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3ARC INTEL: View all intel. 3ARC UNLOCK: Unlock Dead Ops Arcade and Presidential Zombie mode. ALICIA: Alicia virtual therapist game. CAT or PRINT<filename>: Open corresponding file. DECODE: Decode a string using the CIA's cipher. DIR or LS: Display contents of the current directory. DIR: List audio files and pictures for use with CAT command. DOA: Zombie killing mini-game similar to Smash TV. ENCODE: Encode a string using the CIA's cipher. FOOBAR: Displays "Fee Fie Foe Foo!" HELP: List commands. LOGIN: Attempt a new session with a corresponding username and password MAIL: Open the mail folder for the current user. WHO: List of login names for use with the RLOGIN command (requires passwords). ZORK or HELLO SAILOR: Zork: The Great Underground Empire text adventure game.
Login as Robert Oppen: Username: roppen and password: trinity. Login as Vannevar Bush: Username: vbush and password: majestic1.
1. Python with multiple attachments 2. Makarov dual wield 3. Spas 4. Ithica 5. MP5K 6. Skorpion dual wield 7. AK74u 8. M14 9. M16 10. FAMAS 11. AUG 12. Hk21 13. M60 14. L96A1 15. WA2000 16. Grim Reaper 17. M72 Law 18. China Lake 19. Crossbow explosive tip 20. Ballistic knife
Mission 1: Operation 40 1. It is on a crate inside a building after going up a hill and passing a weapon depot. It is straight ahead as you enter the building with Woods and Bowman leading the way. 2. It is on the dresser inside of a bedroom with a bed and TV in the next area you enter after you have killed the fake Castro. 3. It is on top of a ladder inside of the first hangar you enter just after you rappel down from the mountain to the airfield. Mission 2: Vorkuta 4. It is on top of a cabinet on the second floor of the first building you enter with Reznov just after the prisoners have taken out the tower after moving along the train yard behind cover. 5. It is on a table inside the armory with a few radios. The armory is just after Sergei dies from holding the security door open for you and the other prisoners to get through. 6. It is on the bottom shelf of a rack near the back of the building you start in after the cutscene from being gassed. There will be a pallet jack and lantern in front of it. You must grab this Intel before getting on the bike. Mission 3: U.S.D.D. None Mission 4: Executive Order 7. It is on the third floor of the communications building on top of the right table that is underneath the four TV's and golden emblem. You must grab this Intel before going up the ladder to the top of the communications building. 8. It is inside the control room for the rocket. It is in the far left corner after you blow a hole in the wall on top of the computer in the corner. 9. It is inside another control room underground on top of a radar computer below the window. This is down the hall to the right after the offices. Mission 5: S.O.G. 10. It is on top of a bunch of ammo crates in the back area you are defending from being rushed by the enemy and when you need to destroy the three T55 tanks. You must grab this Intel before following Woods into the hole in the ground. 11. It is in the bunker at the bottom left corner of the hill. It is sitting inside the right window. 12. It is in the larger bunker you enter after saving Woods. It is on a shelf after you pass through the collapsed support beams on fire in the right corner of the same room. You must grab this Intel before following Woods and entering the vehicle. Mission 6: The Defector 13. It is on a table in the security room after you breached the room to find Reznov in it. This is also the same room with a projector and where there is a short cutscene. 14. It is on a table with a TV inside of a building down the street from when you first use the radio to call in air support and where you travel with the M113 armored vehicle. 15. It is inside of a building on a table in the corner at the end of the mission when you have to defend the landing zone. Make sure to grab this Intel before enemies start coming. It will also be right after you have to place the C4 on the above wall and then the tank on the street explodes. It is the building at the back far right corner from when you come out of the building you used the C4 in. Mission 7: Numbers 16. It is at the beginning of the level after you have interrogated Clarke. It is on a desk in the back right corner behind you. You must grab this Intel quickly so the Nova 6 gas does not kill you. 17. It is lying on the ground in front of a shack with garbage all around on the ground. This is just after you slide down the metal roofing, and the game goes into slow-motion so you can kill the enemies that appear. 18. It is lying on the metal roofing with garbage as you continue to descend after Clarke gets shot in the head while you are trying to save him. This is just before the end of the level where you slide down plywood. Mission 8: Project Nova 19. It is on a table with a lantern and files in the two-story building you come across approximately halfway through the mission. There are two snowplows outside the entrance. 