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Complete a Co-Op mission on the Dark Agent difficulty setting. Complete a Solo mission on the Dark Agent difficulty setting. Get 10 kills using explosives in any Multiplayer mode. Capture 10 flags in Capture The Flag mode. Get 10 headshot kills in any Multiplayer mode. Get 10 kills in Killcount mode. Get 10 kills in Team Killcount mode. Get 10 Melee kills in any Multiplayer mode. Survive 10 minutes in Onlsaught mode. Infect 10 players in Infection mode. Survive 10 rounds of Eradication mode. Get 10 sniper kills in any Multiplayer mode. Score 10 points in Territory Gain mode. Destroy 10K CR of property in Sabotage mode. Get 100 kills using explosives in any Multiplayer mode. Capture 100 flags in Capture The Flag mode. Get 100 headshot kills in any Multiplayer mode. Get 100 kills in Killcount mode. Get 100 kills in Team Killcount mode. Get 100 melee kills in any Multiplayer mode. Survive for 100 minutes in Onslaught mode. Infect 100 players in Infection mode. Survive 100 rounds of Eradication mode. Get 100 sniper kills in any Multiplayer mode. Score 100 points in Territorial Gains mode. Destroy 100K CR of property in Sabotage mode. Get 1,000 explosive kills in any Multiplayer mode. Get 1,000 headshot kills in any Multiplayer mode. Get 1,000 kills in Killcount mode. Get 1,000 kills in Team Killcount mode. Get 1,000 melee kills in any Multiplayer mode. Infect 1,000 players in Infection mode. Survive 1,000 rounds of Eradication mode. Get 1,000 sniper kills in any Multiplayer mode. Complete five Co-Op missions on the Dark Agent difficulty setting. Complete five Solo missions on the Dark Agent difficulty setting. Complete Co-Op on the Agent difficulty setting. Complete Co-Op on Secret Agent difficulty setting. Complete Single Player on Agent difficulty setting. Complete Single Player on the Dark Agent difficulty setting. Complete Single Player on Perfect Agent difficulty setting. Complete Single Player on Secret Agent difficulty setting. Complete Co-Op on the Dark Agent difficulty setting. Complete Co-Op on Perfect Agent difficulty setting. Play 10 Dark-Ops games. Play 10 Deathmatch games. Play 100 Dark-Ops games. Play 100 Deathmatch games. Play 1,000 Dark-Ops games. Play 1,000 Deathmatch games.
Datacore: Demolition P9P (Pistol): You start with this gun. Nightclub: Stakeout DEF-12 Shotgun (Close Combat): Find on the enforcer in the beginning (after you scan him). Falcon (Pistol): Found on almost any guards, such as the first two. Frag Grenade (Thrown): Hidden behind a vent in the basement. The stairs leading down are located in the back right corner of the nightclub from the front door. After you have gone down the stairs there should be two vent coverings. Break them and get the grenade. UGL Liberator (SMG): Found on the guard on the third floor. He should have two of them. Subway: Retrieval CMP-150 (SMG): Found on some guards. DW-P5 (SMG): Found in the only open storage crate after you have gone through the parking garage. Rooftops: Escape Jackal (Heavy): Found on the sniper if you did not shoot it off the building. The easiest way is to put away any weapon you have (Up) and use disarm (RB). M60 (Heavy): Found once you get to the fire doors. Go past the fire doors and lock pick the door. It should be standing atop an artillery box next to the guard. Mansion: Infiltration Magsec 4 (Pistol): Found on all guards at the beginning of the level. Viblade (Close Combat): Found once you get in the mansion. It is standing on a pedestal in the middle of the laser maze. Laboratory: Rescue KSI-74 (Assault): Found on almost all blue guards. Magnum (Pistol): Found on the yellow suited guards that come once the alarm is triggered. River: Extraction Rocket Launcher (Heavy): It is recommended to get this weapon when in Co-Op mode, as it is quite difficult to get. Once you get outside, open the gate and kill the guards. On the hovercraft that you take, press Y when by the gunner to switch for another heavy weapon (M60 and Plasma Rifle only). Trinity: Infiltration Combat Shield (Close Combat): Found on one of the guards after you picked up Dr. Carrol. There are two guards once you find the round walkway the leads to the lower level. Hawk Boomerang (Thrown): Found in one of the boxes in the beginning of the level. This is easier to get after you have picked up the X-Ray goggles in the weapon cases to the left once you start. Trinity: Escape Psychosis Gun (Pistol): Found on most scientists throughout the level. Jungle: Storm RCP-90 (SMG): You can find this either on the assaulting guards or atop of boxes by the left wall. Try using this on that level every time you play. Secondary (RB) makes an outline of red around your enemy, with the lost of some accuracy. Temple: Surveillance Frag Grenade (Thrown): Found on some of the guards. This may be difficult to find. Laptop Gun (Assault): Found on one of the two guards after you have gone down two levels. If one of the guards plants one, reprogram and pickup. It should say reprogram once you get close to it. Multimine (Thrown): Found on the guard that is either on the water bridge, or around the corner after it. Plasma Rifle (Heavy): Found at very end of level on any of the Phantoms. Outpost: Rescue FAC-16 (Assault): Found in one of the weapon cases after you rescue Jonathan. Flash Bang (Thrown): Found on one of the guards in the room before you go through the double keypadded door. Bridge: Assault Shockwave (Heavy): Found on the fallen Carrington sniper once you go to aide Jonathan's team. Super Dragon (Assault): You may have found this gun before. Found on some of the guards on the bridge.
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