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God Mode: Open the config.cfg file (located in your installation folder) with Notepad and change the following line: cfg_SPPlayerDamageModifier = 0.35 -to- cfg_SPPlayerDamageModifier = 0.00 This will cause any ships under your command to take no damage in Campaign mode. Unlock All Missions: Find "art_cfg.h" file in the game directory. Change the "0" in the "GIVE_ALL_MISSIONS" line to "1". Better Transporters: In certain cases you might need to toggle off the READ ONLY attribute first. Using your text editor alter the "rts_cfg.h" file in the game directory. Change the value in the "TRANSPORTER_MAX = 5" line to a higher number to transport more people. Faster Transporters: In certain cases you might need to toggle off the READ ONLY attribute first. Using your text editor alter the "rts_cfg.h" file in the game directory. Change the value in the "float TRANSPORTER_DELAY" entry to "0.0" (or "0.1"). Better Sensor Arrays: In certain cases you might need to toggle off the READ ONLY attribute first. Using your text editor alter the "rangeScan =" to "32000.0f". Start with More Cash: In the config.cfg file, apply the following change: // Starting balance cfg_InitialCommandPoints = 9999999 SUPER WEAPONS MOD: filename / size: (stl_super_weapons.zip, 10k) file description: Modifies the Federation Phasers to have Unlimited Power. Destroy enemies with one shot. Works with Enterprise, The Next Generation and The Original Series eras. Instructions are included. | Submitted by dark_brood
cfg_COMMAND_POINTS_MULTIPLIER_FOR_DECOMMISSIONING_SHIP = 0.5 This command changes the amount of Command Points you get back for selling the ship. As you can see, it is currently set so that you get back half the command points you originally paid for a ship. By changing the .5 to, say, 2.0, you can get twice the money back. I have tried it up to 5.0, and it seems to work fine.
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