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If one of your character is held up, don't panic. You still have one turn to save them, so figure out a way to knock out the guard with another character or sneak away if you have nearby cover. It's best to save your credits for items even though you can level up characters. A lot of the programs and weapons prove more useful in a playthrough. If you choose a rescue mission, make sure you have equipment for the character. They don't start with weapons, so they'll be useless until you find something for him/her. Try to finish levels quickly, as a higher security level introduces more threats. Security level 4 in particular is when things start to get really tricky. Don't worry if you fail, Invisible Inc. is meant to be replayed. Just learn from your mistakes and start another campaign. Always peak through doors before you open them. There may be a guard or camera on the other side that will spot you. Set up an ambush attack when you know a guard is coming your way. It doesn't cost AP and ensures a knockdown. If you have enough PWR, unlock safes. Trust me, you want the credits in there.
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