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Archer (Yellow): Can fire arrows from any distance at enemies in the same row. Cleric (Green): No offensive ability, but can heal nearby allies. Knight (Blue): Good defensive abilities, average offense. Their shields allow them to take reduced damage from ranged magic and arrows. Soldier (Red): Good offensive abilities, average defense, but vulnerable to ranged attacks. Wizard (Purple): Shoots ranged magic from any distance at enemies in the same row.
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