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Nintendo DS - Simpsons Game, The screenshot


 


 
 

Simpsons Game, The

Walkthrough for bartman begins for Simpsons Game, The - Nintendo DS

1 Cave

Bart
Use the zipline to cross the chasm and climb up the vines on the opposing side for a Krusty Koupon. Climb the ladder to pull your first of many levers to come. This is a tag team level, so you'll be switching off with Homer at key points. You cannot switch freely between characters, so grab all nearby collectibles before pulling levers and hitting buttons-these things usually initiate a character switch.

Homer
As Homer, follow the Stalactite path made by Bart and meet up with him. Ignore the Helium tank, you can return later with a new power to get these caps. Check out our Secrets section for more on collectibles in this level. For now, just jump on the button adjacent to Bart.

2 Museum Entrance

Homer
Homer will have to beat down a few guards to reach the next button. Just repeatedly attack them to proceed-Homer's brute strength makes up for his lack of ranged attacks.

Bart
After you jump on the button, Bart takes over again. Hop up the platforms on the wall and when you get to the highest one, double jump and glide all the way to the right to nab a Koupon.

Homer
It's time for Homer to clear out more guards and hit another button to the far right.

Bart
As Bart, use your slingshot to take out guards from a distance. Unlike Homer, who has nothing to lose if he dies, Bart will lose any ammo he's picked up. The light bulb ammo here is particularly useful for taking out guards in one hit, so be careful. Run all the way to the right to get a Koupon, then use the platforms to go up to the area under the target. Take out any guards under the target then shoot it to open a new path.

3 Dinosaur Room

Bart
Head up and over the dinosaur on the ground and pull the level to extend its familiar-looking tongue.

Homer
Use the tongue to cross with Homer and hit another button on the far right.

Bart
The volcano's updraft will carry Bart up to the pterodactyl skeletons, where he can pick up some Koupons and hit a pull a lever.

4 Dolph fight

Bart
The first of three museum-going bullies you'll encounter is Dolph. When the lights are on, locate yourself above Dolph and shoot down. Your projectiles will track him slightly, so aiming isn't a chore. When the lights are off, hit the targets located in the middle of the area below and on the sides.There are 3 rounds with 1, 3 and 5 targets to hit in each.

5 Dioramas

Bart
Hop over the museum guards here unless you have a supply of bulb ammo to take them out quickly. Your priority should be hitting all the targets to allow Homer to proceed above you.

6 Kearny

Bart
Kearny will appear in one of three random doors to taunt you, so stand in the middle to have easy access to each door with your slingshot. Shoot the right and left doors diagonally when Kearny appears, and keep an eye on the one above you, too. He's the one with the black shorts...

7 Jimbo

Bart
For the last bully fight, just make your way up the solar system until you reach the flying saucer under Jimbo's mother ship. Grab any nearby Koupons and take Jimbo out with multiple hits from your slingshot. Just aim for the saucer and let the auto tracking do the work. | Submitted by smattheo


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