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Wonky Ship

Cheats, Tips & Secrets for Wonky Ship on iPhone iPod







It's easy to lose control of your ship, but the quickest way to regain control is not to hold down on your thrusters, but to tap the thrusters so that you can make slower movements. The slower movements make it a lot easier to get control of your ship and not fly off to the side or spin out of control.

To do a flip and then recover from it, start spinning and then partway through the spin, lay off of the one thruster and lay on the opposite thruster until you recover. With the smaller ships it is possible to do 2 or even 3 flips in a row and then recover if you hit the thruster at the right time. Do this multiple times in a run to score hundreds and even thousands of points.

Use quick and short taps to the left and right. When the ship begins favoring one side, quickly tap a few short times to get it back in a neutral position.

The quickest way to increase your score is to do flips, but these can throw your ship out of control if you can't recover control. To do a flip, hold one of the thrusters to spin your ship, and for each time that it goes around once, it'll count as a flip. You get a 2x bonus if you do two flips in a row, a 3x bonus if you do three in a row, and a 4x bonus if you do four in a row.

Tip 1: Do a complete spin with your ship to earn 200 points quickly. Do this by going all the way to the top as straight as possible. Next, begin spinning until you reach the base of the asteroid. You should be able to perform three complete spins with extra points due to the damage multiplier.

Tip 2: After obtaining a better handling ship, consider spending more time as close to the asteroid as possible to increase your score.

Tip 3: When the ship begins going too much to the left or right or when an asteroid is approaches from the top of the screen, immediately move all the way to the top and perform one or two complete spins on the way back down to pad your score before losing.

The more points you score, the more new ships you can unlock. Each ship has slightly different traits. The larger ship is easier to control, but you won't be able to spin as quickly. The smaller ships can spin a lot more quickly, but it is a lot easier to lose control of them. Overall, though, the smaller ships are easier to set a high score with. Not only is the flipping the cause of this, but with a smaller ship, you're also a smaller target. It's a lot easier to escape from a meteor. If you are using a larger ship, you have more ship to get out of the way of the meteor.

If you lose control over your ship the quickest way to regain control is to tap the thrusters so that you can make slower movements.

Flip your ship to increase your score. To do a flip, hold one of the thrusters to spin your ship, and for each time that it goes around once, itíll count as a flip.

Keep in mind you get a 2x bonus if you do two flips in a row, a 3x bonus for three in a row etc. However keep in mind it's much harder to control your ship with more flips.

The larger ship is easier to control, but you wonít be able to spin as quickly. The smaller ships can spin a lot more quickly, but it is a lot easier to lose control of them.

Spending a lot more time in the danger zone, as close to the asteroid as possible, increases your score a lot.







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