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In order to make the center pieces, you need: Metal- stone+fire. Forge bucket- ceramic+clay. Other important info: Ceramic= limestone+cement. Clay= water+red earth. Making a forge bucket requires crafting to be upgraded 3 times.
Children can provide food by foraging mushrooms, just put a child on a mushroom when one appears. Adults can't forage mushrooms. Children won't work until they are 14 When putting a child on another, they will automatically play with each other Children can heal a sick villager. This will improve their healing skill. (in previous games children could gain Farming Skill by picking up mushrooms, but I haven't noticed this in this version of the game yet) Children will have their adult's voice at the age of 11 Adults cannot have babies before they are 18 Nursing mother will stop working until the baby is 2 years old Upgrading Medicine will increase fertility rate and chances to have twins or triplets Twins and triplets will be identical in appearance and skills and will share the same likes/dislikes but won't have the same name. Twins and triplets will always be all boys or all girls. You cannot have fake twins. Children can inherit skills from their parents The game doesn't take into account families ties, so your villager can have babies with his parents, siblings, or his own children if they are 18(it's weird, but hey, that's how the game works, I'm not responsible). If you activate "auto-breeding' option from the skill menu, the villager will constantly try to have babies with all the adults available (including his own family) if it's a woman, she will have babies with all the adult males of the village. If it's a man, he will constantly try to have babies with all the women who don't already have babies. If your villagers have difficulties having babies, try to upgrade the medical tech, or try a different couple of villagers. Your village as a limited population number, which can be increased by crafting more huts. The maximum population number is 100 Fertility decrease with age. An 18 years old villager have more chances to procreate than a 50 years old villager. After 40 years old having babies is really hard, but possible if you insist a lot. Children can die just as adults, so pay attention to their health. If a nursing mother dies, the child won't die and automatically age to 2 years old.
Stone = Lava + Water Steam = Found/Air + Water Ash = Fire + Dust Clay = Red Earth + Water Energy = Air + Fire Dust = Earth + Air Bacteria = Algae + Water Mixed Herbs = Grass+ Wheat Grass Silk = Web + Web Clay Brick = Clay + Fire Metal = Found/Stone + Fire Dough = Flour + Water Fertilizer = Mixed herbs + earth Glass = Sand + Fire Flour = Wheat + Stone Limestone = Seashell + Stone Cement = Stone + Clay Ceramic = Limestone + Cement Potion = Magic + Water Worm = Fertilizer +Bacteria Mini Eggs = Bacteria + Pond water Rope = Vine + Vine Antidote = Poison + Magic Sulfur = Fertilizer + Limestone Forge Bucket = Ceramic + Clay Red Butterfly = Strawberry+ Worm Orange Butterfly = Orange + Worm Blue Butterfly = Blueberry + Worm Green Butterfly = Mixed herbs + Worm Red Glass = Red Butterfly + Glass Yellow Glass = Sulphur+ Glass Blue Glass = Blue Butterfly + Glass Magic concentrate = Magic + Magic Jumping potion = Magic concentrate + Air
Step 1: Pour water on fire to reveal blue diamond. Step 2: Jump potion to get Ruby near mausoleum. Step 3: Build the green statue beside boulder. U'll need a chief to draw plans for this statue Step 4: Craft blue glass and bring to statue. Yellow statue Step 1: Get three necklace piece from daily quest or cracks. Step 2: Pan for gold and bring to anvil. Step 3: Upgrade construction skills and draw some plans. Step 4: Craft yellow glass. Red statue Step 1: Make soup. Step 2: Build clothing hut... after tech upgrade crate of braid will appear... then flower will pollinate..bring them to tree. Step 3: Need one child and adult to capture crab..crab will fix slippery rock. Step 4: Craft red glass.
