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Siege of Avalon

Gain new items for Siege of Avalon - PC

Use a text editor such as notepad to edit the "items.db" file in the "/digital tome/siege of avalon/artlib/resources/database" directory. Find the desired item. To get the item, go into the conversations folder (in the resources directory). Go into one of the people near you, and look for the heading [Intro] and place the "script=..." line under it. Do not replace any other line.

Type the following:

script=player.additem(internal name)
Internal name is the name that appears in the item document (YellowVest, etc.). To get training points, do the same thing but type:

script=player.setprop(trainingpoints=[number])

Replace [number] with a value up to 9999. Do not go over 9999. The following guideline is recommended. Do not add more than 50 points to any one stat. Set [number] to 50, put it all into one stat, then talk to the person again until you have upgraded all stats. Once you complete a chapter, do this again. You may have to find a new character nearest yourself.

After the internal name of the item, there are spaces created by vertical lines (for example, Yellow Vest|'A'||...|'Z'|[Chest1][Chest2][Chest3]) There are, or should be, 59 spaces. Start with the one marked 'A' in the example, and end with 'Z'. ('A' is 1, 'Z' is 59.). The following is what each line effects:

1: Piercing Damage A*
2: Crushing Damage A
3: Cutting Damage A
4: Heat Damage A
5: Cold Damage A
6: Electric Damage A
7: Poison Damage A
8: Magic Damage A
9: Mental Damage A
10: Stun Damage A
11: Special Damage A
12: Piercing Damage B**
13: Crushing Damage B
14: Cutting Damage B
15: Heat Damage B
16: Cold Damage B
17: Electric Damage B
18: Poison Damage B
19: Magic Damage B
20: Mental Damage B
21: Stun Damage B
22: Special Damage B
23: Piercing Invincibility
24: Crushing Invincibility
25: Cutting Invincibility
26: Heat Invincibility
27: Cold Invincibility
28: Electric Invincibility
29: Poison Invincibility
30: Magic Invincibility
31: Mental Invincibility
32: Stun Invincibility
33: Piercing Resistance
34: Crushing Resistance
35: Cutting Resistance
36: Heat Resistance
37: Cold Resistance
38: Electric Resistance
39: Poison Resistance
40: Magic Resistance
41: Mental Resistance
42: Stun Resistance
43: Strength
44: Coordination
45: Constitution
46: Mystacism
47: Combat
48: Stealth
49: Restriction
50: Attack Recovery
51: Hit Recovery
52: Perception
53: Charm
54: Healing Rate
55: Recharge Rate
56: Hit Points
57: Mana
58: Attack
59: Defense

Note: The damage A column is the minimum damage the item will inflict. The damage B column is the maximum damage the item will inflict. All items can be edited this way. Setting minimum damage above maximum damage is not recommended Also, to get more money (Crowns), there is a space immediately after the item description. This is the items selling price. Selling it to someone lowers the price by some amount calculated by charm or something else. A 99 Crown vest will sell for 88 with a charm of 18.


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