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Lord of the Rings, The Battle for Middle-earth II

Cheats, Tips, Secrets & Walkthroughs for Lord of the Rings, The Battle for Middle-earth II on Xbox 360

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Lord of the Rings, The Battle for Middle-earth II Cheats


Complete the following achievements to unlock Xbox Live Gamerscore points.

AchievementHow to unlock

Create a hero and give them the disguise and assassinate abilities (other abilities don't matter). Now train your custom hero and train a battalion of simple swordsmen and disguise your hero as one of them. The enemy will not attack your hero, so then you can assassinate the enemy hero that you choose.

Successfully complete the indicated task to unlock the corresponding Hero:

Avatan: Win 10 Capture and Hold games.
Berethor: Successfully complete Good Campaign.
Celebrim: Win 10 Resource Race games.
Felek: Win 10 Hero Vs Hero games.
Fhaleen: Win 10 King of the Hill games.
Hadhod: Successfully complete Good Rivendell with all bonus objectives (Level 1 - Good Campaign).
Idrial: Successfully complete Good Dol Guldur with all bonus objectives (Level 8 - Good Campaign).
Krashnak: Successfully complete Evil Lorien with all bonus objectives (Level 1 - Evil Campaign).
Maur: Successfully complete Good Blue Mountains with all bonus objectives (Level 4 - Good Campaign).
Mektar: Successfully complete Good Campaign without a Hero dying.
Ohta: Win 10 Versus games.
Olog: Successfully complete Evil Rivendell with all bonus objectives (Level 8 - Evil Campaign).
Thrugg: Successfully complete Evil Fornost with all bonus objectives (Level 4 - Evil Campaign).
Tumna: Successfully complete Evil Campaign.
Urulooke: Successfully complete Evil Campaign without a Hero dying.

Have a lot of defensive structures in your base and teleport the opponents to your base. The towers should kill the enemies before they can do much damage. The Convert spell will also work, because they are free men.

Use the following trick to kill armies (including brutal) easily. This strategy works best with the elves. First, get as many Mirkwoods as possible. Have them guard your fortress and make sure they get Silverthorn Arrows. Then, get Glorfindel and Arwen and three to five groups of horses. Upgrade them fully and then send them around the back of the enemy base. Have them attack. This will work almost every time. Make sure that Glorfindel and Arwen are on their horses. It also helps to have Rally Call and Heal.

Use the following tactic on the Minis Tirith, Minis Morgul, Helm's Deep, or Isengard maps. Build your army and close the gate. Place three battalions of Archers on the walls of both sides of the gate. When the enemy starts attacking, kill them. You can open and close your gate rapidly from time to time to taunt them. When you open the gate they will try to enter but your archers should take care of them.

Use the following trick to level your race up in Skirmish mode quickly. Create a hero that can learn the Recruit Battlions power. Set up a game against an easy AI with a handicap of -95%. As soon as the game starts, create your hero and rush into the enemy's. Use the power to summon a battalion and the skirmish will be over in two minutes.

In Skirmish, while playing as any dark force, set the map for Isengard. Put yourself inside of the giant wall. If you build a lot of lumber mills all around in that area, you will gain resources constantly because of how many trees are there. I recommend 8-10 Lumber mills. This only works with Mordor, Isengard, and the Goblins.

Do not just rush your opponent's territory. Either send in a camo capable unit or a very cheap, weak unit such as Orc Warriers. Check out your opponent's base before attacking with stronger units.

When attacking, use melee soldiers to attack buildings and use Bowmen and Cavalry on enemy units.

Start at the bottom-most part. Build as many resource collectors as possible. Then, capture the Shipright. Get Builders to build Wall Hubs where the Cave Trolls lair is found (kill it first). Build a wall, then build units and an upgrade structure. Get your units upgraded as much as possible. Put some by the wall to defend it. Send the rest to the Shipright. Build the number of transports needed. Put the units by the Shipright onto the transports. Send the transports to the enemy camp. Optionally, split your units up and surround the camp. Destroy all the structures except for the fortress. Finally, destroy the fortress.

