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Perk Slot 1 Special Grenade x3: Reach level 4 (three special grenades, no smoke). Satchel Charge x2: Reach level 4 (two remote detonation explosives). M9A1 Bazooka x2: Reach level 4 (bazooka with two rockets). Bomb Squad: Reach level 16. Bouncing Betty x2: Reach level 24. Bandolier: Reach level 40. Primary Grenade x2: Reach level 44. M2 Flamethrower: Reach level 65. Perk Slot 2 Stopping Power: Reach level 4 (increased bullet damage). Fireworks: Reach level 4 (higher explosive weapon damage). Flak Jacket: Reach level 4 (reduce explosive damage). Gas Mask: Reach level 4 (protect against Tabun Gas). Juggernaut: Reach level 4 (increased health). Camouflage: Reach level 12. Sleight Of Hand: Reach level 28. Shades: Reach level 32. Double Tap: Reach level 36. Overkill: Reach level 56. Perk Slot 3 Deep Impact: Reach level 4 (deeper bullet penetration). Extreme Conditioning: Reach level 4 (sprint for longer distances). Steady Aim: Reach level 4 (increased hip fire accuracy). Toss back: Reach level 6 (reset fuse of picked up grenades). Second Chance: Reach level 9 (revive downed allies). Martyrdom: Reach level 20. Fireproof: Reach level 48. Dead Silence: Reach level 52. Iron Lungs: Reach level 60. Reconnaissance: Reach level 64. Vehicle Perks Water Cooler: Reach level 4 (decreased turret overheat). Greased Bearings: Reach level 4 (increased turret rotation speed). Ordnance Training: Reach level 12. Lead Foot: Reach level 28. Coaxial Machine Gun: Reach level 40.
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