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Borderlands

Cheats, Tips, Secrets & Walkthroughs for Borderlands on Xbox 360

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Borderlands Cheats


Fast travel to Old Haven and follow the left wall after you get in to reach a pile of dead bandits. Notice the glowing bandit or glowing key nearby that starts the quest.

To get the Green Thumb quest, fast travel to the Middle of Nowhere Bounty Board. Get a car from Scooter's and drive to the right. Notice the small shack with big plants around it. Talk to the man leaning against the shack tp get the quest.

Complete the following achievements to unlock Xbox Live Gamerscore points.

AchievementHow to unlock

The Boomstick weapon's description is "Beyond groovy", which is a reference to Ashley's shotgun in Army Of Darkness.

The "1.21 Gigawatts" achievement or trophy's description's name is a reference to Back to the Future.

Once you hit level 5 and get the Berserk action skill, you can exploit a glitch that will allow you to constantly be able to move as fast as you would if you were going berserk while still being able to use all your weapons normally. 1. Activate the Berserk skill. 2. While Brick is doing the beginning hand animation he does at the beginning of Berserk, quickly hit the Back button to get to your inventory. This will cancel the Berserk prematurely. You must hit the back button before the beginning hand animation ends or it won't have any effect at all besides just canceling out the action skill. 3. If you did it right and you exit out of the inventory, you will walk at running speed and run even faster! To return to normal, just activate the Berserk when it recharges again and wait until the hand animation is done. Once it is, just wait or exit out of Berserk by going to the inventory and it will be set back to normal.

Successfully complete the game to unlock New Game+ mode. In your second session, all the enemies will be very powerful.

To score a critical hit on a human, shoot it in the head. With a sniper rifle this usually kills instantly For a Skag, shoot it in the face when its mouth is open. This varies depending on the type. For the pups, shoot them while they roar at you. For adults, quickly shoot them while they jump at you. For the spitters, shoot their mouths while they fire their poison projectile at you. Critical hits are easiest at close range with a shotgun or scattergun.

This creature is from another dimension and is massive with a health level to match. This creature is a mountain of flesh with several tentacles that can re-spawn as the battle progresses. It has a blue-lighted cave that seems to be its eye. Most of the tentacles have large glowing orbs about halfway down their length. Shooting the orbs will destroy the tentacles. Start the battle by running toward the creature and then hiding behind a pillar that is located to the right or left just out of range for the tentacle's reach. From here, take out all but one tentacle that you can see easily from that point. Destroy the ones you cannot see easily by peeking around and taking shots at the orbs, but return to your hiding point. This pillar will shield you from missile-like attacks, and later from the eye that shoots a beam weapon. If you get reduced to zero health, you can take out one of the orbs on the tentacle that you can see easily to be revived before you get killed and have to respawn. It is like killing another enemy. This is the reason why you must keep one tentacle. If you do get killed, the creature recovers all health but you will respawn in front of the creature. Once again, you can run to your pillar of protection hiding place. A few times in the battle, the tentacles will spawn and you have to take them out again. The tentacles are the source for the missile-type weapon it attacks with. As you reduce the number of tentacles it also reduces the about of missiles flying at you. With the tentacles nearly gone, you can now focus your attack at the mouth/tongue and its eye for the critical shot. Continue this process when the tentacles respawn. Having weapons that have unlimited ammunition or having ones that create ammo is very useful with the large amount of health level that this Boss has.

In the Rust Commons West area, near Journal 224 (Hidden Journal quest), a unique Rakk will appear. Its name is Rakkinishu, named after a unique Carver from Diablo 2. Rakkinishu will also drop a shield named the "Cracked Sash", which is a type of item in Diablo 2.

Start a Co-op mode game. After finding a desired item, drop it on the ground then exit the game without saving it. Have your Co-op partner take the item. Resume the game and you will still see that item on the ground and can collect it. Your Co-op partner can then give you the duplicate item that was previously picked up. This can be repeated as many times as desired.

One character must be a Siren.

Go back to Fyrestone in the Arid Badlands; and after you kill the Mothrakk a Eridian weapon will fall out but you have to search everywhere as the trash plot can be huge. When the Mothrakk is low on points shoot warning shots to get it to come towards you, then kill it on the approach.

Berserker: Eridian Cannon

Soldier: Thunder Storm
Siren: Ball Blaster or Wave Blaster

At the start of the game, unlock the cars then just run everyone over. The rocket launcher car is recommended; if need be you can use the rockets to kill the flying things.

Successfully complete the game. Make sure you are about level 40 with your first character. Start a split screen game with a new character that you want to level up quickly. Find a location with lots of enemies that are easy to kill (for example, the lost cave with the crabs and leveled up Skags). Make sure your high level character was saved in the area you wish to go to, and load them as the host with the other character as the second player. Leave them by the new-u station and go to town with your high level character. Your other character will gain levels almost instantly. This begins to slow down about the mid to high level 20s, but you will be able to level them up to about level 35 relatively quickly. When start a single player game with the lower character, you will start out with an extremely high level character and be able to play through the game easily and collect more loot. This is a great way to make many different characters.

