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Might: A character's physical and spiritual strength. Affects Damage with all attacks, Healing, and the Fortitude defense. Constitution: A combination of the character's overall health and stamina. Affects Endurance, Health, and the Fortitude defense. Dexterity: An abstraction of a character's hand-eye coordination, balance, and overall grace. Affects Action Speed and the Reflexes defense. Perception: A character's senses, as well as their instinctive ability to pick up on details. Affects Accuracy with all attacks, the Range of all non-melee spells and abilities, and the Reflexes defense. Intellect: A character's logic and reasoning capabilities as well as their tactical instincts. Affects the size of all Area of Effects and the Will and Deflection defenses. Resolve: A character's inner drive, determination, and the emotional intensity they can project to others. Affects Concentration (to resist Interrupts), Durations of all spells and abilities, and the Will defense. | Submitted by Neto
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