Screenshot
Popular Systems Menu |
Air Wing Honor: Build over 20 aircraft against the CPU. Apocalypse Honor: Build the Particle Cannon, Nuclear Missile, and Scud Storm. Battle Tank Honor: Build over 50 tanks against the CPU. Blitz Honor: Win a match in less than five or ten minutes. Challenge Campaign Honor: Complete the Generals Challenge Campaign. Bronze, Silver, or Gold depends on difficulty. China Campaign Honor: Complete the China Campaign. Bronze, Silver, or Gold depends on difficulty. Domination Honor: Win 100, 500, 1000, or 10,000 total matches Endurance Honor: Complete all skirmish maps against the CPU. Bronze, Silver, or Gold depends on difficulty. Fair Play Honor: Do not disconnect more than 10% of your online matches. GLA Campaign Honor: Complete the GLA Campaign. Bronze, Silver, or Gold depends on difficulty. Global General Honor: Win at least one online match as each General. Streak Honor: Win 3, 10, 25, 100, 500, or 1,000 consecutive victories. Ultimate Honor: Complete all Skirmish maps against the maximum number of enemies under the hard difficulty setting. USA Campaign Honor: Complete the USA Campaign. Bronze, Silver, or Gold depends on difficulty.
will destroy all infantry in range, while the RPG troopers will destroy every tank, aircraft, and even most buildings very easily. Also, they can attack from behind and in front at the same time.
down by the laser turrets. Be quick to obtain the particle cannon so that you can knock out the nuclear missiles.
First step: First, select your dozer or worker that you started out with. Tell him to build a power plant if US or China, or a barracks if GLA. Then, select your Command Center. Build 9 construction units, whatever they are depending on which army you are. As soon as each one is produced, send them to a supply source, but alternate which supply source with each unit. Step for those who started out with 10 K or less: Only build 2 construction units. Send each one to a supply source. Then follow the rest of the first step. Second step: When your construction units reach the supply sources, have them build defenses. If you are the US, you should start by building 3 Patriot missiles and 2 fire bases at each extra Supply source, but keep the fire bases un-garrisoned until you have enough generals points to have Pathfinders. Then fill 'em up with pathfinders. If you are China, 3 gattling cannons and 2 bunkers full of tank hunters should suffice. If you are GLA, 5 stinger sites, 2 tunnel networks. Make sure all have camo netting as soon as possible. Third Step: Now, fortify your main base a lot with defenses--twice the amount that are at your supply sources. Climb the tech tree as soon as possible and obtain a superweapon or powerful generals ability as soon as possible. Your opponent, if he has half a brain, should be trying to throw everything he's got at your supply bases. Your defenses should be chewing him up real good. If he starts using artillery, respond with your own artillery to take out his. (Tommahawk Cruise Missile Launcher, Nuke Cannon, Scud Launcher, depending on which side you are.) If he still manages to destroy your defenses (unlikely) then sell all your buildings at your bases and retreat to your main base. Fourth Step: If you still have your supply bases, begin building production centers at them. (barracks, war factories/arms dealers.) Use these and the no-doubt $$$ you've gained from your supply bases to build a HUGE army. If you haven't amassed that much, then build secondary supply buildings at your main base (USA secondary supply source, for example, is supply drop zones) It doesn't matter what units you build, just as long as you build a whole lot. If you are one of the generals, build whatever special units that general has. Send this army to his base--try to flank him on a spot where he doesn't have so many defenses, if such a spot exists. If he is totally fortified to the teeth, use a superweapon to take out his defenses. Your army should be more than enough to take him out, if it is large enough. There is one golden rule in this great game--no matter how big your opponent's army is, if yours is twice as big, you'll win. This strategy takes really long and requires a lot of patience. It will always work against a hard computer opponent or less, and it will almost always work against a human opponent unless he is really good. Thank you for reading this and I hope this strategy works. (I've won 10 times straight using it.) This of course, will only reach you if this site decides to post this really long strategy. | Submitted by MikeClem
Extra: You can also capture a USA strategy center and make it wear Hold The Line is on.(+10% armor) | Submitted by SeanBein
