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Nintendo 64 - Donkey Kong 64 screenshot


Donkey Kong 64

Cheats, Tips, Secrets & Walkthroughs for Donkey Kong 64 on Nintendo 64

Donkey Kong 64 Walkthroughs

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Donkey Kong 64 Cheats

Successfully complete teh game after collecting all banas to view the normal ending, with an extra sequence with K. Lumsy taking the Kongs for a ride. Successfully complete the game after getting all the collectables to view the normal ending, K. Lumsy sequence, and an extra sequence fearuring Cranky. | Submitted by BryantHerrera

When you catch a certian number of banana fairies, you will get bonuses in the mystery mode option on the main menu.

2 fairys= DK theater; watch the cinematic sequences all over again.
6 fairys= Bonus levels
10 fairies= Battle the Bosses
15 fairys= Activate a bonus character in kong battle
20 fairys= Cheat menu, unlimited crystal coconuts, homing ammo, and banana coins.
Remember to go see the fairy queen when you rescue them all for another surprise.

Find and photograph ten fairies witht he camera to unlock the Boss Battle option at the "Mystery Menu". This allows any Boss that already has been defeated to be fought again. | Submitted by BryantHerrera

Use Tiny and shrink to enter the fairy-shaped stone building in the main hub. Collect the camera to start photographing the fairies hidden in the game and unlock the "Mystery Menu" options. | Submitted by BryantHerrera

Find and Photograph all twenty fairies with the camera to unlock the Cheat Mode option at the "Mystery Menu". This allows unlimited items during a game. | Submitted by BryantHerrera

After collecting the Rare Ware coin, Nintendo coin, and 100 golden bananas; freeing K. Lumsy; and completed Hideout Helm, you will get access to the final battle with K. Rool. You have to fight in a boxing ring and hit K. Rool four times with each Kong, with round times of three minutes. If you lose any of these rounds, you have to start over at Donkey.


With Donkey, K. Rool will jump up and slam the ground, causing shock waves, like Kasplat. Four barrels will appear. Jump into one of them and fire at K. Rool when he lifts his arm and yells "Thank You" to the audience. Do this four times.


With Diddy, K. Rool will throw his boxing glove. This is hard to avoid on the ground, but easy once you have got into the Rocket Barrel. Once in the Rocket Barrel, fire peanuts at the targets on the four lights at the top of the ring. Hit him with all four lights.


With Lanky, K. Rool will have a light fixture stuck on his head. All he do is run around the ring. Four numbered switches will appear outside the ring. Run to where you can get a clear shot, then press B to push in the number. A barrel will appear next to Lanky outside the ring. Press B to pick up, then throw it into the middle of the ring. A giant banana peel will appear out of the barrel. Four trombone pads will appear on the ground in the ring. Stand on a trombone, then wait until K. Rool will run at you from where he is standing. If your timing is good, he will trip on the banana peel. Do this four times.


With Tiny, K. Rool will pound the ground as he did with Donkey. Wait until he punds the ground a few times, then he will start yelling in pain. A barrel will appear. Turn small, then run into the hole in his left shoe. Inside, you will have your feather bow. His toes will attack in patterns. Watch them and when on wiggles, it is going to attack. When a toe rises, fire the crossbow at it. Once you hit it enough times, it will turn red. Get into his shoe and make all four toes red.


This is the last battle and is a little more complicated than the rest. K. Rool will turn invisible and bounce from from rope to rope, but you will still see his shadow. Hit the switch and four Chunky pads will appear. Press Z on one to become invisible, then jump into the barrel to become big Chunky. You have to have very good timing to do this. The first teo times K. Rool will just run at you. Primate Puch him (hold Z and press B) just as he approaches, and you will hit him. The third time, he will be invisible. Primate Punch again. The fourth time, he will be invisible and swerve back and forth. If you hit him, you win. | Submitted by BryantHerrera

Find and photograph six fairies with camera, then locate Rambi the rhino, and Enguarde the swordfish to unlock the bonus stages. | Submitted by BryantHerrera