Use the following trick to get easy experience and weapon proficiencies, as well as more weapons and cash by selling loot from all the dead enemies. For this to work, make sure you do not kill everyone. Leave one enemy alive (preferably the little ones), otherwise the quest ends. Also, do not die. You will lose lots of your hard earned money. Exit out (the game saves automatically) after killing almost all of the enemies and collecting all the sellable items desired. Reload your game and re-rampage in the arena. When you exit, the game saves all your information. Reload your game. Once you are in "the middle of nowhere" you will eventually get a Thunderdome/Arena type quest called "Circle Of Slaughter". You can go into the game, enter the arena, and slaughter everyone except one enemy. Note: There are three rounds, with the last one called" Final Round". Do not finish it if you want to repeat your work. You will earn easy experience, weapons proficiency, find nice loot, and money from selling all the items you do not want.

If you have downloaded the expansion pack, "The Secret Armory of General Knoxx", then you can travel to Tartarus Junction. Once there, go down to the area where the small shacks are suspended below the town. Behind one of them is a chest with some guns/mods in it. Take those. Also, get up on the square vents, then jump to the house with the silver gun case. Take those too. Then, avoiding the area to the left of the top of the hill, go to the very top area. I use the elevator usually. On the farthest side, there is a boat hanging down. Jump down into it and grab all the loot there. Jump off (killing yourself, sorry) then run to the weapon shop. Sell, save, load, repeat. Happy Vault Hunting.

During the tour with the scrap robot after first starting the game, follow it to the small campsite with the raised car next to some burning tires. Collect all the guns and money along the way and kill all enemies. Then, pause game play and select "Exit". Your character will be saved with the current items and experience. Load the saved game to start at the very beginning again. Repeat this as many times as desired.

Get into a vehicle spawned with a machine gun and not the rocket launcher. Using a rubber band, get LT + RT held. Note: Make sure the controllers are connected to the port and not in wireless mode as this will take some time. All the game to idle for about 24 hours.

It is possible to exceed the normal game maximum of 42 inventory spaces for your character's backpack. However it involves two full plays through the game with two characters. First, take the character that you wish to expand the inventory for and in the first play through, find and fix all the Claptraps, maxing out your inventory at 42. With another character, go through the first playthrough and completely avoid the broken Claptraps when it is not necessary to fix them. Starting with the second playthrough keep both characters similarly paced in regards to the active missions. When you reach the broken Claptraps, select the mission with the character who has not gotten the SDU in the first playthrough. Then, let that character remain idle while you take the character you wish to expand and collect the repair kit. After you return to the Claptrap, allow both characters to enter the menu where you turn in the mission. Let the character you want to expand accept the mission first and you should have just collected another SDU for your backpack, further expanding it past 42.

Create a new "bank" character for use in Co-op mode. When you want to store an item, start a Co-op game with your main character and the "bank" character. Transfer the items to be stored to the "bank" character until you need them, then transfer them back.

Weapons with exceedingly slow firing rates (i.e. powerful sniper rifles) can be made less laggy if you melee after each shot. This will reset the firing rate timer, allowing you to instantly fire again.

If you are a Hunter and have unlocked the Bloodwing Action skill, crouch down and press RB as many times as desired. If done correctly, you should have a small or large flock of Bloodwings. Each Bloodwing can attack enemies, but if you have an artifact equipped on them it might not always work on the clones.

The title of the mission "Earl needs food... badly" is a reference to the classic NES game Gauntlet. When your character was low on health, a voice would say "Blue Elf needs food badly!"

The "Truly Outrageous" achievement or trophy's description is "Kill an enemy with Lilith's action skill", which is a reference to Gem, a cartoon from the 1980s.

The Patton weapon's description is "May God have mercy on my enemies, because I won't," which is a quote from General George Patton.

When you get off the bus at the beginning, look to your left past the claptrap. You will see a broken down gas station. When you can move, inspect the building for several money crates. Jump on top of the building to find a weapon chest.

The following special weapons can be obtained.

Tediore Gun Catalog
PRO4-A Wicked Predator: Pistol; generates its own ammunition.
EQ20-B Savage Equalizer: Revolver; generates its own ammunition, X2 Fire Element.
DEF900-B Genocide Defender: Shotgun; generates its own ammunition, X2 Shock Element.
GRD12-A War Guardian: Assault rifle; generates its own ammunition.
SV4-A Malevolent Savior: SMG; generates its own ammunition.

