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// ----- Start---------------------------------------- // ChromeEngine config file !include("DebugConfig.def") !SaveGame(s) // SaveGame system logs method: "LogR", "CrashLog", "None" !Cheats() // enable cheat mode !MenuEditor(i) // 1 - enable menu editor !CurveEditor(i) // 1 - enable curve editor !NoMusic(i) // 1 - disable all sounds !UseDeveloperKeys() // enable developer keys !UseFKeysWithCtrl() // force using F keys only with ctrl !ShowPlayingSounds() // logs sound names !RenderComments() // enable rendering of comments !NoLogos() // disables logos at game start !DebugVisualisation() // enable debug visualisation (waypoints, fightpoints etc.) !SkipFadeOutIn() // enable fast fade in/out !SkipPressAnyKeyOnStart() // enable skipping "press any key..." on level start !SetLogLevel(i) // binary sum of flags _LOG_ERRORS = 0x01,_LOG_WARNINGS = 0x02, // _LOG_INFOS = 0x04, _LOG_TESTS = 0x08 // (used in ShowInfo methods, debug console) !ConsoleCommand(s) // Defines console command that will be run at the begging of the game // or after pressing numpad subtract key. There can be more than one command // and the order of call is the same as they are defined in script. !EnableAudioLog() // Enables logging of audio errors/events to file !ChromeSpyHost(s) // ChromeSpy host machine name (default: localhost) !ChromeSpyPort(i) // ChromeSpy port (default: 8086) ConsoleCommand(s) NoLogos() Cheats() UseDeveloperKeys() //UseFKeysWithCtrl() //ChromeSpyHost("localhost") //ChromeSpyPort(8086) //!AutostartServer() //AutostartLevel("Woodyard_startprop.scr")
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