Complete the indicated task to unlock the achievement.
Achievement | How to unlock
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- A Happy Workforce: Interior Designer
| - Your employees may not always appreciate having diverse decorations around them. But I do, take an achievement.
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- A Happy Workforce: Overtime
| - Don't you have any shame ear dropping on other peoples conversations?
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| - Finish 200 company goals. (over all game sessions)
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- Across the (circuit)board
| - Design a product with a drawback reduction of every type (in any game session)
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- Bet On Bots: Inspector's Favorite
| - Yang was quite impressed on how many safety goals you compelted early on.
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- Bet On Bots: Safety First
| - The only fuses that blow up should be in your bots. Well done to save Bobs day.
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| - Freeplay: Complete Milestone 10.
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| - Earn all twelve trophies from 'Topple the Top' to 'Mayor Trouble'
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| - Earn all twelve trophies from the FBI training levels.
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- Campaign: Man vs. Machine
| - Earn all twelve trophies from the Machine and Employee levels.
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- Charlies's Circuits: Artist
| - This level was about logistics, but you somehow found a way to express yourself by creating ten new work zones.
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| - Freeplay: Generate 500 research data III per month.
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| - Freeplay: Generate 500 research data II per month.
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| - Freeplay: Generate 500 research data IV per month.
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| - Freeplay: Generate 500 research data I per month.
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| - That is close to cheating. You have an employee with 20% or more efficiency.
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| - Freeplay: Complete Milestone 8.
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- Extra Life: Knowledge Cap
| - There is no such thing as knowing too much. We just need to research everything!
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| - Did you grant Anishka her 5.0 Appeal toy? That was sweet of you, keep it up!
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| - We can never have enough tools for our own production, right? ... RIGHT?!
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| - Design a product that fills up fourty slots.
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| - Your company reached a happiness score of 500. That is amazing!
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| - You might not like it, but this is what peak performance looks like.
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| - Design a product with a market appeal of 5 stars.
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| - Earn 5 000 Discovery Points. (over all game sessions)
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| - Have 500 techs researched. (over all game sessions)
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| - Play the level 'A Happy Workforce' and earn the first trophy.
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| - Play the level 'Bet On Bots' and earn the first trophy.
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- Level: Charlie's Circuits
| - Play the level 'Charlie's Circuits' and earn the first trophy.
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| - Play the level 'Extra Life' and earn the first trophy.
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| - Play the level 'Eye in The Sky' and earn the first trophy.
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| - Play the level 'Heating-Up' and earn the first trophy.
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| - Play the level 'Mayor Trouble' and earn the first trophy.
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| - Play the level 'Merry-Go-Around' and earn the first trophy.
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| - Play the level 'Returning Home' and earn the first trophy.
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| - Play the level 'Rising Markets' and earn the first trophy.
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| - Play the level 'The Machinery' and earn the first trophy.
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| - Play the level 'Topple The Top' and earn the first trophy.
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| - You got yourself one lucky employee with 20% of any luck modifier.
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- Mayor Trouble: Overwhelmed
| - Not only did you beat Goodman, you also had to make a fool out of him a year early.
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- Merry-Go-Around: Debt-Be-Gone
| - Well, that's one less task Takeda can give you before reaching the trophy. Good job on paying that debt off early.
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- Merry-Go-Around: Self-Made
| - Linda was right, you have employees, you know? There was no reason to craft twenty conveyor parts yourself.
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| - Freeplay: Reach 1 000 000 G net worth.
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| - Freeplay: Produce 15 000 Modules per month.
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| - Freeplay: Produce 10 000 Modules per month.
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| - Freeplay: Produce 5 000 Modules per month.
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| - Analyse 10 000 Modules. (over all game sessions)
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| - One Loan to rule them all - you totally ignored the option to take another loan in this challenge.
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| - Freeplay: Reach 10 000 000 G net worth.
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| - Have an employee with four traits.
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| - Sell 50 000 Modules. (over all game sessions)
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| - Freeplay: Complete Milestone 2.
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- Pocket Conquest: Top Notch
| - You managed to get twenty points for one of our products!
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| - Earn 100 000 Success Points. (over all game sessions)
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| - Fulfill 200 assignments. (over all game sessions)
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- Returning Home: Quick Learner
| - Wow, quick off the mark, aren't we? You managed to finish the level before March Y1.
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- Rising Markets: Avoiding the Reds
| - Not a single time dipping below 0G? Finally a meaningful achievement.
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| - We get it, you like the Blueprint Designer, but was it necessary to design ten products?
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- Rocketspeed Science: Top Level Scientist
| - Wasn't a requirement. But how else to proof you are dedicated about researching when not achieving for the highest tiers?
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| - Hire an employee with a rare trait.
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| - Freeplay: Complete Milestone 6.
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| - Freeplay: Complete Milestone 4.
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| - Have an employee with a speed bonus of 100% or more.
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| - Freeplay: Reach 100 000 000 G net worth.
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- The Machinery: Energy Saver
| - Short term profit can hurt you and your peers in the long run.
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- The Machinery: Goal Orientated
| - Well done, the charities got more than enough visibility thanks to you!
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- Topple The Top: Outperformed
| - You beat Monsieur Vaillant, well done. Is there anything that can stop you now?
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| - Unlock or progress markets 100 times. (over all game sessions)
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| - Have sold products for 100 000 000 G. (over all game sessions)
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- Welfare Survival: Extra Workforce
| - It's questionable why you would hire additional work force if you get them assigned for free. But you did.
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