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Legend: x:can dual h:can head shot z:can zoom once z:can zoom twice l:can lock on s:Splash damage b:uses a battery(non reloadable) sp: Single player only Weapons 1.Magnum(pistol) x,h 2.SMG x 3.Battle Rifle z 4.Shotgun s 5.Sniper Rifle 2z,h 6.Rocket Launcher l,s 7.Plasma pistol x,b 8.Plasma rifle x,b 9.Brute plasma rifle sp,x,b 10.Covenent Carbine 2z 11.Brute shot s 12.Needler x,l 13.Covenent sniper rifle 2z,h,b 14.Fuel rod cannon s,sp 15.Sword l Hints All weapons without an actual zoom have some kind of zoom with no targeting reticle. Shooting pulls you out of it. The battle rifle shoots 3 rounds at a time The shotgun splash is actually the multiple bullets it sends flying The rocket launcher can lock on on vehicles (or subsystems like on the cov transports) by holding the right trigger down. The brute plasma rifle is a speeded up version of the conventional one but also overheats faster and its red. (i prefer normal version.) The carbine is the covenant equivalent of the battle rifle which shoots one shot at a time. The Brute shot fires grenades which can be compared with frags but with less splash and damage and it has a wicked blade to dish out some pain at a short distance. The needler shoots needle that automatically homes in on target but can be easily avoided at long range but mortal when dual wielding at close to medium range. 7 or more needles in the body creates an explosion that will kill most targets. The covenant sniper rifle can overheat while his human counterpart wont. The fuel rod is a splash machine...better not be to trigger happy in close range with that. The sword is by far my favorite weapon because you can "lock on" in a certain distance and leap for the kill. Someone a high ledge given you trouble? If you can lock onto him hes toast.
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