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Research in the following order: softspares -> primitive forging -> stoneworking -> simple gravestones -> stone gravestones. Build devices in the following order, sawhorse -> stone cutter (if you have the nails for it, otherwise build after wooden anvil) -> wooden anvil -> furnace. If you don't have the nails/simple parts to build all these from breaking barrels, buy iron bars from the blacksmith and use the wooden anvil to make what you need. Work bodies as soon as they come, don't bury anything below 90%. You should be able to get softspares before the first body comes. Romove blood and flesh only, then bury the body. You should only need a few before you can open the church. Put stone gravestones and stone fences on the graves. Remove broken gravestones/fences temporarily and replace with stone gravestones/fences that you make, stone/wooden crosses can be put back (or on a different grave) when you have the repair kits to repair them. After you start getting bodies that are five skulls or more, then stop burying anything with (after removing blood and fat) less than 5 white skulls and no red skulls. Until you can remove blood and fat from bodies, dump them in the river. If you do things right you shouldn't need much money right away. Stone Gravestones will give you a large amount of red XP, and clearing out vines and brush will give you a large amount of green XP. Both are huge helps for early game. Use stone and wood repair kits only on the graves that it will give you bigger returns. It's a waste to use one on a stone fence that is at 1.4 out of 2. There's a few good 0 out of 3s that are easy to buff up. Get your graveyard to level 30 if you can. Once you're able to bury some quality bodies that boost your score as is, you'll see your numbers jump up fast. Always keep a grave dug. Nothing worse than going into your graveyard with a body at 91%, digging the hole, and it hits 90% or lower while you're prepping it. You can move multiple tree stumps and stone/iron blocks by placing them in a row and pushing them. Much easier going up and down, left and right is a pain. If you need money at the start, sweet talk the merchant after finding the garden plot and getting the deed. He will give you a loan of 5 silver and you won't be pressed to pay it back for a while. Great for getting early-game simple iron parts. Upgraded tools = high priority. If you can spare the XP, get the skull removal ability so you can have one ready for the Astronomer. Sleep at night even if you're not empty on energy. Right now the rate for energy replenishment during the day is FAR worse than at night. Don't bother with making food, at this point it's not worth the resources and the reward isn't really that great. Get a furnace and a wood anvil ASAP, as they'll give you the needed simple iron parts and nails you'll need for tons of items. Use your trunks to store common items you'll use in a specific area, as they take from the trunk and your inventory at the same time. Once you get your church open, build more pews. Avoid candelabras until you have the hemp to make rope and replace it, or the money to just buy it from the bishop. Also, the better the graveyard, the more money you'll get. | Submitted by Unrealdimensions
Early Game This the time from when you first open the game to upgrading the church to the 50 inside quest offered by the bishop. So first things first. Get the church going. This will provide you a weekly income that should get you through the early game. The prayer the bishop gives you will do for now, mainly focus on making sure you upgrade both inside and outside of the church. (Get the benches). The inside is really only needed for making sure you have a 100% chance of doing the prayer. The outside is what determines the amount of money made per sermon. Do this every week don't be lazy and skip it. Since it is only weekly thing now is the time to focus on doing quests, research, etc. Also I really recommend unblocking the passages underground as it will reduce travel time by a lot. The other big money maker in the early game are the burial certficates. These are an easy way to make money along with the goal of upgrading the outside of the church. Try to get the red skulls as low as possible removing blood and fat are the only real safe options here. After taking care of the body always try and make sure all the white skulls are filled on the grave. While not a huge deal it does reduce the amount of money each week so over a long period of time its missed money. Also please note that trashing things is really not a good idea, a lot of things are useful in crafting at some point in the game. (I'm looking at you blood). Mid Game So I would classify the mid game as before needing the aristocrat papers but after upgrading the church to 50 inside and 200 outside. At this point things are probably making you sleep every 35 seconds so making a source of energy is a must. Personally I found that silver and gold star wine are the best. For this you will need the vineyard and grapes. Grape seeds are from the merchant and the vineyard needs the quest from the inquisitor done. Along with a press and wine making barrels. My setup was 16 grape plants, with a silver quality "quality fertilizer I". Along with one press and two barrels in the basement, do not forget to fertilize the grapes. They can be harvested about one a week (personally I did every sunday after the service) for lot of grapes. As long as you fertilize them there should be no problem gaining at least 60 grapes a harvest. So that means for each week you have at least 40 wine which should be plenty of energy. Also bonus it gives you health! As for making money you will want