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Gears of War 4

Cheats, Tips, Secrets & Walkthroughs for Gears of War 4 on PC

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Gears of War 4 Cheats


The "Now That's A Knife!" achievement is a reference to the 1980s movie Crocodile Dundee.

"The Night Is Dark And Full Of Terrors" achievement is a reference to the TV show Game Of Thrones.

The "I Live. I Die. I Live Again." and "Oh What A Day! What A Lovely Day!" achievements are references to the movie Mad Max: Fury Road.
Both of the phrases are spoken by the Warboy.

The "I Have A Very Particular Set Of Skills" and "Skills That Make Me A Nightmare" are references to Liam Neeson's phone-speech from the movie Taken.

The "Job's Done" achievement is a reference to the Warcraft franchise. | Submitted by Stryker82

Act I - Chapter 0
[0:03] - UIR Security Report
[0:27] - COG Tag - T. Thurbon / SPC / Montevado - 15184518
[0:46] - UIR Anti-COG Pamphlet
[1:01] - Jacinto Herald
[1:22] - COG Tag - G. Wagner / PVT / Jacinto - 49129751
[1:33] - COG Tag - J. Beckman / CPT / Autrin - 43516211
[1:49] - Bernie’s Last Will and Testament

Act I - Chapter 1
[2:06] - Rubble Reclamation Manifest
[2:28] - Shepherd Protection Pamphlet
[2:49] - COG Birthing Pamphlet
[3:14] - Settlement 5 Resident Assignment List
[3:35] - Windflare Lockdown Procedure

Act I - Chapter 2
[3:56] - DBI Schematics

Act I - Chapter 3
[4:16] - Shepherd Safety Pamphlet

Act I - Chapter 4
[4:38] - Village Windflare Lockdown Procedure
[4:57] - Village Mare Breeding Record
[5:28] - Book Inscribed to Kait

Act II - Chapter 1
[5:58] - Anya’s Favourite Flower
[6:21] - JD’s Sixth Birthday Present From His Uncle Cole
[6:34] - Cog Military Academy Acceptance Letter

Act II - Chapter 2
[6:52] - Photo of JD & Anya
[7:06] - House Plans
[7:23] - Old Bottle of Wine

Act II - Chapter 3
[7:37] - JD’s Old Toy Figure
[8:01] - The New Ephyran

Act III - Chapter 1
[8:34] - Cog ID Bracelet - S4-A1774
[9:00] - Ancient Book

Act III - Chapter 2
[9:20] - Medical Supplies Status Form
[9:39] - COG Tag - D. Nunez / 1LT / Vonner Bay - 89202512
[9:58] - Tourist Map of Fort Reval

Act III - Chapter 3
[10:13] - King Figurine Souvenir
[10:40] - Evacuation Procedures
[11:00] - Fort Reval Military Museum Pamphlet
[11:21] - COG Tag - W. Owen / SGT / Ephyra - 12151881

Act III - Chapter 4
[11:46] - COG Tag - A Josefson / SPC / Andius - 51415181
[12:04] - Silver Age Dagger

Act III - Chapter 5
[12:26] - Ephyran Tribune

Act III - Chapter 6
[12:49] - Locust Shell Crystal
[13:04] - Mine Scavenger List Act IV - Chapter 1
[13:24] - Locust Shell Disposal Form

Act IV - Chapter 2
[13:38] - COG Tag - K. Rush / PVT / Bronn - 21525112

Act IV - Chapter 3
[14:14] - COG Orders

Act IV - Chapter 4
[14:34] - COG Tag - P. Wood / CPL / Halvo Bay - 20256192
[14:57] - Rations Schedule for Abandoned Gears

Act IV - Chapter 5
[15:16] - COG Tag - E. Yates / CPL / Landown - 08821139
[15:29] - Letter

Act V - Chapter 1
[15:59] - COG Tag - H. Pham / SGT / Kinnerlake - 1292025
[16:20] - Work Stoppage Order

Act V - Chapter 2
[16:42] - Speyer Scavenger List

Act V - Chapter 3 0 Collectibles
Act V - Chapter 4
[17:07] - Reyna’s Necklace

Begin a new game on the Insane difficulty setting and play through the Prologue area until you destroy the Comms Tower, partway through. Blast the bunker with grenades, and grab a new set of grenades to make the next area easier. Open the door, proceed to the main gate, and initiate a cutscene by interacting with the panel. Keep going to the next area. As you come through the gate, you should find three enemies. Kill them and then sprint toward the stairs. Before you reach them, however, turn toward the right. You should see a gate starting to close. Dive under it before it is done closing and you will find a container to your left. It contains a special freeze ray weapon that should remind you of the one used in the Despicable Me cartoon, although it unfortunately doesn't come with enough ammunition to be especially useful throughout the remainder of the game.

