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Lock on to a structure such as the life support system or bridge. Make a preliminary strafing run straight along the ship. After passing the target, pull up with full thrusters. When the targeting arrow goes from the front of the screen to the back of the screen, decrease all engine power. Continue pulling back until you see the target. Line up with the target and do a half roll. This maneuver will allow you to make several runs, unloading on the target and avoiding as much enemy fighters as possible. While in a space battle, take a transport to the enemy's space cruiser for sabotage. Land and make sure no one is in it or they will destroy it. When no one is in it, it will stay there for the rest of the battle. When you die, the transport acts as a command post for your team so you can go into the enemy ship much faster than taking another fighter from your hanger. This following is a list of the battle ship's weak points. Auto turrets: Located in the ship's interior Enter the ship's interior and you will see a cylinder shaped console with different monitors. Use two pilot bombs to destroy it. Life support system: Enter the ship's interior and to the left should be a door. Enter it and you will see a giant blue screen ahead. Destroy it with three bombs. Engines: Enter the interior, then turn to the right. Go through the door and destroy the four giant glowing tubes with three bombs. Shields: Run into the interior and move past the auto turret controls. Enter the door, then run down the passage. There should be a giant lightning-filled tube. Place six bombs on the glass. To do this, aim up and touch the glass. Use the following trick to destroy turrets easily. When you start a large space battle, go to the turret stations and get in one. Switch to a turret where you can get a good view of an enemy turret. Zoom in if needed. Once you have a enemy turret in your sight, shoot as much of it as you can before it starts shooting at you (if someone is in it). Once their turret starts shooting at you, immediately get out of your turret and wait about five seconds. Get back in. By this time the turret may have turned back around. Repeat this process as many times as desired, or until all other turrets are out of your view.
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