Dahl Gun Catalog
RF5D Wicked Hornet: Pistol; 2 shot corrosive burst, X2 Corrosive Element.
AX220 U Savage Anaconda: Revolver; very high damage and accuracy.
BA 100 War Bulldog: Shotgun; large magazine and fast reload.
CR38 Scoped Raven: Assault rifle; large magazine and five shot burst.
CR780 U Genocide Raven: Assault rifle; large magazine and five shot burst, X2 Shock Element.
TEK540D Malevolent Wildcat: Assault rifle; large magazine.
LBD Fearsome Penetrator: Sniper rifle; large magazine and high fire rate, X2 Fire Element.

Vladof Gun Catalog
TK6 Cruel Rebel: Pistol; large magazine and fast reload.
HRD6/V2 Wicked Rebel: Pistol; large magazine and fast reload.
TMP2 Stabilized Vengeance: SMG; high accuracy and ignore shields.
ZX330/V3 Fatal Hammer: Shotgun; large magazine and high damage, X3 Explosive Element.
RWL20/V3 Colossal Mongol: Rocket launcher; spawns a horde of additional rockets.

SES Munitions Gun Catalog
BLR4 Wicked Gemini: Pistol; large magazine and split shot burst.
HRD5.2 Wicked Gemini: Pistol; large magazine and split shot burst.
TMP88 Vile Thanatos: Pistol; large magazine and fast reload.
TMP88.3 Vile Thanatos: Pistol; large magazine and fast reload.
TMP88 Vile Thanatos: Pistol; large magazine and fast reload.
ZPR43 Fatal Crux: Shotgun; large magazine and special explosive pattern, X1-X4 Explosive.
PPZ470.3 Fearsome Orion: Sniper rifle; large magazine and shock projectiles, X3 Shock Element.
PPZ7 Fearsome Orion: Sniper rifle; large magazine and shock projectiles, X3 Shock Element.

Maliwan Gun Catalog
HRD C Wicked Firehawk: Pistol; powerful incendiary attack, X4 Fire Element.
TK4 Wicked Firehawk: Pistol; powerful incendiary attack, X4 Fire Element.
KLR300 B Pestilent Defiler: Pistol; powerful corrosive attack, X4 Corrosive Element.
MAL300 C Pestilent Defiler: Revolver; powerful corrosive attack, X4 Corrosive Element.
SPR630 B Fatal Plague: Shotgun; powerful corrosive attack, X4 Corrosive Element.
TD3 B Combustion Hellfire: SMG; powerful incendiary attack, X4 Fire Element.
DVL350 C Fearsome Volcano: Sniper rifle; powerful incendiary attack, X4 Fire Element.
GGN30 Solid Volcano: Sniper rifle; powerful incendiary attack, X4 Fire Element.
SPC260 C Colossal Rhino: Rocket launcher; powerful incendiary attack, X4 Fire Element.

Torgue Gun Catalog
RF4 Cruel Violator: Pistol; three shot burst.
ZX1 Friendly Fire: Shotgun; powerful incendiary attack in special pattern, X3 Fire Element.
KKA4 Malevolent Gasher: SMG; high damage and a burst of rounds.
LB570 Fearsome Cobra: Sniper rifle; powerful explosive attack but slow fire, X4 Explosive Element.
RPG21 Colossal Redemption: Rocket launcher, large rocket with big bang.

Jakobs Gun Catalog
RV21 XX Savage Unforgiven: Revolver; large critical but slow fire.
KLR330 ZZ Savage Unforgiven: Revolver; large critical but slow fire.
SG1 XX Genocide Striker: Shotgun; tight spread and large critical.
VRR29 ZZ Fearsome Skullmasher: Sniper rifle; multiple projectiles.
GGN20 Long Skullmasher: Sniper rifle; multiple projectiles.

Hyperion Gun Catalog
RF5.W Wicked Invader: Pistol; large scope with continued burst while zoomed.
TMP2 Vile Reaper: Pistol; massive melee and steals life.
BA 630.W Fatal Butcher: Shotgun; Five shot burst.
ZX330.W Fatal Butcher: Shotgun; Five shot burst.
AR300.W Genocide Destroyer: Assault rifle; Continuous burst while zoomed.
CR320 Genocide Destroyer: Assault rifle; Continuous burst while zoomed, X3 Shock Element.
RF200.G Malevolent Bitch: SMG; large critical.
PPZ1270.G Fearsome Executioner: Sniper rifle; large magazine and five shot burst while zoomed.
LB1170.G Fearsome Executioner: Sniper rifle; large magazine and five shot burst zoomed, X3 Fire Element.
RPG720.W Colossal Nidhogg: Rocket launcher; Fast reload and rains additional rockets.