Find and photograph two fairies with the camera to unlock the DK Theater option at the "Mystery Menu". This option allows all the animation sequences to be viewed. | Submitted by BryantHerrera

This cheat is easy but might take time. Press A to jump. Right when Diddy's feet are on the ground, press A again and Diddy Kong will jump higher than just pressing A. | Submitted by SPcheats

This glitch reminds me of the infamous Super Mario 64 glitch where you have a interesting but confusing view of the castle's exterior and interior. I won't go into it further here. First, you need Donkey Kong to do this. Second, this is in Crystal Caves. Go in, find the number 2 warp (if you've activated it*)and go on the plank near the warp point. Use your Bongo Blast on the music pad and go in. Now, you will see two light blue switches on the floor. Slam the one on the left. Next, hit the two yellow pads on the floor (Note: I don't know if you need to do this or not. Try it and find out!)and the timer will begin. Slam either the red or blue pad, slam the switch, move the Controller stick all the way over to the right, and keep it there until you fall through the floor. Now you are under the floor! By the way, the only way to escape (as far as I know) is to press Start and exit the level. What happens if you head too far into the black? I honestly don't know. *If you haven't activated the #2 warp, then all you need do is find the waterfall, go past Candy's shop, get up the stairs, go across the ledge and you're done. | Submitted by BDR

Press these buttons after the DK rap and before the demo starts:up down down right right right left left left c-down+start.

Note: The last 2 buttons of this code (c-down and start) MUST be pushed at the same time.

Once you get Lanky Kong, go to a DK Portal you can't enter. Stand in front of B. Locker and tap B. Lanky Kong's long arms will get you into the world for free and you won't have to spend any Golden Bananas. | Submitted by Jim Roling

To get the nintendo coin, complete all four levels in the original Donkey Kong in Frantic Factory. Then play it one more time and get the nintendo coin. To get the rareware coin, collect 15 bananna medals. Then go to cranky's lab and play jetpac. Get 5,000 points or more and get the rareware coin. | Submitted by GNScodes

Restore watermelon meter
When low on health, get next to a "Tag Barrel", jump into the barrel and exit to replenish your watermelon meter.

Swim faster
When swimming above water, hold B to swim faster.

201st Banana
Collect all 200 known Bananas so that Donkey Kond gets his board back. After collecting all 20 Bana Fairies, a message requesting you to visit the Head Fairy will appear. Visit her with Tiny and she will show you the way to the 201st Banana.

Rainbow Coins
Locate the dirt mounds marked with "DK" scattered throughout the game. Stand on top of a mound, then hold B to attack and send a shockwave to destroy the mound. A large Rainbow Coin will appear that results in five Banana Bunch Coins for each Kong. | Submitted by BryantHerrera

First you battle k.rool and when you defeat him, Candy the girl will come out. At that same time press c+left, b, r, l, c+up, c+down and the z button. You must press it straight away and fast when Candy comes out. | Submitted by Matina

Collect at least fifteen Banana Medals, then visit Cranky to play the Jetpac game. Get 5,000 points in the game to collect the Rareware Coin. Then, find and photograph six fairies with the camera to unlock the Jetpac option at the "Mystery Menu". | Submitted by BryantHerrera

Look at the hair colour of a Kasplut when one is encountered. The colour will reveal what colour Blueprint he is holding. Green hair indicates a green Blueprint). If the Kasplut has white hair, then he does not have anything.

Find and photograph fifteen fairies to unlock the Krusha In Multi-Player option at the "Mystery Menu".

Go to the first level in adventure mode, where you find Diddy. Locate the big pad with King K. Rool's face in front of Funky's Place. Stand on the pad and press Z. You will be transported to a "battle arena", where you must defeat a group of small enemies. Once the timer runs out, you will receive a crown and have ability to play two multi-player games -- a third-person death match-like game, and a multi-player version of the Battle Arena.