2 Crowds - No effects 3 Resting - Like: Will often rest Dislike: Will often be sick 4 Laundry - Like: Will often do the laundry 5 Medicine - If disliked, won't be a doctor 6 Turnips - No effects 7 Butterflies - Won't interact with butterflies if disliked 8 Flowers - Won't gather flower is disliked 9 Bees - Be afraid of bees if disliked 10 The Dark - No effect 11 Caves - Won't enter any cave if disliked 12 Herbs - Won't gather any herbs if disliked 13 Berries - won't gather any berries if disliked 14 Snakes - Won't interact with snakes if disliked 15 Wind - No effect 16 Rocks - Won't interact with rocks (disadvantage builders) 17 Heights - Won't jump into the pool 18 The Ocean - Won't swim in the Ocean 19 Playing - Children won't play if disliked 20 Exploring - No effect 21 Blue- No effect 22 Green- No effect 23 Red- No effect 24 Yellow - No effect 25 Drums- Won't play with drums 26 Bushes - Won't interact with bushes 27 Bananas - Won't interact with the food bin (disadvantage farmers) 28 Coconuts - Will refuse to get fruits from the coconut tree (disadvantage farmers) 29 Sand - No effects 30 Sunlight - No effects 31 Wood - Will refuse to interact with the woodpile if disliked (disadvantage builders) 32 Crab Meat - Won't interact with crabs if disliked 33 Whale Meat - No effects 34 Fish - Won't go fishing if disliked (disadvantage farmers) 35 Fruit - Won't get fruits from any trees, will run away from the food bin (disadvantage farmers) 36 Papaya - / 37 Flies - No effects 38 Swimming: Won't swim if disliked 39 Running: IF LIKE will run fast and learn skills faster IF DISLIKED will be very slow and learn skills slower 40 Learning: IF LIKE will learn faster IF DISLIKED will learn slower 41 Dancing: won't dance if disliked 42 Monkeys: No effects 43 Parrots: No effects 44 Work: Will often refuse to work if disliked 45 Lifting: Will often have the interaction "trying to push the boulder" 46 Surprises: No effects 47 Jokes: Will often tell jokes / Won't tell jokes 48 Sleeping: Will often sleep if liked 49 Jumping: Jump higher than the other villagers 50 Cooking: Will refuse to cook/do potions if disliked 51 Fire: Will refuse to start fire if disliked 52 Eating: Will often eat if liked (usually this villager will eat more food than the other and by so, reduce the number of food faster) If he dislikes eating, he will refuse to eat from the food bin, which can be a problem if your villager needs to eat in order to regain health 53 Dragonflies: No effects 54 Owls: No effects 55 Dreaming: No effects 56 Children: Won't interact with children nor try to have babies if disliked 57 Talking: no effects 58 Holidays: no effects 59 Vegetables: no effects 60 Quiet: If liked, will be completely silent 61 Clouds: no effects 62 Dirt: Won't interact with mud pile if disliked 63 Alchemy: Will refuse to make/drink potions if disliked 64 Potions: will refuse to drink potions if disliked 65 Magic: ? 66 Plants: Won't gather plants if disliked 67 Rain: Will run to hide when there is rain 68 Fog: Will run to hide when there is fog 69 Sitting: Will often be seen doing nothing if liked 70 Sharks: Will run away from sharks 71 Honey: Will run away from the hive (from previous game) 72 Stories : Won't tell stories to children if disliked 73 Coral: Won't interact with coral 74 Thunder : Will run to hide when there is storm 75 Lightning: Will run to hide when there is storm 76 Pearls: Won't interact with the oyster pearl if disliked 77 Stars: Will often have the interaction Stargazing 78 Mango: Won't gather fruits from the mango tree (from previous game) 79 Nature: No effects
Gender: If you chose only males or females you won't be able to have children before a long time, or never, and the game will end when all your 5 villagers are dead. What I usually chose: 3 Adults - 2 females and 1 male 2 Children - 1 male 1 female Age : For adults, pick those who are between 15 and 25 years old so that they live long enough. For children, choose very young children between 2 and 5, so that they can be used to collect mushroom for a long time Skills: Skills are not very important at the beginning, your villagers will learn on the job eventually. Likes/Dislikes: Pay careful attention to the likes/dislike of your villagers, for they can turn out to be problems. Some doesn't affect the game (like turnips, bushes, crowds) while some can be real disadvantages (dislike running). Assigned task: Once your game begins, chose one farmer, and use the two others villagers to be both searchers and builders. This is the fastest way to improve your village. If you have more than one farmer before unlocking other food sources, the coconut tree risk to stop providing fruits for a long time and your village will face starvation. Keep in mind that a woman does not work when she has a baby. If your only farmer is a female and has a baby, she won't provide food for the village. Same goes for doctors, a female doctor won't heal someone if she has a baby. If you're careful, you shall be fine! (sorry for the poor english !)
