Cannot Use Bombers for Training Missions
Not really a big deal but I thought I would make a video of the training mission using the RAF or Russian bomber. The program takes you to the start of the training mission but the bomber will not take off. Had to abort the mission and use the fighter.
In Dogfight or Campaign mode, select the RAF faction and choose any plane you like. Then, return to the Faction Select option and choose the German faction. Now if you switch back to the RAF faction, you should find that you have an additional plane or two available.
Faster kills in dog fight mode
First of all, this is useful in all mode once you unlock the german special project jet. To get faster kills in all the modes, use the german special project jet. It has six machine guns, three on each wing. If you get direct hits on the enemy plane, it will explode within six or less hits.
If you would like to accurately know where your rocket is going to hit/strike, all you need to do is *PRESS and HOLD the 'C' button* on the Nunchuck to see where the rocket hits. Now, this may not work for every 'Control Scheme', it just depends on which one you use.
One way to get a lot of plane kills in Dogfight Mode
One way to score a lot of plane kills is in Dogfight Mode is to use the Mosquito (fighter-bomber) because I believe it has around 4 to 8 guns on it. All you need to do is to unleash a 1 to 3 second burst from all the guns to destroy a plane.
Get one get a lot of missions done. Earn one special projects plane chose a mission not on the one where the plane you got is go to the other mission and chose continue. You will fly the plane you got on a different campaign.
Planes Fall Out Of Sky By Themselfs
If you continue to kill planes (dogfight mode) (Fly & Die mode) eventually you will overwhelm the planes and they will just fall out of the sky for no apparent reason.
First choose a mision on a certain faction(Like Russian), but DON'T hit continue. Then go to a different faction(Maybe German), and hit continue without choosing a new mission. Then you'll have the second faction's planes, but the first faction's mission that you chose. Even your commander is from the second faction.
In fly and die there is a glitch about a teleporting plane. The glitch is you face it, it disappears it goes behind you it is always out of bounds so you can't see it. It is just an arrow.
If you go as high as you can and do barrel roll you can go higher (works better with controls 2 and 3)
Using Bombers in Missions
There are not very many missions where you can use your bombers because of the number of enemy fighters you're up against. Here are a few tips that will help you win the few missions that you are able to use your bombers. (1) Always know where the enemy planes are. Check behind you often. (2) Perform a loop when enemy planes are behind you. That will get them off your back, you will probably be able to shoot one of them down and it will buy you some time before they get behind you again. (3) If you only have 1 enemy plane attacking you from behind, use your rear gunner to shot him down. (4) Climb! As a bomber, one of your best defenses is bombing and fighting off enemy planes at a high altitude.
What planes not to use in Dogfight mode
Do not use these planes in dogfight mode:
British Lancaster bomber (not very agile)
Russian bomber (not very nimble)
Russian Experimental Jet (doesn't have many guns)
German He 111 bomber (not very agile)
German Experimental Jet (not very agile)
What planes to use in Dogfight mode
These are the planes that you need to use in dogfight mode:
British Spitfire fighter (good mixture of firepower amd agility)
British Mosquito fighter-bomber (heavily armed with guns)
British Meteor experimental jet (fastest/good mixture of firepower and agility)
Russian fighter (good agility)
Russian fighter-bomber (good agility)
German ME 109/BF 109 fighter (same as the enemy's plane/good mixture of firepower and agility)
German JU-87 "Stuka" fighter-bomber (it has an extra rear-gunner/good agility)
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