On any difficulty level, play through the campaign until you reach the greenhouse in Act 2 of Chapter 2. There, destroy two waves of enemies. Around you, there also are tomato plants growing in pots. Make sure that you destroy every last one of the pots before leaving the building, precious though the plants are to their owner. A lot of the pots are positioned out in the open, on tables, but make sure that you don't miss the pot located on a high shelf. When every last pot has finally been destroyed, you'll know it because Marcus will start an extended, profanity-laced rant. When it concludes, head toward the building's exit and you should spot a new tomato plant. Investigate it to receive Dom's Toms, special saucy grenades that function like standard ones but look very different.

You can get this achievement through natural progression of the campaign, but it can easily be obtained during Act 2 - Chapter 3: Plan B. When you reach a section where they ask you to choose between two paths (left or right), choose the left path. After spawning, there will be enemies in front of you with some bales of hay being held by a wooden gate. Shoot this wood to release the hay and kill the enemies. Then, look across the river/creek and do the same on the other side to kill a total of 4-5 enemies. Reload the last checkpoint and repeat this process until you get the "Gone With The Windflare" achievement. You can take turns if you are playing in co-op.

During the last wave of the "Horde" in Act I - Chapter 4: A Few Snags, a single Guardian will spawn marked with a short cutscene. Kill him, and he will drop his weapon where he crashes. Quickly go to his frame, and pull out the Salvo. Shortly afterwards, two more guardians will appear. Use the Salvo heavy weapon to kill one of the Guardians to get the "Stop Hitting Yourself" achievement. If you have any issues, try playing on a lower difficulty. It is also possible to get this achievement in Horde 3.0 mode since Guardians spawn during some waves. You can also pick up the Salvos from the bonus challenge weapon crates to make it easier. | Submitted by Neto

This can be done during any part of the campaign. It can easily be completed in co-op or versus with another player. It can be done solo, but it is a lot harder to steal a kill from one of the AI. To do this, take cover across from an enemy on a shallow object. Press Forward, then X to pull them over the cover. Once they are pulled over, stay close to them and press Y to execute them. While playing in co-op, have one player pull an enemy over cover, then have the other player execute them to get the "Whoomp, There It Is!" achievement. Have the player that did not get the achievement do the execution next so both players get the achievement. An easy place to do this is during the "Yank & Shank" tutorial in Act I - Chapter 1. | Submitted by Neto

In the Harbor multiplayer map, shoot the six little Leviathan statues around the map in a specific order, then activate the switch at the Longshot spawn to get a giant Leviathan to jump out of the water.

During the Act V sequence where you command a giant DB mech and are fighting through the Swarm enemies toward the dam, you will get a tooltip to press a button to perform a melee kick. Kick the car on the left ledge through the "V" shaped trees and fireworks will spark from the trees and you will hear a hear a short Cole Train audio cue.

If you pay attention to the screens in the Prologue, you'll notice the man in the lab coat (who is obviously Baird) had a conversation with a person named "VINTER." This is an example of Marcus checking in with Baird to see how JD is doing. Baird also has a conversation with First Minister Jinn, which is on the screen after you play through the Prologue.

While you're running through the graveyard in Act 3's Chapter 2 - Night Terrors, you can find a tombstones with the letters MA, R, I, and A etched in them.

In Act 1 - Chapter 0: Prologue, reach the section where you must defend the House Of Sovereigns on E-Day. Kill the Corpser with the Hammer Of Dawn to view a cutscene. Defeat the wave of Locust soldiers and Boomers that spawn afterwards. A Locust Reaver will land after this wave. Once the Reaver lands, kill the pilot of the Reaver, then quickly run underneath the Reaver and press the indicated key to climb on and control it. Note: If you want too long, the Reaver will automatically die. While riding the Reaver, you can fire rockets and kill the other Reaver in the area. You can also mount and dismount as often as desired.

Complete the indicated task to unlock the achievement.

AchievementHow to unlock

Complete the indicated task to unlock the achievement.

AchievementHow to unlock


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