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Stump - Act 3 - Part 1, in the beginning (when you get part from Baird). Elite Hunter - Act 3 - Part 2 in Rocket Facility, room with one hunter and few locusts with shotguns. Warden - Act 3 - Part 2 in Rocket Facility (when you need to unlock the door), a little bit tricky but possible (in insane it's possible too). Leave Elite hunter alive and use control on warden. Pouncer - Act 3 - Part 2 in Rocket Facility, first platform with satellites, two pouncers.
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