Atlas Gun Catalog
BLR Wicked Troll: Pistol; regenerates health.
AX Savage Chimera: Revolver; fires random elements, X3 Fire/Corrosive/Explosive/Shock Element.
SG1100 Genocide Hydra: Shotgun; high damage and special spread.
SG340 Genocide Hydra: Shotgun; high damage and special spread.
CVL25 Fearsome Cyclops: Sniper rifle; high damage and explosive attack, X3 Explosive Element.

The "You're On A Boat" achievement or trophy's description is "Bet you never thought you'd be here", which is a Lonely Island song reference.

The "Can't we get BEYOND Thunderdome?" achievement or trophy's name is a reference to Mad Max: Beyond Thunderdome.

The "My Brother Was An Italian Plumber" achievement or trophy's description is "Kill an enemy by stomping on them", which is a reference to Mario.

The achievement "There some who call me... Tim" is a reference to the strange, fire spreading Scottish wizard that King Arthur and the knights of the round table meet.

Complete the game one time to unlock New Game +. All the enemies are super powerful on this playthrough.

When you obtain (do not complete) the quest "Another Piece Of The Puzzle", you can enter a blue house in New Haven. An elevator door opens up, leading to random loot, level 30 Raider Mutants, and always one of the weapons is a gun named "Rider". Its stats usually vary slightly each time you get one. The weapon is only located in this house. The weapon's "manufacturer" is "Gearbox" (the game's developer), as opposed to an in-game company such as Dahl, Hyperion, etc. Note: When this location is used with the others in New Haven for the "Unlimited guns and money" trick, it really pays off.

Notice the garage door across from the normal weapons vendor in New Haven. There is a hidden vendor behind it. To get the door to open, try fast travelling to the gun machines in New Haven, Rust Commons West, and Middle of Nowhere. Return to New Haven and the garage door might be open.

Examine the wall in the cell that Tannis is trapped inside.

The names of the ships in "That Sinking Feeling" mission are Righteous Man, Great Vengeance, and Furious Anger. Each of those names is found in the biblical lines quoted by Samuel L. Jackson's character in Pulp Fiction.

During a reload, click the Right Analog-stick to melee as soon as the cartridge is removed or new rounds are being inserted . The gun will complete reloading instantly.

During a reload, click the Right Analog-stick to melee as soon as the cartridge is removed or new rounds are being inserted. The gun will complete reloading instantly.

In New Haven there there are two hidden chests. When you recieve the quest to enter Trash Coast, head to New Haven. Head toward the blue shack (below the area where the repair kit is). Stand near the door and it will open. Ride the elevator down and to the basement. Defeat the Psychos and open the red chest to find the Rider. Rider is a unique sniper rifle manufactured by Gearbox, the maker of Borderlands. This weapon, along with other details in the room (a trash pile Christmas tree and a grisly leg lamp) are references to the movie "A Christmas Story."

Complete the following achievements to unlock Xbox Live Gamerscore points.

AchievementHow to unlock

The description for the Sucker Born Every Minute Achievement says "Paid for a worthless tour of the world's largest bullet." Go go the huge bullet and there should be a building closest to the bullet. There will be arrows pointing to a box with a $ sign on it. Simply activate the prompt here to get the Achievement.

The "Master Exploder" achievement or trophy's description's name is a reference to the song of the same name by Tenacious D.

Complete the following achievements to unlock Xbox Live Gamerscore points.

AchievementHow to unlock

Go to Treacher's Landing, then the secret dock in the southeast. Shoot the yellow barrel to the right of the dock. Then, shoot the green barrel in the far trash pile to the east of the boat. Shoot one of the blue barrels on the boat. Finally, shoot the red barrel in the water to the left of the boat.

Go southeast from the start of the map. You will need to take out a few bandits in a small gathering of huts, but keep to the south east. You will find a red weapons crate up on a ledge. This was intended to be obtained once you looped around the map and were on your way out. However, there is a way to get to the ledge. On the right side is a cabinet to open. Jump on top, then locate a post along the fence. Jump to the post. From here you can jump onto the ledge with the red weapons crate. Then, continue southeast. You will encounter a hut with two bandits. Keep moving southeast along the water's edge. Once you pass a large boulder, you will see a ship. There is another red weapons crate on the ship. You can repeat this by going back to the save point at the beginning of the map, exiting once, and restarting by loading your character again. The weapons crates will have respawned.

Find a respawning weapons case. For example, in New Haven, there are five weapon crates that respawn every time you load the game. Three are on the roofs (above the truck stop, west staircase over the bar, and above the west gate -- jump from canopy). The repaired claptrap opens another crate behind some steel plates, and there is one more weapon crate north east behind a junk hill under a large canvas canopy. Note: There are a few bandits and aliens that spawn here. Collect the contents of the crates, quit the game, resume and collect them again. Repeat this until you get your desired weapon and sell the excess guns to get as much money as desired.

The pistol that regenerates ammuntion can be use to gain ammo for any pistol. Equip the regenerating pistol to build up ammunition, then switch to any other pistol.


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