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Snakes: They are immobile. Approach them from the side or back and Lara will kill it with her pistols. Do not occupy the space directly in front of a snake. Because they never move, you may get an opportunity to shift it out of the way by using a switch or kill it by guiding a saw blade to it. Lizard Men: They can detect Lara up to two spaces ahead and will hop up on their hind legs and begin chasing her. They will follow her exact path. You can move over a cracked space to send them falling off to their death. If a Lizard Man drops off a cracked space on a wall, it will survive but will stop chasing you. Giant Spiders: They follow a set path and will move one space each time Lara moves. Approach them from any angle except from the front will let Lara shoot them. They can sometimes be set off to a different route by using switches.
Snakes: Immobile however terrifying. Approach a snake from the side or back and Lara will dispatch it with handguns. The something you cannot do is stroll into the space straight in front of it. Snakes never ever move, so you can in some cases move one out of the way with a switch or rid yourself of it by moving a saw blade onto its path. Lizard Men: Not just cannot you move right in front of a Lizard Man, once it "sees" you 2 spaces ahead, it will jump up on its hind legs and start chasing you. They aren't extremely intense, and will follow your precise path. Hence, you can commonly get one to be up to its doom by reviewing the split spaces. If a Lizard Man falls off a split space on a wall, it will make it through, however it will also reset and stop chasing you, which might fit your functions just great. Huge Spiders: These individuals are sort of the saw blades of the creature world, in the sense that they follow a recommended path and move one space each time Lara moves one. Once more, the technique right here is not to move right in front of them. Approaching them from other angle permits Lara to shoot them, and they can also be re-routed by means of using switches in many cases.
Some spaces will have cracks before being stepped on them. Lara's first step on such a location will cause the space to partially collapse. Returning a second time to that location will be deadly. The same type of crack will appear on walls. Landing on a cracked wall space twice will not cause immediate death, but will cause Lara to fall down. She will survive if there is a useable space below her.
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