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Red Faction: Guerrilla

Cheats, Tips, Secrets & Walkthroughs for Red Faction: Guerrilla on Xbox 360

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Red Faction: Guerrilla Cheats


Complete the following achievements to unlock Xbox Live Gamerscore points.

AchievementHow to unlock

Select "Options" at the main menu, then select "Extras". Select the "Enter Code" option, then enter one of the following case-sensitive codes to activate the corresponding cheat function. Enabling codes will prevent the game from being saved.

Gamestop Wrecking Crew maps
Enter MAPMAYHEM as a code.

Gold Hammer
Enter HARDHITTER as a code.

Successfully complete the indicated task to unlock the corresponding cheat option. To enable a code, pause the game, select the "Cheats" option, and turn it on.

Cool Turrets
Blow up 100 small hydrogen tanks. When this cheat is active, turrets do not overheat.

Free Upgrades
Successfully complete 50 Guerrilla Actions. When this cheat is active, there is no more salvage charge at the safe house.

Max Morale
Liberate Oasis Sector. When this cheat is active, there is full morale in all sectors all the time.

Max Technology
Liberate Mars. When this cheat is active, EDF/Guerilla/Marauder always has the best armor and weapons.

No Green Alert
Successfully complete 25 killing sprees in Campaign mode. When this cheat is active, there are constant EDF assaults.

Super Debris
Destroy 50 EDF owned buildings. When this cheat is active, all explosive impulses and damage from collisions are tripled.

Super Hammer
Kill 100 EDF with a hammer. When this cheat is active, your sledgehammer is extra strong.

Super Jetpack
Destroy 250 EDF supply crates. When this cheat is active, the jetpack recharges at twice the maximum recharge.

Super Sprinting
Mine all ore locations. When this cheat is active, the player can sprint at 1.5x normal speed.

Super Toughness
Locate all missing radio tags. When this cheat is active, it greatly increases the amount of damage you can take, making you harder to kill.

Unlimited Ammo
Destroy 50 EDF flyers. When this cheat is active, you will have infinite ammunition for all weapons.

Exit a vehicle after it overturns. When it is on its roof, walk near it and re-enter it. Repeatedly tap [Enter Vehicle] and the vehicle will turn over with its wheels back on the ground.

Complete the indicated task to unlock the corresponding equipment.

Grinder: Have 12 Guerrilla Actions.
Jetpack: Liberate Oasis sector.
Level 1 armor and Rocket Launcher: Liberate Parker sector.
Level 2 armor: Liberate Badlands sector.
Nano Forge and Guerrilla Express: Liberate Dust sector.
Ore Additive: Have 2 Guerrilla Actions.
Personnel Detector: Have 8 Guerrilla Actions.
Proximity Mines: Have 5 Guerrilla Actions.
Quantum Multiplier: Have 18 Guerrilla Actions.
Shattersmasher Sledgehammer: Have 35 Guerrilla Actions.
Stonebreaker Sledgehammer: Have 25 Guerrilla Actions.
Thermobaric Rocket: Liberate Free Fire Zone sector.

Earn the indicated amount of experience points to unlock the corresponding bonus.

