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Melee Skills Staggering Strike Costs 2 points. Unlocked by completing Sequence 02. Shoulder charge that knocks down enemies. If you use a firearm afterwards it is a guaranteed kill. Long Weapon Master Costs 4 points. Unlocked by completing Sequence 05. Execute a U attack with long weapons. Heavy Weapon Master Costs 4 points. Unlocked by completing Sequence 05. Execute a U attack with heavy weapons. One-Handed Weapon Master Costs 4 points. Unlocked by completing Sequence 05 Execute a U attack with one-handed weapons. Ground Execution Costs 8 points. Unlocked by completing Sequence 09. Execute a killing blow on fallen enemies. Ranged Skills Ranged Weapon Costs 1 point. Unlocked by completing Sequence 02. Ability to use firearms in combat. Assassin Cache Costs 10 points. Unlocked by completing Sequence 02. Replenishes supplies. Bombs: Money Pouch Costs 2 points. Unlocked by completing Sequence 02. Throw money on the ground to create better blending options and distractions. Bombs: Stun Bombs Costs 2 points. Unlocked by completing Sequence 02. Toss Stun Bombs to incapacitate targets for five seconds. Improved Phantom Blade Costs 8 points. Unlocked by completing Sequence 09. Throw two Phantom Blades without having to reload. Bombs: Poison Gas Costs 8 points. Unlocked by completing Sequence 09. Toss Poison Gas Bombs for area of effect damage. Stealth Skills Communal Sense Costs 4 points. Unlocked by completing Sequence 02. Use Eagle Vision with allies. Disguise Costs 6 points. Unlocked by completing Sequence 02. Transform yourself and allies into targeted enemy for a short duration. Apprentice Locksmith Costs 2 points. Unlocked by completing Sequence 02. Lockpick doors and treasure chests. Journeyman Locksmith Costs 6 points. Unlocked by having Apprentice Locksmith and completing Sequence 05. Increases proficiency at lockpicking. Master Locksmith Costs 9 points. Unlocked by having Journeyman Locksmith and completing Sequence 09. Further increases proficiency at lockpicking. Roll Recovery Costs 2 points. Unlocked by completing Sequence 02. Increased recovery time and reduced damage after falling from heights. Double Air Assassination Costs 4 points. Unlocked by completing Sequence 05. Assassinate two targets standing close to one another. Double Assassination Costs 4 points. Unlocked by completing Sequence 05. Assassinate two targets standing close to one another. Environmental Blending Costs 1 point. Unlocked by completing Sequence 05. Increases ability to blend into the environment. Health Skills Group Healing Costs 10 points. Unlocked by completing Sequence 02. Heals nearby allies. Thick Skin Costs 2 points. Unlocked by completing Sequence 02. Increases total health. Thicker Skin Costs 5 points. Unlocked having Thick Skin and completing Sequence 05. Further increases total health. Thickest Skin Costs 9 points. Unlocked by having Thicker Skin and completing Sequence 09. Further increases total health. Iron Skin Costs 12 points. Unlocked by having Thickest Skin and completing Sequence 09. Further increases total health.
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