Screenshot
Popular Systems Menu |
Tier 1 Blind Eye: Air Support and Sentries are undetectable. Extreme Conditioning: Increased sprint time. Pro: Bullet damage shows target on mini-map. Pro: Climbing speed increased. Pro: Fast Weapons Change. Pro: Fast lock-on for rockets. Increased bullet damage to vehicles. Pro: Get more ammo. Recon: Explosive damage shows target on mini-map. Scavenger: Get ammo from dead enemies. Sleight of Hand: Fast Reloading. Tier 2 Assassin: Immunity to UAV, portable radar, thermal, and heartbeat. Blast Shield: Increased explosive resistance. Hardline: Killstreaks require one fewer kill. Overkill: Carry two primary weapons. Pro: Faster recovery from using grenade/equipment. Pro: Immunity to CUAV and EMP, no red crosshair or name over you. Pro: Resistance to flashbangs and stuns. Pro: Second primary can have two attachments. Pro: Two assists count as kill towards killstreaks. Deathstreaks require one fewer death. Quickdraw: Faster Aiming. Tier 3 Dead Silence: Quieter movement, recon does not work as well against you. Marksman: Identify targets at more distant range. Pro: Add delay to enemy claymores before exploding. Pro: Do not take any fall damage. Pro: Hold your breath for longer when sniping. Pro: Opposing team’s footsteps make more noise. Pro: Weapon ready more quickly after sprint. SitRep: Detect Enemy Explosive and Tac Insert. Stalker: Increased movement speed while aiming down the sites. Steady Aim: Increased accuracy while firing from hip.
Recently added games to Cheating Dome
|
All Systems
|