Ok to make yourself a torture room make a family and move them into a city with lots of people in the town. Turn on the move all objects cheat (by pressing holding Ctrl, Shift, C and typing moveobjects_on) then make a second floor to your house without stairs or an elevator leading up to it. Then when neighbors come to visit you pick them up and put them in your torture room and don't put anything in there like a bed or toilet. It is hilarious watching all of the people interact. Also order groceries or a pizza or call the cops or firemen etc. to get more people in there. |
Press Ctrl + Shift + C to access the cheat window, then enter the following to activate the corresponding cheat function.
Code | Effect
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| - Displays information about the cheat
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| - Expand or contract cheat window
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- FamilyFunds (Family Name) (#)
| - Gives you whatever amount of money you need.
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- intProp maxNumOfVisitingSims (number)
| - Invite more guests to a party (use in neighborhood view)
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| - Make sims larger or smaller. 1.0 is normal size
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| - Objects can be placed anywhere in build and buy modes
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| - Remove all sims, at neighborhood view only
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- boolprop lotTerrainLighting (true or false)
| - Set to false and lots will not light up when highlighted in neighborhood
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- boolprop locktiles (True/False)
| - Set to false to place floor tiles outside lot
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- boolProp snapObjectsToGrid (True/False)
| - Set to false to place objects out of grid
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- boolprop displayNeighborhoodRoadsWithModel (true or false)
| - Set to false to remove bridges from neighborhood.
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- boolprop lotTerrainPaints (True/False)
| - Set to false to remove floorpainting on lot
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- boolprop displayLotImposters (True/False)
| - Set to false to remove house graphics from neighborhood
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- boolprop displayNeighborhoodProps (true or false)
| - Set to false to remove props from neighborhood
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- boolprop lotWater (true or false)
| - Set to false to remove removes water (ponds) from lots
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- boolprop displayNeighborhoodRoads (true or false)
| - Set to false to remove roads from neighborhood
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- boolProp guob (True/False)
| - Set to false to remove shadows on objects inside house
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- boolprop objectShadows (True/False)
| - Set to false to remove shadows on objects outside house
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- boolprop displayNeighborhoodWater (true or false)
| - Set to false to remove water from neighborhood
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- boolprop displayNeighborhoodFlora (true or false)
| - Set to false to removes trees/plants from neighborhood
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- boolprop allObjectLightsOn (True/False)
| - Set to true to light up objects always instead of only when in use
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- boolProp displayPaths (True/False)
| - Set to true to see the path where the selected sim walks to
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| - Slow motion, 0 is normal, 8 is slowest.
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- boolprop showFloorGrid (True/False)
| - Toggle grid in build or buy mode
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- boolProp simShadows (True/False)
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- TerrainType (desert/temperate)
| - Toggle terrain types, use in neighborhood view
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| - Toggles motive decay on or off.
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| - Turns off facial DNA blending in Create-A-Sim
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Note: Some codes may be case-sensitive.