Use a Gorilla-Grab to operate the lever in the Frantic Factory area, then play the original Donkey Kong game. Successfully complete all four stages, then play once more and complete the game to collect the Nintendo Coin. Then, find and photograph six fairies with the camera to unlock the original Donkey Kong option at the "Mystery Menu". | Submitted by BryantHerrera

In Jungle Japes, go to Funky`s Hut and find the flower on the right. Stand on it and press Z + B to Chimpy Charge into the side of the mountain. If done correctly you will fall through the mountain and onto next, to the #4 Bannanaporter .If you did not fall right away and are standing on air inside the mountain, move around and you will fall near the #4 Bannanaporter. The screen will glitch while falling.

Jungle Japes:

First, swing on the vines and pound the gate switch. Collect the Bana Coins around the DK Pad. Buy DK's Coconut Shooter. Do not forget to talk to Diddy. Shoot three Coconut Switches. Get the Blueprint and give it to Snide. Buy the Baboon Blast from Cranky. Use Rambi to smash the huts and painting of Rambi. Pound the DK Switch. Finally, use the DK Pad to reach the Barrel Blast.

Angry Aztec:

First, get the Bongo Blast from Candy. Open the Guitar Gazump Door with Diddy. Get the Strong Kong from Cranky. Get the blueprint and give it to Snide. Free the Revolving Tower with Diddy. Enter the Temple.

Rools Frantic Factory:

First, pound the switch to open the hatch. Learn the Gorilla Grab from Cranky. Barrel Boost to cue the arcade lever. Clear Level 4 of the DK arcade game. Pound the floor switch to open the gate, then pound the numbers. Gorilla-Grab the R&D lever and fight through the Battle Arena. Enter the High Voltage Building to turn on the machine. Enter the machine. Finally, find and return Snide's Blueprint.

Gloomu Galleon:

First, open the Main Areas. Win th Rareware Coin from Cranky Light the Lighthouse. Be a hero and free the seal. Race the Seal. Explore the Sunken Ship. Find and return Snide's Bluprint.

Fungi Forest:

First, get the Super Simian Slam from Cranky. Shoot the switched with all Kongs. Get to the top of the mushroom. Go to the Kong Pad and play the Bonus Game. Find and return Snide's Blueprint. Go to the Bonus Barrel in the house and pull the three levers. Finally, visit Funky's Store.

Crystal Caves:

First, get the Ammo Belt from Funky. Get the upgrade from Candy. Blast to the Bonus Game. Cue the Music Pads with Diddy. Negotiate teh revolving maze. Bomb the beese. Match the Kong faces. Open Snide's Hideout with Chunky. Do not forget to find and return Snide's Blueprint.

Creepy Castle:

first, get the Sniper Scope fro Funky. Get the upgrade from Cany. Get Cranky's Super Duper Simian Slam. Open the tree and get the Blueprint. Shoot all the targets. Pull the levers for a mine cart ride. put together the face puzzle. Finally, explore the library.

Hideout Helm:

First, assemble all necessary items. Climb the hill with Lanky. Blast the Pineapple Switch with Chunky. Shrink Tiny to enter the machine room. Pull the lever with DK Rocket. Diddy through the DK Stars. Puch the gates with Chunky. | Submitted by BryantHerrera

To refill your health jump in a Tag Barrel to change your character when you come out your health will be full.

When you have found all of the blue prints with every character and have given them all to snide, if you go and see him you will be able to play any of the mini games you want. | Submitted by JonathanEvans

Once you have started a new file you will see the starting scene. Press reset and go back to the file. Donkey kong will be out of his house and you can play right away! | Submitted by SPcheats

After you have found all of the blue prints for schnider, press the minigame option and when you get to select the game, press the A and B button togeter at the same time... it will take you to a room that was probably used as a test room when the game was created by nintendo. There is a donkey kong figure near the center and four pillars that your can stand on... there is nothing special to do here, besides being able to shoot a banana baloon, in order to get out of the room you must turn off the power (this doesnt effect your saved data.) | Submitted by Smitty

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