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Ability Angel of Light: In a single life, revive five downed alliies. Blast Shield: Block fatal damage with two seconds of casting Ward of Dawn. Cry Havoc: Kil three enemies with a single Fist of Havoc. Get It Off!: Kill an enemy by sticking them with a grenade. Gutted: Kill three enemies in a single Arc Blade charge. I See You: Kill an invisible enemy. Medic!: Quickly revive two downed allies. Overwatch: Defend an ally from enemy fire. Scorched Earth.: Kill three enemies with grenades while Radiance is active. Space Magic: Kill three enemies with a single Nova Bomb. Stick Around: Kill an enemy with a throwing knife headshot. Way of the Gun: Kill three enemies with a single Golden Gun charge. Game type Disruption: In a salvage match, neutralize the enemy probe. Hat Trick: In a single life, capture 3 control zones. Lockdown: As a team, hold all 3 control zones for 60 seconds. Lone Wolf: In a team game, finish first on your team with 0 assists. Nail the Coffin: Score the winning points in a match. Objectively Correct: In a Control match, capture the most zones. On the Bright Side...: Achieve the highest score in a match despite your team's loss. Relic Hunter: Help capture 3 relic zones in a salvage match. Saboteur: In a salvage match, neutralize the most probes. Salvage Crew: As a team, salvage 3 relics in a match. The Best... Around: Achieve the highest score in a match while leading your team to victory. Multi-Kills Breaker: Rapidly kill 4 enemies. Buckshot Bruiser: Kill 3 enemies with a Shotgun without switching weapons or reloading. Clean Sweep: Rapidly kill 3 enemies near their own probe. Double Down: Rapidly kill 2 enemies. Machine Lord: Kill 3 enemies with a Machine Gun without switching weapons or reloading. Marksman: Kill 2 enemies with Sniper Rifle headshots without switching weapons or reloading. Master Blaster: Kill 3 opponents with a Fusion Rifle without switching weapons or reloading. Reaper: Rapidly kill 6 enemies. Seventh Column: Defy probability by rapidly killing 7 enemies. Slayer: Rapidly kill 5 enemies. Splash Damage: Kill 3 enemies with a Rocket without switching weapons or reloading. Triple Down: Rapidly kill 3 enemies. Special Kills Back in Action: Kill an enemy after 3 consecutive lives with no kills. Bulldozer: Run over an enemy with the Interceptor. Domination: Kill an enemy while your team holds all 3 control zones. End of the Line: Kill an enemy with a 15+ kill streak. Enforcer: Shut down an enemies kill streak. First Blood: Score the first kill in a match. Hazard Pay: Kill an enemy with an exploding object. Im-probe-able: Kill an enemy near the allied probe. Narrow Escape: Kill an enemy that nearly killed you. Never Speak of this Again: Run over an enemy with the Sparrow. Postmortem: Kill one or more enemies after you have died. Skewered: Run over an enemy with the Pike. Uprising: In a match kill the leader 3 times. Sprees At Any Cost: In a single life, kill 3 enemies while capturing a Control zone. Bullseye: In a single life, kill 3 enemies with headshots. Chariot of Fire: In a single life, kill 5 players while driving the Interceptor. Dead Man's Hand: In a single life, kill 5 enemies with Hand Cannon headshots. Defender: In a single life, score 5 zone defense kills. Enemy of my Enemy: In a single life, catch 3 enemies in crossfire. Fallen Angels: In a single life, kill 5 enemies while driving the Pike. Gunner: In a single life, kill 5 players with the turret. Mark of the Unbroken: Complete a match with a minimum of 7 kills without dying or being downed. Merciless: In a single life, kill 5 enemies. Reign of Terror: In a single life, kill 15 enemies. Relentless: In a single life, kill 10 enemies. Strength of the Wolf: As a team, kill 10 enemies with no one on your team dying. Unsung Hero: In a single life, assist your allies on 3 kills. Victory Alone at the Top: Win a Rumble match. Clutch: Win a match after trailing with 2 seconds remaining. Comeback: With a match after trailing by 500 in 30 seconds remaining or when the enemy was nearing victory. Decisive Victory: In a match that reaches the score limit, double the opposing team's score. Heartbreaker: Win a Rumble match in overtime. Shut Out: As a team, hold your opponents to zero relics salvaged. Sum of All Tears: Win a Rumble match with a score greater than the sum of your enemies. Victory: Win a match. Won't be Beat: Win a Rumble match after trailing by 500 in 30 seconds remaining or when the enemy was nearing victory. Zero Hour: Win a match in overtime.
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