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Hunter benefits Armored Turrets Available on: Colonial Water & Power, King’s Fort, New Calico, Salveron Industries Effect: Only appears in Defend Mode if Hunters win the previous round. They are very strongly armored against the Monster and its minions. Attack Drones Available on: The Dam, Wraith Trap Effect: Search the map and damage the Monster. Birds Available on: Distillery, MedLab, Refueling Tower, Weather Control Effect: Fly across the map and reveal the Monster’s location for the Hunters. Cargo Ship Available on: Aviary, Fusion Plant, Rendering Plant, Weather Control, Wraith Trap Effect: Reveals the Monster’s location for the Hunters. Clear Skies Available on: Aviary, Fusion Plant, MedLab, Refueling Plant Effect: Predators go into hiding. Colonists Available on: Barracks, Refueling Tower, The Dam, Wraith Trap Effect: Two Colonists join your team and hunt down the Monster. Ebonstar Ally Available on: Orbital Drill, Rendering Plant, The Dam Effect: Ebonstar Allies soldiers fight alongside the Hunters. They appear after the Hunters help defend the Barracks. Fair Weather Available on: Armory, Barracks, Distillery, Orbital Drill, Rendering Plant, The Dam, Weather Control, Wraith Trap Effect: Negates all harmful weather effects and provides natural lightning. Forcefield Available on: Armory, Barracks, Rendering Plant, Wraith Trap Effect: Confined space marked by large transparent blue walls in which the Monster gets trapped. The Forcefield shrinks gradually, allowing the Hunters to deal additional damage to the Monster. MedBays Available on: Aviary, Distillery, Weather Control Effect: Distributed by the MedLab and allow Hunters to heal and remove strikes. Scent Masking Available on: Aviary, MedLab Effect: Negates the Monster’s ability to smell and locate the Hunters. Sentry Guns Available on: Refueling Tower, Weather Control, Wraith Trap Effect: Deployable weapons that attack the Monster and its minions. Space Laser Available on: Barracks, Rendering Plant Effect: Vright-red laser targets the Monster from above and does large amounts of damage. Teleport Gates Available on: Armory, Fusion Plant, Refueling Tower, Rendering Plant, The Dam Effect: Small amount of bright-blue Teleport Gates appears on the map. Stepping inside one them sends the Hunters to a central location. Monster benefits Armored Minions Available on: Colonial Water & Power, King’s Fort, New Calico, Salveron Industries Effect: Opposite of Armored Turrets and only appear in the last round of Evacuation if the Monster won the fourth round. Grants additional armor to minions. Canyon Striders Available on: Barracks, Orbital Drill, Refueling Tower, The Dam, Wraith Tap Effect: Adds extra Canyon Striders on the map, allowing the Monster to feed more frequently and gain two-bars energy per kill. Carnivorous Plants Available on: Aviary, MedLab, Refueling Tower Effect: Carnivorous plants spawn, making the Hunters' movements more dangerous. Ebonstar Corpses Available on: Orbital Drill, Rendering Plant, The Dam Effect: Corpses provide additional energy for the Monster. EMP Available on: The Dam, Wraith Trap Effect: Prior to an EMP strike, a small yellow circle appears on the ground. If a Hunter is caught in it, he or she cannot use their Class Ability temporarily. Falling Satellite Available on: Barracks, Rendering Plant Effect: A satellite is destroyed, sending parts falling. If a Hunter gets hit, he or she receives massive damage. Hostile Wildlife Available on: Aviary, MedLab Effect: Wildlife drink contaminated water and attack Hunters aggressively. Man-Eating Eels Available on: Armory, Barracks, Rendering Plant, Wraith Trap Effect: Eels attack Hunters and are friendly to the Monster. Mutated Plants Available on: Aviary, Distillery, Weather Control Effect: Mutated Plants attack the Hunters and give health to the Monster. Phantoms Available on: Distillery, MedLab, Refueling Tower, Weather Control Effect: Phantoms target the Hunters from above and deal serious damage. Radioactive Clouds Available on: Refueling Tower, Weather Control, Wraith Trap Effect: Toxic-green gas deals damage to Hunters as they walk through it. Second Monster Available on: Aviary, Fusion Plant, Rendering Plant, Weather Control, Wraith Trap Effect: Miniature monster follows the primary Monster and attacks the Hunters on sight. Storms Available on: Armory, Barracks, Distillery, Orbital Drill, Rendering Plant, The Dam, Weather Control, Wraith Trap Effect: Simple weather change that makes it slightly more difficult to locate the Monster. Teleport Rifts Available on: Armory, Fusion Plant, Refueling Tower, Rendering Plant, The Dam Effect: Teleport the Monster to different locations across the map.
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