Press [Ctrl] + [Shift] + C during game play to display the console window. Enter one of the following codes to activate the corresponding cheat function.
Effect | Code
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- Add money to indicated family
| - familyfunds [family last name] [number]
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- After typing expand, will you see the game version in the cheat box
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| - boolProp allow45DegreeAngleOfRotation true
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- Change television volume; default is 0.5
| - floatProp tvVolume [0.0-1.0]
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- Display information about indicated cheat
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- Enable postprocessing cheats; requires video card that supports pixel shaders
| - boolProp enablePostProcessing [true or false]
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- Expand or contract console window
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- In neighborhood, shows filename of house when lot is highlighted
| - boolprop ShowLotPackageFilename [true or false]
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- Increase game performance with some graphics glitches
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- Make Sims larger or smaller; 1.0 is normal
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- No censor; set to 8 to return to normal
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- Objects can be placed anywhere in buy and build modes; hand tool can move any object
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- Remove all Sims; use in neighborhood view
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- Set to false and lots will not light up when highlighted in neighborhood
| - boolprop lotTerrainLighting [true or false]
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- Set to false to place floor tiles outside lot
| - boolprop locktiles [true or false]
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- Set to false to place objects out of grid
| - boolProp snapObjectsToGrid [true or false]
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- Set to false to raise and lower floor even when covered with objects
| - boolprop constrainFloorElevation [true or false]
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- Set to false to removes house graphics from neighborhood
| - boolprop displayLotImposters [true or false]
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- Set to false to removes trees/plants from neighborhood
| - boolprop displayNeighborhoodFlora [true or false]
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- Set to false to remove bridges from neighborhood
| - boolprop displayNeighborhoodRoadsWithModel [true or false]
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- Set to false to remove floorpainting on lot
| - boolprop lotTerrainPaints [true or false]
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- Set to false to remove props like rocks and towers from neighborhood
| - boolprop displayNeighborhoodProps [true or false]
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- Set to false to remove removes shadows on objects outside house
| - boolprop objectShadows [true or false]
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- Set to false to remove removes water (ponds) from lots
| - boolprop lotWater [true or false]
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- Set to false to remove roads from neighborhood
| - boolprop displayNeighborhoodRoads [true or false]
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- Set to false to remove shadows on objects inside house
| - boolProp guob [true or false]
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- Set to false to remove water from neighborhood
| - boolprop displayNeighborhoodWater [true or false]
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- Set to true and blocks appear on Sims faces and on parts where Sims look at
| - boolprop displayLookAtBoxes [true or false]
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- Set to true and cars will have more detail in neighborhood
| - boolprop carsCompact [true or false]
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- Set to true and walls will no longer cut away from selected Sim
| - boolprop renderSelectedSimLevel [true or false]
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- Set to true to light up objects continuously instead of only when used
| - boolprop allObjectLightsOn [true or false]
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- Set to true to see the path where the selected Sim walks to
| - boolProp displayPaths [true or false]
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- Set to true to show lot information
| - boolprop lotInfoAdvancedMode [true or false]
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- Slow motion; 0 is normal, 8 is slowest
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- Stop Sim's Needs from decaying
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- Toggle terrain types; use in neighborhood view
| - TerrainType [desert or temperate]
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- Turn off facial DNA blending in Create A Sim
| - faceBlendLimits [on or off]
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- Toggle automatic game updates
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- Toggle grid in build or buy mode
| - boolprop showFloorGrid [true or false]
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| - boolProp simShadows [true or false]
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| - boolprop lotTerrainCanvas [true or false]
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- Use in neighborhood screen to invite more guests with a party
| - intProp maxNumOfVisitingSims [number]
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Note: Some codes may be CaSe-SeNsItIvE.