Ok to do this glitch you must have the hero idrial unlocked. When you play a game choose idrial. Idrial has a healing power (LvL1). This glitch will tell you how to use the healing power over and over as fast as you want. First press a on the healing power AS soon as you press a let go of rt (right trigger) and move idrial any where randomly if done correctly you should be able to use the healing power agin. | Submitted by jeremyhawkins

In skirmish when you are playing with Men or Elves, instead of building a fortress at the start of the game, build: a couple of farms, (a baracks if you are elves), (an archery range if you are men), and an armory. Now upgrade the armory to level 3 and purchase all upgrades, including fire arrows at archery range when playing Men. Now construct two battalions of archers, and fully upgrade them. Then what ever direction the enemies are coming from, build a well and a hero monument right next to each other, and place your archers just in front of them so they are getting leadership from both the well and the hero monument. Now your archers will be indestructable because the well will auto-heal them, and the hero monument will give them +50% damage and armor, plus they will gain experience twice as fast accelerating them to level 5 in no time. Now the enemy will be crushed whenever they attack!

Primary
1. Destroy all structures in the outer city ; includes 4 archery ranges
2. Destroy the castle’s Citadel ; in the center of the top of the map
3. Destroy the Earth Hammer ; in the North-East corner

Bonus
1. Use Untaimed Allegiance on both spider lairs ; to the left and right of your base
2. Capture the Inn ; left side of Fornost outer city
3. Capture the Signal Fire ; in the North-West corner | Submitted by Anonymous

When building a wall around your base in Skirmish mode, never put in gates. Always put in Postern Gates. A Postern Gate is a small door in a wall that allows allies to pass through, but not enemies. It is invisible to the enemy, making passing through a wall virtually undetectable, and allies can pass through a Postern Gates as fast as they would pass through a regular gate.

All maps in Skirmish and Multiplayer mode have Gollum cloaked on it. When you find Gollum, kill him and you will get the ring. Take it back to your fortress and have the troop that is carrying the ring enter the fortress in order to recruit a Ring Hero for 9,000 resources. The Ring Hero does not use any command points. Men, Elves, and Dwarves can recruit Galadriel. Mordor, Isengard, and Goblins can recruit Sauron. The easiest way to get the ring is to let an enemy find Gollum then kill them after they obtain the ring. The only way to stop them before they reach their base is to chase them down with a mounted unit, have a created hero teleport into their path, or to summon allies into their path using a power.

As you might know, Thranduil is invisible all the time. But if enemy units or Fortress gets too close to him or he gets close them he will be uncoverd. First you want to kill wargs/trolls/wraiths/goblins with him, he doesn't kill buildings fast enough until level 7. Once you have the elven cloak, get into defense mode. Go into their base and pick off your enemies. When they get about a fortress length away click on elven cloak and don't attack anyone or move. You are now completely invisible. If they stay next to you, send a battalion of swordsmen to lead them off and pick a new location in the base. Buildings besides fortresses will not discover you so you're ok.

The third level of the Evil campaign is a mission where you must capture the Shire. This mission is very easy up to a point. Play the mission until you must build a base in the Eastfarthing. Build a base with two of each building (including Fortresses). Also, build at least ten Sentry Towers. Upgrade your Fortress to the maximum and build all your Fortress expansions as Mountain Giants. Stay in your base and repel all Dunedain attacks until you have killed all them all. You will be notified when all Dunedain have perished. When you reach the part where you must destroy the three remaining Seats of Power, only send one Goblin horde to destroy them, as there is literally no resistance with the Dunedain defeated. Do not destroy the Seat of Power in the bottom-left corner of the mini-map. At this point, build a large army with at least 750 command points available. Buy all available upgrades for your Goblins. Send all your units to the large, grassy field at the bottom-left corner of the mini-map, just south of the last remaining Seat of Power. Destroy the last remaining Seat of Power with as little units as possible, then retreat a short distance to the north. You must do this because a volley of arrows will kill many goblins if you remain in that grassy field. After a few seconds, quickly return to the grassy field and a large army from Isengard will emerge, led by Grima Wormtoungue. Fight this army until only two Goblin hordes remain in your forces. Send these troops to your base, and build as many Goblin hordes as quickly as possible. In a very short time the army will attack your base. Do not try to defend any other buildings besides one Goblin cave and your Fortress. Uruk-Hai will lay waste to your forces in a short time, but your fully upgraded fortress should hold them back while you construct more Goblin hordes. After awhile of relentless Uruk-Hai attacks, the flow of enemies should stop. At this time, re-build your base and construct a large army. Lead this army into the Isengard base and kill Grima. This part of the level is very difficult, as the Ballista will quickly destroy your units. Destroying the Ballista first is recommended.


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