1. Pour water on fire to reveal blue diamond. 2. Jump potion to get Ruby near mausoleum. 3. Build the green statue beside boulder. U'll need a chief to draw plans for this statue 4. Craft blue glass and bring to statue. Yellow statue 1. Get 3 necklace piece from daily quest or cracks. 2. Pan for gold and bring to anvil. 3. Upgrade construction skills and draw some plans. 4. Craft yellow glass. Red statue 1. Make soup. 2. Build clothing hut...after tech upgrade crate of braid will appear...then flower will pollinate..bring them to tree. 3. Need 1 child and adult to capture crab..crab will fix slippery rock. 4. Craft red glass.
Get kids to dig holes in garden Plant seeds from seed bag & apple tree seed by crafting hut Use fertilizer(mixed herbs+water) on garden 3 times Gather resources from garden & apple tree Make dough(flour+water) Upgrade crafting if unable to make dough Put villager on crafting hut & rhubarb, dough and apple should be options. Click on them Prepare oven by putting a villager on rock pile by fire pit and they'll heat up a rock for oven Put villager on round table that should have the ingredients on it
Only males/Only females/ Only one remaining villager If you have only picked males or females at the beginning of the game, or if all of your female/male villagers have died, your game is basically over because you won't be able to have children and continue. Your remaining villagers will die of aging eventually and your game will end there. Before resetting your game, here's what you can try: At the marketplace, you can purchase 1 male 1 female and a child to save your village, if you have 200 lavastones. Wait for a special event to occur. Sometimes a special event will bring new members to your tribe, but there's a chance they have the same gender than the rest of your village. Only children If all of your adults died, you're in a tough situation because none of the remaining children will be able to work until they are 14. You can try providing food by foraging a lot of mushrooms, it will be your only way to gain food. No more food The coconut tree is NOT a limitless source of food and will run out of fruit eventually. Once your coconut tree stopped providing fruits, you will have to wait a long time for new fruits to grow. What you can do: Don't have too many farmers. One is enough to begin the game. Purchase Farming tech as soon as you can, once you've unlocked fishing, you'll have an unlimited source of food and it won't be a problem anymore Don't forget to forage mushroom to have extra foods Don't make too many children till you've unlocked the unlimited source of food Some special events can occur where you will either gain food, or the coconut tree will provide fruits once more. But the opposite can occurs as well: your food bin might end up empty, or the coconut tree can stop growing fruits. Everybody is sick: It's not the end, even if you don't have any doctor. Chose one villager and drop it on another villager until he's healed, and repeat the process until everybody is healed. Lit the fire, it will avoid sickness in the future. If your villagers have low health, drop them on the food bin: eating will restore their health. Some potions can also restore health Improving Medicine tech can help avoid that problem in the future. Train someone to be a doctor, so that they will automatically heal the sick villagers Diseases can be spread. Make sure everyone is healed before quitting the game. Time travel: Time travel is tempting, but if badly used, all the tribe can die instantly either of starvation, aging, or sickness. Before you timetravel, make sure you: Have an unlimited source of food, and farmers That the fire is lit, and that you have a doctor so that your villagers don't die of sickness. If you plan to make a really long time travel, have several villagers with auto breeding on, so that they don't die of aging Deaths causes: Knowing the causes of death can help you avoiding them If there's no more food, your villagers will die of starvation Aging: the health of your villager will slowly decrease with age till the death of the villager. This cannot be avoided but slowed down by improving Medicine tech Sickness: if a villager is not healed, his health bar will decrease. The villager will die when his health bar as reached 0 Accidents: In previous games, if a potion making went wrong, an explosion could occur and seriously damage the health bar of a villager. If the health bar is already low during the explosion, the villager will instantly die. Wrong potions: some potions will make a villager sick, or decrease his health bar. Special events: special events can cause a villager's death. This cannot be avoided.
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