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iPhone iPod - Teenage Mutant Ninja Turtles: Rooftop Run screenshot



 
 

Teenage Mutant Ninja Turtles: Rooftop Run

Various Game Hints for Teenage Mutant Ninja Turtles: Rooftop Run - iPhone iPod

Time your attacks well - tapping the screen too early will result in your missing the enemy and taking damage.

Collect as many green orbs as possible to keep the turtle's energy meter from running out.

Fill the energy meter completely to activate Turtle Time. This mini game challenges you to quickly tap shrinking green circles to earn gold coins.

Press and hold the screen to instruct your turtle to run along walls.

Avoid bombs, since hitting these objects slow your turtle down.

Be mindful of where you'll land following a jump to avoid bombs and game-ending pits.

Tap the screen whenever your turtle is near an enemy to attack.

If you're within range turtles automatically grab onto ledges and run up walls.

You can only play as one turtle to begin the game. The other three cost 3,600 coins apiece, while Dogpound is 28,500 coins.

Tap the screen once to jump, twice in mid air to double jump.

Spin the pizza wheel following a run to earn prizes.


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