to upgrade your prayer to "prayer for donations". Bronze quality will ~work~ (again not optimal however making the different qualities can depend of the chance you get for writting them and how many of eac quality notes you have gotten). At this time I recommend burning most of the corpses, mostly you will need the ash for fertilizer so its better to start now. Also its less energy consuming because you don't have to make the grave (along with the gravestone and fence) for them and you still get the same amount of money. At this point you will also need to make sure you have been working on the merchant quest line due to needing the trade office for the late game. Late Game Honestly this what I imagine most people are here for. That 12g needed for the aristocrat papers is brutal but don't worry because I got some tricks for you. (Don't buy stuff unless you need it, if you can gather on your own do it. Buying from the vendors is a waste of money generally). So there are a few different ways to make money. We have selling (silver), farming (trade office), witch burnings and sermons. In order to get the 12g in the shortest amount of time, doing all of these is clearly the fastest but can be difficult due to time management. So I will be listing these in order of most money made per week. (If you are having energy problems see the prevous section). First off we have the trade office. The most important thing to note here is you can get 1g and 10s per week. So getting gold quality crops is must, each gold box is worth way more than silver, if you aren't doing gold then you are just wasting your own time. I found pumpkins to be the easiest to manage, for this you will need 15 patches of farm land (more is okay), pumpkin seeds and 15 of both types of fertilizer* Get all the patches to gold quality and make sure you fertilize with both types each time. Getting the growth speed up is vital to make sure you have enough for all 10 boxes needed each week. Along with having the quailty fertilizer to make sure you don't run out of seeds (also you get more). Harvest these every time they are ready! Make sure you get them ASAP as it is key to getting enough pumpkins for each week (its about 2-3 days, just make sure you keep glancing at them). At this time I also recommend making speed potions because you will have to carry/push them to the barn. Speed pots are: acceleration powder (hemp), chaos soultion (bat wings), and blood. The merchant will take boxes at the start of his day and the end of his day. Make SURE you have 5 boxes there when the day starts and by the end of the day make sure 5 more are on there (also don't forget to take the money out of the box both times). Second we got the sermons.Techincally this one depends on the quality of your prayer and the outside skull count. Assuming you have a gold quality prayer and ~250 skulls outside it should make you a decent amount each week. Also getting the combo prayer at this point is good idea beacuse having the extra faith is handy when doing research and such. However its expensive so it not required, this is becuase it gives you the same donation bonus as the prayer for donations. Again make sure the church is high enough quality inside to avoid failing. Third we have witch burnings. This one is kind of hassle to do just because it adds to the amount of farming you have each week but it does give you a nice bonus. With this I recommend 4 gold hops plants and 2 gold onion plants. Each burning needs 5 burgers and 10 beer. The burgers are a little easier but you basically need to be making 10 beer each week. Again this is quite the hassle due to making sure you have enough fertilizer for the other plants. Finally you have selling. Personally I avoided this just because it took so much time but it is option if you are going crazy farming. Selling silver you mine from the quarry (iron) will get you money along with selling gold quality wine to the merchant. The problem here is taking the time to go the mine for a day, which can really slow down the production of crops needed for the trade office. As for the wine you will be using a lot of it each week to make sure you have the energy needed to basically work through the day. But again this is an option and remember the more you sell the less money he will give you. Note: To keep up with the amount of fertilizer you need you basically need to also be burning bodies every day of the week. So don't forget to plant some carrots (about three patches will do). Also 2-4 compost heaps will be needed for peat. | Submitted by HRBEK
+1 E: This is a food item that gives 1 energy when consumed. +1 GR: This is a grave dressing that gives +1 to the overall grave rating. +1 CH: This is a church fixture that gives +1 to the overall church rating.
2: Collect skulls and blood so you can build a shrine for Snake. 3: When the Merchant will want you to package boxes for them, you do that in your garden. You will need a good amount of silver and gold quality crops to finish that quest. 4: Prepare gold-quality beer and hamburgers for Inquisitor (so have some spare meat around and look for gold-quality hops and onions!) 5: Ms. Charm will want a gold-quality story (not a note or a chapter, a story!) 6: Episcop will want you to be a Rightful Citizen after you upgrade the church. Later he'll want gold-quality marble statues (you use silver-quality for graves and bronze-quality for inside of the church, so nothing is wasted if you get a worse quality) 7: Progressing with the Inquisitor will unlock Dark Brain, Heart and Intestine. 8: Save one Dark Heart for Snake. 9: Late-game, have a spare silver and gold quality book for Astrologer. | Submitted by Neto
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