Playlist for Team objective: 50
Alec Mason Character: 100
Badge Group - Guerrilla: 200
Playlist for Siege: 250
Rank 1 Badge: 400
Blair Character: 475
Large Mixer Playlist: 625
EDF Trooper Character: 800
Rank 2 Badge: 1,000
Dan Mason Character: 1,100
Color Group - Aqua: 1,300
Celia Character: 1,400
Badge Group - Weapons 1: 1,700
Pierce Character: 1,900
Rank 3 Badge: 2,000
Sledgehammer - Stonebreaker: 2,450
Color Group - Green: 2,750
Kat Character: 2,900
Jackson Character: 3,350
Rank 4 Badge: 3,500
Badge group - Symbols: 3,800
Sledgehammer - Shattermaster: 3,950
Clark Character: 4,250
EDF Specialist Character: 4,700
Badge Group - Stars: 4,850
Color Group - Crimson: 5,200
Olga Character: 5,600
Rank 5 Badge: 6,000
Sledgehammer - Facecrusher: 6,200
Chuck Character: 6,400
Badge Group - EDF: 6,800
Selma Character: 7,400
Sledgehammer - Bronze Crusher: 7,600
Ian Character: 8,000
Red Color Group: 8,500
EDF Elite Character: 9,000
Sledgehammer - Silver Master: 9,250
Badge Group - Weapons 2: 9,750
Rank 6 Badge: 10,000
Color Group - Orange: 10,300
Kayla Character: 11,200
Sledgehammer - Gold Breaker: 11,800
Kepler Character: 12,600
Badge Group - Backpacks: 13,400
Rachel Character: 13,800
Sledgehammer - Titanium Hammer: 14,600
Rank 7 Badge: 15,000
Ravager Character: 16,000
Color Group - Tan: 17,000
Numah Character: 18,000
Sledgehammer - Skull Digger: 19,500
Krystal Character: 21,000
Sledgehammer - War Hammer: 21,750
Color group - Yellow (yellow): 23,250
Rank 8 Badge: 25,000
Old Coot Character: 26,000
Sledgehammer - Battle Axe: 28,000
Badge Group - Volition: 30,000
Sledgehammer - Bloody Bat: 32,000
Scavenger Character: 34,000
Badge Group - Summoner: 36,000
Rank 9 Badge: 40,000
Color Group - Purple: 42,000
Sledgehammer - Stun Baton: 46,000
EDF Heavy Character: 50,000
Color Group - Rainbow: 54,000
Badge Group - Alter Echo: 58,000
Sledgehammer - Plastic: 60,000
RF Commander Character: 65,000
Badge Group - Marauder: 70,000
Rank 10 badge: 75,000
Color Group - Silver: 85,000
Raider Character: 100,000
Sledgehammer - Ostrich: 120,000
Rank 11 Badge: 150,000

To repair any vehicle quickly, just use Guerrilla Express while inside your vehicle. The vehicle can now be found in or near the camp you traveled to, with no damage.

If you hijack an EDF tank, you are unable to heal it by teleporting to a safehouse. In fact, the tank disappears. You are however able to heal tanks or any other vehicles by going to a demolitions master. Leave the area during the event and you will fail. After the challenge ends you should have a full health EDF tank where you left it before the challenge.

Exit a vehicle near the end of a mission. Complete the mission and return to the vehicle. It will be fully repaired.

The list appears as follows. Note: All Challenges can be completed in Matchmaking, Custom Matches, or a combination of both modes. Use the "Statistics" view to see where you are for all of these not the "Leaderboards".

1 Life: 10 Kills - 1 Weapon
1 Life: 25 Bonus XP
1 Life: 5 XP - 5 Backpacks
1 Life: 50 XP
1 Life: Kill - 5 Weapons
1 Life: 15 Bonuses (different types not fifteen of the same one)
10 Kills - Every Weapon
10 Wins - Every Game Type
100 Wins
100 XP - Every Backpack
100 XP - Every Weapon
1000 Kills - 1 Weapon
5000 XP - 1 Backpack
5000 XP - 1 Weapon
500 XP - 1 Bonus XP Event
5 XP - Every Bonus XP Event

Successfully complete the campaign.

Southeast of the Badlands safehouse near a large group of ore is what appears to be a Mars Exploration Rover. It is marked as a vehicle on the map, but cannot be controlled or destroyed.

Complete the indicated task to unlock the corresponding reward and amount of experience points.

