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Bolt Action Rifles Springfield: Reach level 4. Sniper Scope: Already available (increases accuracy and range). Bayonet: Complete Marksman Challenge 1 (increases melee attack range). Rifle Grenade: Complete Marksman Challenge 2 (grenade launcher attachment, replaces Perk 1 slot). Arisaka: Reach level 4. Sniper Scope: Complete Marksman Challenge 1 (increases accuracy and range). Bayonet: Complete Marksman Challenge 2 (increases melee attack range). Rifle Grenade: Complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot). Mosin-Nagant: Reach level 21. Sniper Scope: Complete Marksman Challenge 1 (increases accuracy and range). Bayonet: Complete Marksman Challenge 2 (increases melee attack range). Rifle Grenade: Complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot). Kar98k: Reach level 41. Sniper Scope: Complete Marksman Challenge 1 (increases accuracy and range). Bayonet: Complete Marksman Challenge 2 (increases melee attack range). Rifle Grenade: Complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot). PTRS-41: Reach level 57. Rifles SVT-40: Reach level 4. Flash Hider: Complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range). Aperture Sight: Complete Marksman Challenge 2 (precision sight). Telescopic Sight: Complete Marksman Challenge 3 (enhanced telescopic sight). Gewehr 43: Reach level 7. Suppressor: Complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range). Aperture Sight: Complete Marksman Challenge 2 (precision sight). Telescopic Sight: Complete Marksman Challenge 3 (enhanced telescopic sight). Rifle Grenade: Complete Marksman Challenge 4 (grenade launcher attachment, replaces Perk 1 slot). M1 Garand: Reach level 17. Flash Hider: Complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range). Bayonet: Complete Marksman Challenge 2 (increases melee attack range). Sniper Scope: Complete Marksman Challenge 3 (increases accuracy and range). Rifle Grenade: Complete Marksman Challenge 4 (grenade launcher attachment, replaces Perk 1 slot). STG-44: Reach level 37. Flash Hider: Complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range). Aperture Sight: Complete Marksman Challenge 2 (precision sight). Telescopic Sight: Complete Marksman Challenge 3 (enhanced telescopic sight). M1A1 Carbine Reach level 65. Flash Hider: Complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range). Aperture Sight: Complete Marksman Challenge 2 (precision sight). Bayonet: Complete Marksman Challenge 3 (increases melee attack range). Sub Machine Guns Thompson: Reach level 4. Suppressor: Complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range). Aperture Sight: Complete Marksman Challenge 2 (precision sight). Round Drum: Complete Marksman Challenge 3 (increased ammunition capacity). MP40: Reach level 10 Suppressor: Complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range). Aperture Sight: Complete Marksman Challenge 2 (precision sight). Dual Magazine: Complete Marksman Challenge 3 (increased ammunition capacity). Type 100: Reach level 25. Suppressor: Complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range). Aperture Sight: Complete Marksman Challenge 2 (precision sight). Box Magazine: Complete Marksman Challenge 3 (increases ammunition capacity). Ppsh: Reach level 41. Aperture Sight: Complete Marksman Challenge 1 (precision sight). Round Drum: Complete Marksman Challenge 2 (increased ammunition capacity). Shotguns M1897 Trench Gun: Reach level 4. Grip: Complete Marksman Challenge 1 (vertical foregrip to reduce recoil, replaces Perk slot 1). Bayonet: Complete Marksman Challenge 2 (increases melee attack range). Double Barreled Shotgun: Reach level 29. Grip: Complete Marksman Challenge 1 (vertical foregrip to reduce recoil, replaces Perk slot 1). Sawed-Off Shotgun: Increases weapon spread, but reduces accuracy. Machine Guns Type 99: Reach level 4. Bipod: Complete Marksman Challenge 1 (reduces motion for more accuracy). Bayonet: Complete Marksman Challenge 2 (increases melee attack range). BAR: Reach level 4. Bipod: Complete Marksman Challenge 1 (reduces motion for more accuracy). DP-28: Reach level 13. Bipod: Complete Marksman Challenge 1 (reduces motion for more accuracy). MG 42: Reach level 33. Bipod: Complete Marksman Challenge 1 (reduces motion for more accuracy). FG 42: Reach level 45. Bipod: Complete Marksman Challenge 1 (reduces motion for more accuracy). Telescopic Sight: Complete Marksman Challenge 2 (enhanced telescopic sight). Browning M1919: Reach level 61. Bipod: Complete Marksman Challenge 1 (reduces motion for more accuracy). Pistols Colt M1911: Reach level 4. Nambu: Reach level 4. Walther P38: Reach level 4. Tokrev TT-33: Reach level 21. .357 Magnum: Reach level 49. Primary Grenades Frag: Reach level 4. N 74 ST: Reach level 4. Molotov Cocktail: Reach level 10 Special Grenades Smoke: Reach level 4. Tabun Gas: Reach level 4. Signal Flare: Reach level 4.
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