Complete the indicated task to unlock the achievement.
Achievement | How to unlock
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| - Spared an innocent, perhaps dooming an unborn child.
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| - Awoke with fragmentary memories after the crash of the Cassandra.
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| - Collected notes to fill a journal.
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| - Popped the lid on some carefully stored meat.
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| - Took time to talk with an unborn child.
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| - Failed to reach a child, separated by deep waters.
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| - Explored the inner fortress, and spoke to the doctor.
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| - Found all Hank's notes on the crew of the Cassandra.
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| - Found all the memories recorded by others.
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| - Operated a scanning device, and learned of a child's illness.
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| - Escaped a cage in the Arsenal without setting off a grenade.
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| - Fired a cannon at the fortress gate.
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| - Left a daughter in the care of a god, and was reborn.
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| - Found an unfinished letter from an archaeologist to his sister.
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| - Sacrificed everything to cast down a god and end suffering.
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| - Burned a forest's worth of matches to illuminate dark places.
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| - Gave birth to a daughter, only to lose her.
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| - Drained the fear and the life from a crewmember.
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| - Gazed at a reflection in the water.
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| - Travelled through the desert.
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| - Left when things were getting interesting in Amnesia: Rebirth.
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| - Kept quiet and still, and so escaped a predator's gaze.
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| - Found a way through the ruined cistern.
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| - Followed the pilgrim's trail to take refuge in the fort.
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| - Escaped to Paris with a daughter that must now be cared for.
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| - Collected all the other achievements.
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| - Completed the game faster than any Frictional developer.
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| - Resisted fear, and resisted anger.
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| - Activated the alchemists' device.
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| - Tortured an innocent to aid an unborn child.
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| - Sent extra objects through the portal in the Alchemist's Chambers.
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| - Activated a portal between worlds.
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| - Found treasure beneath the water.
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| - Smashed lots of irreplaceable objects.
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| - Carried on with life, despite Salim's fate.
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