Assist (150): Damage an enemy, a teammate then kills.
Heal Teammate (325): Restore at least half of a teammate's health.
Pack Hunter (550): Be near a teammate when they kill an enemy.
Rescue Kill (700): Kill an enemy near a teammate that has been knocked down.
Synchronized Kill (900): Kill an enemy at the same time a nearby teammate does.
Vendetta (1,200): Kill an enemy who recently killed a teammate.
Crush (1,500): Kill an enemy with building debris.
Beat Down (1,600): Kill an enemy with a melee attack.
Streak Stopper (1,800): Kill an enemy who is unstoppable.
Death from Above (2,150): Kill an enemy by thrusting down.
Remote Save (2,300): Kill an enemy before they can detonate a remote charge stuck to you or a teammate.
Survivor (2,600): Recover to full health after nearly dying.
Unstopable (3,050): Kill 5 or more enemies in a row.
Backwhat? (3,200): Kill an enemy that is wearing a backpack while you are not wearing one.
Knockdown (3,650): Knock down multiple enemies simultaneously with the concussion pack.
Death By Boundary (4,100): Knock an enemy out of the level boundaries.
Stuck (4,400): Detonate a remote charge stuck to an enemy.
Headshot Kill (4,500): Kill an enemy with a headshot.
Who's #1 (5,000): Kill the enemy with the highest number of kills.
Full Control (5,400): Fully repair a target.
Mega Kill (5,800): Kill multiple enemies within 3 seconds.
Back Off (6,600): Kill an enemy who is melee attacking at close range.
Ghost Kill (7,000): Kill a stealthed Enemy.
Bullseye (7,200): Kill an enemy with a direct rocket hit.
Backfire (7,800): Kill an enemy with their own explosive.
You're doing it wrong! (8,250): Kill an enemy with the Reconstructor.
Charge (8,750): Rhino charge through a wall and kill an enemy.
Power Trip (9,500): With Firepower active, kill an enemy with a melee weapon.
Interceptor (10,600): Kill a ragdolling enemy in mid-air.
Hail Mary (10,900): Kill an enemy from far away without using a gun.
Blast (11,500): Kill an enemy with an explosive barrel or tank.
Flagman (12,200): Kill an enemy with their team flag.
Air Strike (13,000): Kill an enemy while in the air.
Shake it Up (14,200): Kill an enemy while your Tremor pack is activated.
Dust Bunny (15,500): Kill an enemy who is in mid-jump.
Good Timing (16,500): Use the Rhino or Thrust pack to survive an attack.
BBQ (17,500): Hit 3 enemies simultaneously with the Arc Welder.
Blindside (18,750): Kill an enemy from behind.
Payback (20,250): Exact revenge within 15 seconds of respawning.
X-Ray (22,500): Kill an enemy through a wall with the Rail Driver.
Sharpshooter (24,000): Shoot and kill an enemy from far away.
Sleeper Kill (27,000): Kill a fallen enemy with a melee attack.
Death from Below (29,000): Kill an enemy by thrusting up.
Rainbow Wars (31,000): Kill an enemy that is using the Heal Pack.
Lined Up (33,000): Hit 2 or more enemies with one Rail Driver shot.
Doppleganger (38,000): Kill an enemy that has the same backpack you do.
Zombie Kill (44,000): Kill an enemy from beyond the grave.
Vertigo (48,000): Kill an enemy above or below you.
Camper (52,000): Kill an enemy while standing still.
No Problem (56,000): Kill an enemy while at full health.

The area "Parker" of Mars is named after the protagonist in the original Red Faction.

The area "Eos" of Mars is named after the Faction's leader in the original Red Faction.

When you are around people, they will start talking and say things about Ultor, which is the company from Saints Row 2. They will also say "Damn drones confiscated my feed dogs collection", which is the band from Saints Row.

The area "Mt. Vogel" of Mars is a reference to Dean Vogel, whom you had to kill in the last mission of Saints Row 2. You also only get to enter it at the last mission before the campaign is complete.

If you kill your brother, Dan, at the very beginning of the first mission, you will die instantly, but the death message reads "WTF? You killed your brother?"

If you exit a vehicle near the end of a mission, after you beat the mission you can return to it and it will be fully repaired.


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