20. It is on a table next to a cabinet in the hangar with a rocket in it. The table is in a room in the back right corner. You will need to pass through this hangar to continue the mission. 21. It is on a pallet that is almost completely covered in snow at the end of the ship. It is right before the stairs to the right. You must grab this Intel before you use the rope to get off the ship and before time runs out. Mission 9: Victor Charlie 22. It is lying against the wall near the west corner of the hut. It is right before you knife someone in the back and just after knifing someone in their sleep after climbing through a window with Woods. 23. It is lying on the ground inside the hut at the end of the village. It is straight ahead from where you enter the village. The Intel is in the east corner of the hut. The village is just after the river area you swim through and plant explosives. 24. It is in the left tunnel after Reznov helps you move a barrier blocking the path to the next tunnel. When you lead the way, instead of going straight, go left. It is lying on the ground against a rock on the right-hand side of this tunnel. Mission 10: Crash Site 25. It is on a crate next to some barrels at the beginning of the mission. It is just before you get on the boat and after the helicopter. 26. It is right after you get off the boat. It is lying on the right side of the dirt path in front of you next to a rock as you follow your squad towards the next objective. 27. It is on a rock just below the crashed plane. When you start to descend from the wing, it is right below you before you enter the plane. Mission 11: WMD 28. It is where you breach the barracks with your squad. It is the second time that you leave Blackbird. It is down the steps to the left on the desk as you enter the barracks. 29. It is on a bench inside of the utility room located in the communications tower. It is on the second level, which is the level you enter the door from at the far left corner and right before you head down the stairs. 30. It is on a table with explosives in front of the office that is inside of the large warehouse with explosives everywhere else. You can grab this Intel before or after entering the office. However, it is easier to get it before entering since there is not any resistance. Mission 12: Payback 31. It is on a shelf inside the large ammunition room you enter after going through the left or right tunnel when you escape. It is on the right side of the room. You must grab this Intel before continuing and exiting the underground area with Woods. 32. It is on the table with a radio to the right of the tent when you exit the underground area. You must grab this Intel before getting in the helicopter with Woods. 33. It is right after you have freed the POWs. It is on a crate in the area to the far left just before you reach the building where Kravchenko is inside on the second floor. Mission 13: Rebirth 34. It is lying on the ground next to the crate to your left as you exit the shipping container that you were hiding in. Kill the enemy in front of you, grab the Intel, then move quickly so you do not get spotted from the helicopter in the area. 35. It is on a cage with a monkey in it inside of the containment unit in the center of the room. Do not shoot the enemy inside; instead knife him. If you shoot him, the containment unit will close, making it impossible to grab the Intel located inside of it. However, if you make this mistake, simply die, and start from the last checkpoint to try again. 36. It is shortly after you have put on the gas mask when the area gets gassed with Nova 6. You will first pass through one house, and then continue up the road to reach the next checkpoint. Before you go into the next house with the checkpoint, there is a house in front of it to the right that contains the Intel. It is sitting on the cabinet with a bunch of pots. Mission 14: Revelations 37. It is on top of a vending machine in the first hallway to your left after you have broken out of the chair and stumble through the doors. 38. It is inside the trash can to the right on the left side of the wall after you exit a room that triggers a long flashback cutscene. This is right after Intel #37. 39. It is on the desk to the left inside of the first office room you come across after you have a flashback with JFK as you head down the long hallway with the rocket taking off in the background. Mission 15: Redemption 40. It is just behind the first shipping container you come across. It is lying on the ground under the door. It is right before you need to use the Valkyrie Rockets to take out the two helicopters above you. 41. It is in the second room you enter when you are inside the ship. It is under the table in front of you with a bunch of crates as you enter on the other side of it. This room is after the locker room. 42. It is in the office room at the end of the mission before you fight Dragovich. It is under the left desk with the phone. This office room is right next to the control room which is flooded on the lower level -- the room you enter just after going up the stairs.
