the plane in front of the garage. Then, get four quads from the garage and place them around the plane. Make sure they touch the plane. It can be four of the same vehicle (quad works best, as other vehicles can disappear after placing more than two). Finally, get in the plane, stay in the parked position (do not move), and press LT + RT to drop the bomb to get the "Death From Above" achievement. It will blow up your plane and the four vehicles. You do not need to fly, just stay parked on the ground.

First, purchase the "Saboteur" perk for seven perk points. Then, stand on any road near a fast travel point, in a hostile territory, and wait for an enemy car. For example, try the "Red's Farm Supply" fast travel point in the middle of John's region. Enemy cars always spawn there within a few seconds, but any other fast travel point works too. When an enemy car appears, wait for it to stop and shoot the driver. Next, stand by the driver's door and sabotage the hood of the car (hold X). The remaining enemy cannot hit you when you stand on the side of the hood rather than the front. It takes a few seconds to sabotage it. Once done, crouch around the car. Make sure the enemy stays nearby (he usually takes cover behind the car if you crouch). It takes approximately 10 seconds for the car to explode. It has to kill the enemy (he has to be very close to the car). Once the enemy is dead, open the map and travel to the fast travel point again. Stand on the road again and wait for the next car. One usually spawns within 10-15 seconds after reloading the fast travel point. Repeat this until you get the "Explosive Surprise" achievement.

Go to "Nolan's Fly Shop" outpost in Faith's region (east of Hope County Jail). There is a tractor in that outpost. Enter it and then run over five enemies to get the "Fertilizing The Land" achievement. Set the difficulty to Easy and bring a few medkits so you can heal yourself when the enemies shoot at you. You do not have to kill five enemies in one hit, just five total enemies. If you have already captured this outpost, you can reset it by going to the pause menu and clicking "Outpost Master", but you must have captured all other outposts for it to work.

First, equip the AR-CL with a "Marksman Adv-X Scope". The weapon is frequently dropped by many enemies. Once it is collected, it will get added to the "Sniper Rifle" section at every store. The scope costs $1,600. Next, go to the "Sacred Skies Youth Camp" outpost in Faith's region. Approach it from uphill. You can airdrop to the nearest fast travel point, "Chan Residence". Use the binoculars, and press R3 to put a distance marker on an enemy (ideally the one of the roof). Then, crouch and zoom in with the sniper scope and perform a headshot. Make sure the distance marker is more than 150m away (160+ meters to be safe). The good thing about this camp is if you miss your shot, one enemy will get behind the mounted turret. He will be standing perfectly still behind the turret, making him an easy target. If you fail (for example, kill too many enemies), air drop to the nearest fast travel point to make the enemies respawn. If you have already captured this outpost, you can reset it by going to the pause menu and clicking "Outpost Master", but you must have captured all other outposts for it to work. Note: You can also get the "Ghost Kill" achievement by shooting helicopter and plane pilots with a mounted turret (MG).

Complete "Special Delivery" optional story quest to get the "Special Delivery" achievement. You can find it at Rye & Sons Aviation in John's region. This quest is only available after liberating John's region. You will then randomly get a call from Kim Rye telling you to come see her, which begins this quest.

Travel to the Moccassin River in Jacob's Region. Locate the caribou hunting spot area south of the F.A.N.G. Center, in a flooded basin near the bridge. It is recommended to use an LMG when hunting in this area. You will find one early if you clear out the F.A.N.G. Center. Collect one of the big guns from an armored cultist. There is also a gun store in this area you can use to sell the collected skins. This area is a great hunting spot because it is a large flat land, making it very easy to spot animals. Shoot caribou to collect skins and bait. Look for the rare and valuable Alpha Caribou as well. Unlock the Harvest Master perk to get double skins when harvesting animals. Use the bait here as wel. Toss bait on the ground, and a predator will usually appear right in front of you after a few seconds. Take it out and collect the skin. You will get either Wolf Leaders or Black Bears.

Continue to hunt caribou, collecting skins and bait, then using the bait to summon predators with even more valuable skins. Wolf Leaders will usually spawn when you drop bait. Repeat this as many times as desired. Wolf Leader skins sell for $225, and Alpha Caribou sell for $350. One quick hunt that only lasts 2-3 minutes can earn you $2,000. If you use the Harvest Master perk, it will double to $4,000.

The best way to earn Resistance points is by completing story and Gun-For-Hire missions -- both of those give a lot of RP, but they are not always available. The next best for earning RP are outpost liberations. The map is covered in outposts, and it helps to complete some of the minor RP tasks while you are traveling between outposts, or even while you are in an outpost. If there is a Gun-For-Hire mission available, it is recommended to take it. When you are out of those, you can liberate outposts while destroying silos, smashing shrines, blowing up VIPs/supply vehicles, and saving hostages. All the minor activities are worth doing in conjunction with outposts, but they are not worth tracking down alone. There is no reason to run around and only complete these minor jobs. The following is a list of all Resistance point activities and the RP earned for completing them:

600-900 RP: Story missions
600-900 RP: Gun-For-Hire missions
400 RP: Liberate Outposts
200 RP: Clutch Nixon challenge
100-200 RP: Side missions
100 RP: Destroy Silos
100 RP: Destroy Shrines
75 RP: Destroy Roadblocks
75 RP: Destroy Supply Vehicles
50 RP: Save Hostages
50 RP: Kill Cult VIPs

There are three regions you need to liberate from cult control, and each one is ruled by an evil brother or sister of Joseph Seed, the leader of the cult. As you progress through the region meters, you will reach different levels of resistance. Each time you go up a level, you will be unlock a cutscene, and things will change in the region. More allies and difficult enemies will appear. To unlock the story mission of each region, you must earn the indicated amount of RP:

John's region: 13,000 RP
Jacob's region: 10,000 RP
Faith's region: 13,000 RP

At each level of the resistance, different events will occur in the region (each region has its own special events). Faith will spread drugs throughout her territory, while Jacob hunts and captures more civilians for his cult initiation techniques. The following are the events that occur at the different levels:

Level 1: The resistance is at its weakest. The cult operates openly everywhere.

Level 2: The resistance begins taking back locations and defending them. The cult reacts with special events. Drugging, kidnapping, or blocking roads.

Level 3: The resistance fights back everywhere, and the cult is forced to hide in their enclaves. The regional leader sends airplanes to hunt the player.

That is basically how progression works in the game. To complete the game, you must reach the resistance meter threshold in all three regions, then confront Joseph Seed.

Complete the following achievements to unlock Xbox Live Gamerscore points.

AchievementHow to unlock

Money is precious in Far Cry 5. You might be tempted to spend your hard-earned cash on items like medkits or ammo, but don't. There's enough around the world that you can get by even when things get dicey. Save your funds for weapons, attachments, and clothes.

Always use your binoculars. Even if you favour the loud approach, it's worth scoping out a target before attacking. Spying on people with binoculars is pretty creepy in the real world but is essential in Far Cry 5. Use your binoculars, ideally from a hidden vantage point, and scan the area on which you're about to unleash hell.

Complete the following achievements to unlock Xbox Live Gamerscore points.

AchievementHow to unlock


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