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When the Flying Dutchman becomes whole from his ghost phase, fire a bubble at him to stop him from blowing fire. When the barrels come down from the bubble hit, activate the karate chopping ability Sandy gave you. Karate chop one of them into the Flying Dutchman before they hit the floor. Note: Doing this requires precise timing and good aim.
Before you find the last tile in Downtown, you must complete Sandy's Treedome, Jellyfish fields, Goo Lagoon, and get all the other letter tiles in Downtown Bikini Bottom. Go to Downtown and do not go anywhere else. Keep looking for Sandy until you find her. After talking to her, big balls of trash will appear. Dump them in the sewers and claim your letter tile. To roll them in the sewers, you can also use you Reef Blower.
sure you are in the Mermaid Man costume. The area is just after you get past the drills, not the location where you delivered the Krabby Patties to the foreman. Instead, run to the right where there is another man. Look to the left and you will see a glowing red object on the wall. Use your water balls to hit it. It will drop a platform. Jump to this and repeat until you get the tile.
tower. This is not the lifeguard tower referred to in the following steps. Further down the beach, you will find another lifeguard and lifeguard tower. SpongeBob actually asks this particular lifeguard if he can sit up in his tower. The lifeguard's response is something to the effect that he may not sit in his tower, and tells SpongeBob to, "Beat it, runt." This lifeguard and his successors are the ones you will have to defeat. You can use any of SpongeBob's costumes while battling the lifeguards, although it is easier in the Mermaid Man outfit -- pelt them with waterballs, as opposed to trying to land a belly-flop or hit them with the fishing net. After defeating the first lifeguard, a new lifeguard appears in a new tower. There are about five lifeguards to defeat, each one bringing a new tower, which essentially builds a bridge over towards the juice cart. Near the first lifeguard tower and along the shoreline, you will find two rocks close together. High jump up onto the lower of the two, then jump and glide to the other rock. From the second rock, you will be able to get to the first lifeguard tower by performing a high-jump and glide. Keep repeating this maneuver until you have crossed all of the lifeguard towers and make it on top of the juice cart to collect the letter "P". Coincidentally, it is easier to jump from on top of the juice cart to the umbrella near the shoreline. Leave this umbrella stationary. Do not use your Reef Blower on the pinwheel to start the umbrella gyrating. If you do, you will have a hard time getting the Sand Dollar on top of it. For that matter, you may have a hard time landing on the umbrella at all since it turns so quickly. Other notes of interest: If you become frustrated while trying to achieve objectives, and leave the beach area for any other area within Goo Lagoon, any extra lifeguard towers you created will have disappeared when you return to the beach area, leaving you with the original lifeguard tower and you will have to start over in defeating the lifeguards to get the other towers back. The same is true if you used the Reef Blower on the umbrellas to start them turning/gyrating. When you return from a different area, they will all be stationary, and you will have to use the Reef Blower to start them turning again.
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