Spy Plane: 3 kills; shows enemies on the mini-map (free). RC-XD: 3 kills; remote control car with explosives piloted by killstreak user (1,200 points). Counter-Spy Plane: 4 kills; temporarily disables enemy's mini-map (1,600 points). SAM Turret: 4 kills; airdrop a turret that destroys aircraft (1,600 points). Care Package: 5 kills; airdrop a crate that contains a random killstreak, ammo crate, or special weapon (free). Napalm Strike: 5 kills; airstrike drops fire over an area of the your choice which burns and damages enemies temporarily (2,400 points). Sentry Gun: 6 kills; airdrops anti-personnel sentry gun (3,200 points). Mortar Team: 6 kills; user targets three locations to be shelled by mortars (3,200 points). Attack Helicopter: 7 kills; call in automated attack helicopter to a selected location (free). Valkyrie Rockets: 7 kills; two remote controlled rockets (4,000 points). Blackbird: 8 kills; advanced version of the spy plane that indicates enemies on the map and direction they are facing (4,500 points). Rolling Thunder: 8 kills; B-52 bomber bombs selected location (4,500 points). Chopper Gunner: 9 kills; control door-mounted mini-gun from a helicopter that circles the map; enemies without the Ghost perk are displayed as red dots (5,000 points). Attack Dogs: 11 kills; call in a group of attack dogs (6,000 points). Gunship: 11 kills; pilot a helicopter with rockets and machine guns; helicopter can be destroyed (6,000 points).
Create A Class: Level 4 Contracts: Level 5 Clan Tag: Level 6 Game Mode Challenges: Level 8 Killstreaks, Killstreak Challenges, Playercard Emblems: Level 10 Combat Record: Level 13 Medal Challenges: Level 15 Gun Emblems: Level 16 Gun Tag: Level 19 Elite Challenges: Level 20 Camo: Level 22 Custom Reticules: Level 25 Custom Lenses: Level 28 Final Challenges: Level 30 Facepaint: Level 31 Prestige Mode: Level 50 Prestige Leaderboard, Custom Class 6: Prestige 1 Custom Class 7: Prestige 3 Custom Class 8: Prestige 5 Custom Class 9: Prestige 7 Custom Class 10: Prestige 9 Face Tattoos: Prestige 11 Clan Tag Colors: Prestige 13 Golden Camo: Prestige 14 Prestige Playlists: Prestige 15
Tier 1 Flak Jacket: Reduces explosive damage. Flak Jacket Pro: Deflect fire damage, and safely toss back grenades. Ghost: Undetectable by the Spy Plane and Blackbird. Ghost Pro: Undetectable by aircraft, IR scopes, Sentry Guns, and no red cross hair on your name when targeted. Hardline: Killstreaks require one less kill. Harline Pro: Change the contents of a Care Package. Lightweight: Move faster. Lightweight Pro: No fall damage. Scavenger: Get ammo from fallen enemies. Scavenger Pro: Start with extra magazines, and get grenades from fallen enemies. Tier 2 Hardened: Bullets penetrate better. Hardened Pro: Increased bullet damage to killstreaks and less aiming recoil when shot. Scout: Hold breath longer. Scout Pro: Switch weapons faster. Sleight Of Hand: Faster reloads. Sleight Of Hand Pro: ADS with all weapons, except sniper rifles. Steady Aim: Increased hip-fire accuracy. Steady Aim Pro: Faster ADS after sprinting. Warlord: Equip two attachments to your primary weapon. Warlord Pro: Start with one extra lethal and tactical grenade (except Willy Pete). Tier 3 Hacker: Ability to detect enemy equipment and explosives. Hacker Pro: Booby trap enemy Care Packages and turn enemy killstreaks and equipment friendly. Marathon: Longer sprint. Marathon Pro: Unlimited duration. Ninja: Silent movement. Ninja Pro: Make no noise, and hear all enemies louder. Second Chance: Ability to use your pistol before dying. Second Chance Pro: Survive longer, and get revived by teammates. Tactical Mask: Protects against Nova Gas. Tactical Mask Pro: Reduces the effects of flash and concussion grenades.
