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First move the green block where it's supposed to be; then move the red block (not the one in the middle of the floor, the other one) across from the two empty spaces. You'll need those spaces to place the gray block. Once the gray block is in its position, you can put the two red blocks where they're supposed to be. Once the scene is over, climb down the spiral staircase and put the refracted mirror piece in the mirror that requires it. Position the mirrors until they make a clicking noise and have a tell-tale glimmer. Once that's done, go out the door between the mirrors and out to the ramp with the red lit corridor. Keep going to the ladder near the Ogre's cabin. Climb both ladders and go through the door. Go to the mirror and turn it until it glimmers and makes a clicking sound. Go back out, down, and back through the red lit corridor. Head down the ramp and back through the door Fiona was before. Go through the newly opened door. Don't forget to save at the clock. Go down the stairs and through the door. Make sure you don't get too close to the dark part. Make Hewie (the dog) come and then send him to search through the darkness. Follow him through it and make sure you're staying right on top of him, otherwise you'll fall and die. Once you get to the other side make sure to praise him and start the cycle all over again and again with the praising. Go through that door and you'll be in a church go to the far end with that statue there and examine it thouroughly and take the key. Make your way back down and the Ogre will be there. On each side of the church near the entrance there will be pulleys that you will need to kick. Do so until the big lug comes over and tries to hit you he will hit the pulley. While he's doing that run over to the other side of the church, tell Hewie to attack and kick that pulley until he comes over again and so on until the scene. After the scene is over head back through the darkness room, up the stairs, save at the clock, go out the door and through the next,go up the ramp through the red lit corridor, past the ladders and into his cabin. Go talk to him this time and he will give you a key to that door in the restroom.
Password - Effect REST - Access the rest room METH - Destroy Golem and gives you a choker SALTATIO - Earth Golem Para Para dance and restores your stamina RRL, RRRR, RRR, RRLRR - Move Golem in graveyard cave EMETH - Move the Golem away from door ALCHYMIA Rank 01 - Top Breeder; Alchemist's Earring (second playthrough) ADAMAS Rank 02 - Treasure Hunter; Diamond Choker (second playthrough) POWDER Rank 03 - Warmonger; Burst Boots (second playthrough) MORGAN Rank 04 - Track Star; Fairy Earrings (second playthrough) POWDER - Set of Burst Boots in the Alchemy Room slot machine SALT, SULFUR, MERCURY - Three-headed snake statue puzzle MAGNUS - Unlock red box in nursery room
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