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give_trait this TRAITNAME # Below is a list of TRAITNAMES and the maximum number you can put after to determine the level of the trait. These are a list of the most beneficial traits, message me if you want me to post the more obscure ones. Code - Effect PoliticsSkill 3 - - loyalty, + authority Intelligent 3 - Increased Command, Income MathematicsSkill 3 - Increased Income GoodAdministrator 3 - Increased Law, Trade Income GoodMiner 3 - Increased Mining Income GoodTrader 3 - Increased Trade Income FathersLegacy 3 - Increases Authority BattleChivalry 5 - Increases Chivalry VictorVirtue 3 - Increases Chivalry NaturalMilitarySkill 3 - Increases Command GoodInfantryGeneral 1 - Increases command skill (situational) GoodDefender 5 - Increases command skill (situational) GoodAttacker 5 - Increases command skill (situational) GoodAmbusher 5 - Increases command skill (situational) GoodCavalryGeneral 1 - Increases command skill (situational) GoodCommander 5 - Increases command skill. BattleDread 4 - Increases Dread Energetic 3 - Increases Movement Points HighPersonalSecurity 3 - Increases Peraonal Security PublicFaith 4 - Increases Piety HaleAndHearty 3 - More kids, increased general's hitpoints
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