Assault rifles AK-47 AUG Commando Enfield FAMAS FN FAL G11 Galil M14 M16 Handguns .357 Magnum Python ASP CZ75 M1911 Makarov Launchers China Lake Flamethrower M202A1 "Grim Reaper" (Care Package only) M72 LAW RPG-7 Strela Light machine guns Death Machine (Care Package only) HK-21 M60 RPK Stoner 63 Shotguns HS-10 Ithica 37 KS-23 Model 1887 Olympia/Double Barrel SPAS-12 Stakeout Sniper/bolt action rifles Dragunov L96AW PSG1 WA2000 Submachine guns AK74u Kilparis MAC11 MP5K MPL PM63 Skorpion Spectre M4 Uzi Special secondaries Ballistic Knife Crossbow Flashlight Machete Alternate ammo Explosive tipped crossbow bolts Incendiary "Dragon’s Breath" shotgun rounds Assault rifle attachments ACOG (750 CP) Dual Mag (500 CP) Extended Mags (500 CP) Flamethrower Grenade Launcher (1,000 CP) Infrared Scope (1,000 CP) Masterkey (750 CP) Red Dot Sight (750 CP) Reflex (750 CP) Suppressor Handgun attachments ACOG (750 CP) Dual Wield Snub Nose (750 CP) Speed Reloader (750 CP) Upgraded Iron Sights Equipment C4 (2,000 CP) Camera Spike (2,000 CP) Claymore (3,000 CP) Jammer (2,500 CP) Motion Sensor (3,000 CP) Tactical Insertion (2,500 CP) Lethal Frag Grenade Semtex Tomahawk Tactical Concussion Decoy (attracts attention and creates blips on enemy radar) Flashbang Nova Gas Willy Pete/Smoke Grenade Camouflage Berlin Dusty ERDL Flora Gold Ice Nevada Olive Red Sahara Siberia Tiger Warsaw Woodland Yukon Face paint Animal Apache Banshee Black Widow Blitz Clean Commando Death Demon Dragon Dutch Highlander Jester Lion Mantis Militia Ranger Reaper Sandman Sidewinder Smoke Spider Stalker Tundra Zulu Custom reticles Arrows horizontal Arrows vertical Arrows with dot Boxes Burst Circle Circle with arrows Circle with crosshairs Circle with dot Circle with inner line Circle with outer line Circle with triangles Circle within a circle Diamond Diamond outline Dot Heart Large crosshairs Line with dot Outer crosshairs Outer triangles Radiation Semicircle Skull Small crosshairs Smiley Square Square outline Star Three dots Treyarch Triangle X X with dot Yin yang
Dead Ops Arcade: Play the Dead Ops Arcade game. Der Riese: Enter unique code from Call Of Duty: Black Ops Hardened and Prestige Edition. Five: Complete Campaign mode. Kino Der Toten: Available by default. Nacht Der Untoten: Enter unique code from Call Of Duty: Black Ops Hardened and Prestige Edition. Shi No Numa: Enter unique code from Call Of Duty: Black Ops Hardened and Prestige Edition. Verruckt: Enter unique code from Call Of Duty: Black Ops Hardened and Prestige Edition.
Assault rifles AUG: AUG-50M3 Commando: Predator Famas: G16-GL35 FN FAL: EPC WN G11: G115 Generator Galil: Lemantation M14: Mnesia M16: SkullCrusher Handguns CZ75: Calamity CZ75 Dual Wield: Calamity & Jane M1911: Mustang & Sally Python: Cobra Launchers China Lake: China Beach M72 LAW: M72 Anarchy Light machine guns HK21: H115 Oscillator RPK: R115 Resonator Shotguns HS10: Typhoid & Mary Olympia: Hades SPAZ-12: SPAZ-24 Stakeout: Raid Sniper rifles Dragunov: D115 Disassembler L96A1: L115 Isolator Submachine guns AK47u: AK74fu2 MP40: The Afterburner MPK5: MP115 Kollider MPL: MPL-LF PM63: Tokyo & Rose Special weapons Ballistic Knife: The Krause Refibrillator Crossbow: Awful Lawton Ray Gun: Porter's X2 Ray Gun Thundergun: Zeus Cannon Winter's Fury: Winter's Fury
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