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Tier 1 (Pompon): Novice Set: Full Set: Gold Gain +10% Novice Sword 5-star: Critical Rate +10% Novice's Buckler: Increase all defense by 10% Novice's Garb: Max health +10% Novice's Helm: Increase HP by 25% Adventurer's Set: Full Set: Experience Gain +10% Adventurer's Dagger 5-star bonus: Critical damage +15% Adventurer's Shield: Magic Defense +5% Adventurer's Armor: Dodge Rate +5% Adventurer's Cap: +5% Experience Gain Combat Set: Full Set: Attack +15% Combat Mace 5-star bonus: Critical Damage +15% Combat Buckler: Damage +10% Combat Armor: Max health +10% Combat Helm: Critical Rate +5% Tier 2: Tiderider's Set: Full Set: Movement Speed +10% Tiderider's Blade 5-star Bonus: Critical Damage +15% Tiderider's Guard: Additional Defense +10% Tiderider's Suit: Dodge Rate +5% Tiderider's Helm: Ranegd Defense +10% Crimson Set: Full Set: Max HP +10% 5-Star Bonuses: Crimson Maul: 10% chance to stun enemies Crimson Crust: 20% Chance to recover health while blocking Crimson Chassis: Max Health +10% Crimson Crown: Defense and Ranged Defense +5% Sea Gleam Set: Full Set: Exp Gain +15% 5-Star Bonuses: Sea Gleam Sword: Magic Damage +5% Sea Gleam Shield: Magic Defense +5% Sea Gleam Armor: Maximum health +10% Sea Gleam Helm: Recover 5 health every 3 seconds in battle Tier 3 (Griffondell): Highwind Set: Full Set: Attack +10% 5-Star Bonuses: Highwind Axe: Critical rate +5% Highwind Buckler: Damage +10% Highwind Guard: Max health +10% Highwind Cap: Critical Damage +15% Tempest Set: Full Set Bonus: Item Find +10% 5-Star Bonuses: Tempest Blade: Accuracy +10% Tempest Buffer: 20% chance to recover health when blocking Tempest Garb: Magic Defense +5% Tempest Helm: Critical rate +5% Flitter Set: Full Set Bonus: Dodge Rate +10% 5-Star Bonuses: Flitdagger: Critical Rate +5% Flitkite: Returns 20% of damage received through melee attacks back to the enemy Flitvest: Dodge Rate +3% Flithelm: Recover 1% health when you dodge an attack Mistral Set: Full Set: Critical Rate +20% 5-Star Bonuses: Mistral Dagger: Recover 2% health when you do a critical hit Mistral Guard: Ranged Defense +10% Mistral Armor: Movement Speed +25% Mistral Hat: Critical Damage +15% Tier 4 (Caldemount): Crusader's Set: Full Set: Accuracy +15% 5-star Bonuses: Crusade: Damage +10% Crusader's Shield: Health +10% Crusader's Mail: Magic Defense +5% Crusader's Helm: Additional Defense +10% Harbinger's Set: Full Set: Defense +15% 5-Star Bonuses: Harbinger's Mace: Additional Defense +10% Harbinger's Buckler: Magic Defense +5% Harbinger's Suit: Health +10% Harbinger's Bascinet: Ranged Defense +10% Sinister Set: Full Set: Critical Damage +15% 5-Star Bonuses: Sinister Silencer: Critical Damage +15% Sinister Shield: Damage +15% Sinister Suit: Movement Speed +50% Sinister Sallet: Critical Rate +10% Illustrious Set Full Set: Health +15% 5-Star Bonuses: Illustrious Saber: Dodge Rate +6% Illustrious Shield: %30 chance of health recovery when blocking Illustrious Mail: Max health +15% Illustrious Cap: Recover 10 health every 3 seconds in battle Imperial Set: Full Set: Attack +20% 5-Star Bonuses: Imperial Hammer: 15% stun chance Imperial Bulwark: 30% chance health recovery when blocking Imperial Armor: unknown Imperial Helm: unknown Tier 5 (Valley of Gold) Golem Set: Full Set: Accuracy +20% 5-Star Bonuses: Golem's Claymore: Critical rate +10% (Unknown Shield name) Golem's Guard: Unknown Golem's Burgonet: unknown Halcyon Set: Full Set: Gold Gina +20% 5-Star Bonuses: Halcyon Unearther: Loot drop rate +10% Halcyon Shield: Gold gain +10% Halcyon Armor: Max health +15% Halcyon Helm: Experience gain +10% Feral Set: Full Set: Movement Speed +20% 5-Star Bonuses: Feral Dagger: 20% Stun chance on attack Feral Buffer: Critical Damage +25% Feral Cuirass: Critical Rate +10% Feral Visor: Damage +15% Nightbane Set: Full Set: Critical Rate +20% 5-Star Bonuses: Nightbane Saber: 20% damage dealt is recovered as health Nightbane Guard: Damage +15% Nightbane Garb: Health +15% Nightbane Crown: Critical Rate +10% Divine Set: Full Set: Health +25% 5-Star Bonuses: Divinity: 15% Stun chance Divine Aegis: 30% of melee damage taken is returned to enemy Divine Armor: 10 health points recovered every 3 seconds Divine Guard: Critical Damage +25%
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