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Gun

Magruder's Mine mission for Gun - PC

At first this mission may seem difficult, but it really is not. In the first part, get your bow ready. Every time Magruder is eater next to or on top of the holes in the ground with the blue green gas coming out of the floor, shoot an arrow into it. When it blows up, it will take some health from Magruder. This will take a few times. To better judge where Magruder is, look on your radar when you are standing by one of the holes on the floor with the blue green gas. When you see a red arrow by you and it is near the hole in the floor, shoot the arrow. When it explodes, run. If you take some hits from Magruder, run for a flask to repent your health. You will most likely run out of arrows, but can find more in the back by the big entrance way opposite of the platform and big pillars that you will need to destroy in the second part of the mission. Keep shooting the arrows at the gas in the floor until Magruder's health bar turns red. After that the second part of the mission begins. To save a lot of your health during the first part, crouch and stay near the outer ring of rocks. If he stands directly in front of you, shoot about one or two arrows at his feet. This will cause him to lose health. If you got hit by his fire, run and find a flask. The second part of the mission is to collapse the cavern on Magruder. Save the game when you get to this part. Do not worry about replenishing your ammunition. Your sniper rifle, regular rifle, and six shooters will suffice. In order to keep one flask and your health to where you do not need to replenish, stay ducked behind the big rocks where you start. Magruder will throw TNT. Use Quick Draw and shoot the TNT. Then, pull out one of your rifles. Use the sights on them. The only way you are going to get Magruder to throw TNT is to hit him in the head. However, it is recommended that you stay and shoot at him from the right hand side of the rocks. That gives you more cover than the left hand side. The trick is how skilled you are at Quick Draw. This is the only way to get past it this part of the mission. Try to hit all the TNT when he throws it. Try hitting the TNT that looks pudgy -- they provide a bigger boom. The small TNT sticks are good, for when hit they will spread out. You can blow the two pillars by Magruder's platform up with them. When he says you are blowing this mine apart, you are half way there. When Cole says there is no one left to help you, the mission is about over. When he throws the three sticks of TNT and you miss and they land by you, run to the opposite side, and then go back to continue. You have two big rocks to blow up to collapse the cavern. The best way to do this is to hit the TNT when it is thrown when they are close to the rocks above Maruder. By doing this you will complete the mission faster. When the second big rock falls, the mission is over and you have completed the game.

Magruder is impossible to kill by shooting, as he is wearing armored plating. Instead, use the bow with exploding arrows. Get Magruder to chase you. As you are backing away from him, shoot an arrow at a geyser as he walks over it. The flammable gas coming from the geyser will explode and damage Magruder until he is almost dead. Then, when he is on the higher level, shoot him in the face with the rifle until he yells then get into quickdraw mode. Get ready to shoot the big package of dynamite when he throws it. After shooting a few sticks of dynamite, the roof will collapse on him.

The easiest and fastest way to complete the first part of the mission is to remain crouched. Magruder is unable to see you, and becomes very vulnerable to sneak attacks. Keep reloading the whisky and fire arrows and you will have the mission completed quickly.

The easy way to defeat Magruder in the second part of the Mine Mission is to stand beside each pillar. Stand by the left one and when Magruder throws dynamite at you. He will blow up the pillar. Do the same for the pillar on the right. This also works when blowing up the two remaining boulders. You must shoot Magruder in the head to get him to throw the dynamite.

Use the center rock as a shield and try to keep it between you and Magruder. Stay in the inner circle, close to the center rock, and circle around constantly moving away from Magruder. Stop when a geyser is almost out of your view. Take aim at the geyser with the dynamite bow. Just as Magruder is coming around the corner (watch the compass), shoot an arrow into the geyser. Time your shot correctly and he will take a hit. Immediately after the shot, run and jump over the outcropping of rock so that the center tall rock is between you and Magruder again. Continue this until his health gets low enough that an intermission sequence showing him jumping on to the ledge between two big stone columns plays. You must shoot him in the head so that he throws dynamite at you. Use the rifle. When he throws the dynamite, shoot it out of the air shortly after it is released from his hand. The ensuing explosion starts to deteriorate the columns. An easy way to avoid getting hit by his dynamite and also make it impossible for his henchmen to shoot you is to park as far away from Magruder as you can, directly under the ledge where the henchmen appear, so the ledge is to your left. Use the rifle, zoom in, and shoot him in the head. The henchmen are directly above you, so they cannot shoot you. You are too far away to use quickdraw, so you must have skills and shoot the dynamite out the air with the rifle just after he throws it. It actually is very easy. If the dynamite is anywhere in your crosshairs, it will explode when shot. Do this a few times to defeat him.

When you get to the part where you must fight Magruder, run around away from him. When he walks over one of the circular areas, throw some dynamite over it. It will ignite the gas and damage him. Do not shoot him, as he has metal armor and it will just waste your ammunition. Throwing dynamite works, but the loco dynamite arrows work better.

When Magruder gets up on the balcony, instead of using your Quick Draw to shoot the big pack of TNT to collapse the roof, just run up directly in front of the balcony. When Magruder throws the TNT, it will go up, bounce off the ceiling, and land directly next to him. This makes this part of the fight a lot faster to complete.


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