Supplies: (US strategy) For each Supply Source you control, you should have 2 chinooks gathering supplies. This is important with the US--because everything they have is so expensive, a 3rd Chinook is a waste of money and it will slow the supply gathering process up because the other two will wait for it to finish gathering instead of gathering like they should be. However, this has one exception. If the supply source you control is not a supply dock but is instead a series of supply piles right next to each other, have 1 chinook for each pile and make sure that each one has it's own pile. Though this will suck up what they contain pretty quick, you'll get more dough. Supplies: (GLA strategy) 7 workers per supply source should work nicely here--though a considerable investment is needed, don't worry--you will get it back and then some quickly, especially if you are gathering from a group of supply piles. An 8th worker per source will make a small difference, but not that much. It's up to you if you want 8 workers. Supplies: (China strategy) Like the USA, 2 supply trucks per source. However, unlike the USA, (if you have the money) you should consider buying a 3rd supply truck for each source, because it by far makes the biggest difference. However, don't do it if empties your coffers of course. Otherwise, buy that 3rd truck. Army: (USA Strategy) Always (and do mean always) spend the required generals point to get Paladins and (later) pathfinders. Both of these units kick *** and you will thank me later. When you are ready to attack your opponent, a good strike force should have a good number of Paladins (or all Paladins, either way) backed up by a good number of Humvees, each one having 3 missile defenders (to take care of aircraft) and pathfinders (to slaughter infantry). Also upgrade the Humvees with TOW missiles. Also consider backing them up with either Commanches or Stealth Fighters (both good because Commanches slaughter ground units and enemy AA units can't see Stealth Fighters.) Buy as many of each type of unit as you can, even if it knocks your money down to 0. Then, of course, Attack. Army: (China) You could start out by spending the generals point on either the nuke cannon or veteran red gaurds, but you can still win easily (using this strategy) either way. With China, you can pick either one of these two paths: Build a strike force of as many Overlords as you can, upgrading them with either propoganda towers or gattling cannons. Make sure you have 1 or 2 with prop. towers though, and they will be unbeatable. I can almost promise. The other way is to hole up in your base, building as many defenses as possible, and then building as many nuke silos as you can and blow your opponent to smitereens. If your a speed nut, the first way is faster, and the nuke strategy is not good against the GLA, because you always have to send 2 nukes to one spot to take care of the holes that the buildings leave behind. Or you can just build dozens of Migs with the Black Napalm upgrade and burn your opponent to ashes before he knows what hit him. You might also want to try a combination of the three. Army: (GLA) The GLA is a little different, but not much. Because everything they have is cheap, and therefore a little less deadly, you will have to build more of each unit to match the effectiveness of the other two sides. First of all, spend your first generals point towards Marauder Tanks. These guys are pretty good, though they still suck compared to the other two sides' tanks. Thus, you will have to build a lot. Do so. Build so many of these tanks you can't even select them all in one drag. This will kill your opponet quickly (unless he does the exact same thing.) Another strategy is to mass produce bomb trucks, upgrading each one with bio and high explosive bombs. Don't bother discuising them unless you are facing a computer opponent because a human will be able to tell they're bomb trucks, believe me. Send them all to his base, or use them to defend yourself if your opponent decides he'd better do something similar. Bye Bye opponent, or his army, in which case just do it again. OR you could mass produce SCUD storms in the same manner China would with Nuke Silos. Okay, I'd better stop before this gets too long. And this is to you players who may think I'm an idiot after you read this. Go ahead and tell me--I myself am open to any suggestions. Just email me at mgc_clem@yahoo.com. And for those who don't wanna take the time to follow this strategy, go ahead there as well. There are literally thousands of ways to play and win this game. These are only a few. Go your own way--experiment! Then win and tell me how you did it. | Submitted by MikeClem
Note 2: there are other ways to defend your base, i just think this is the best one ;) USA: build 3-4 fire bases at each entrance to your base. then put three missile guys and a sniper in each. put 2 avengers behind each base, and keep a tomahawk around to deal with artillery. China: build bunkers at each entrace(build more than 2) and fill them with 2 Red Guard and 3 rocket guys. then keep a nuke cannon around to take out enemy artillery. GLA: build a solid wall of stingers around your base, and put a tunnel network somwhere so you can get in and out of you base. keep a rocket buggy or scud aroud to deal with artilery. | Submitted by Dana
Recently added games to Cheating Dome
|
All Systems
|